Top 10 First-Person Shooter's

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Weekend_Warrior
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Re: Top 10 First-Person Shooter's

Post by Weekend_Warrior »

samsonlonghair wrote:I only have one problem with first-person shooters: I can't see my character!
Sometimes you can... after they get blown away! lol
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Currently Playing: Crysis (360), Destiny demo (PS3), Roadblasters (MAME)
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Lord_Santa
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Re: Top 10 First-Person Shooter's

Post by Lord_Santa »

it's a miracle that nobody mentions S.T.A.L.K.E.R. - Shadow of Chernobyl (or the two expansions?)

anyhow:

1.) Quake 1
2.) DooM 2
3.) DooM 1
4.) S.T.A.L.K.E.R. - Shadow of Chernobyl
5.) UT2k3 (on-line)
6.) Unreal 1
7.) Boiling Point
8.) Battlefield - Vietnam (on-line)
9.) S.T.A.L.K.E.R. - Call of Pripyat
10.) S.T.A.L.K.E.R. - Clear Sky

do note that these are PC titles, I *do* play console-FPS's as well; just think the PC has better titles

Quake 1 is on the top, because it *is* the best FPS experience, period.

why?

I used to play/replay it *at least* twice everyday after school, back in the days
it's short, it's fun and it's non-stop action

First Person *Shooter*

the S.T.A.L.K.E.R. - series are however the *greatest* FPS's in terms of freedom, weaponry, etc.

(I'd put "Bloodwych" in as the best multiplayer/split-screen deathmatch, but it's mainly an RPG; as well as putting Midwinter 1+2 in there, but in all honesty, they may be old, but they're not "that good".)

:edit

for those of you wondering "why isn't Wolfenstein on your list?"
Wolfie is/was *not* the "granddaddy of FPS's"

Midwinter was released back in '89 and I'd dare say it's more of an FPS than Wolfie ever tried to be:

http://www.youtube.com/watch?v=p2RuDX5UkaI

other than that, there were FPS-games *before* Midwinter as well, so Wolfenstein ain't that special
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yomomma1
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Re: Top 10 First-Person Shooter's

Post by yomomma1 »

From wiki
Wolfenstein 3D is a video game that is generally regarded as having popularized the first person shooter genre on the PC


now if you disagree,

Wolfenstein was not the first fps. However it inspired doom which made the format. For years games like doom weren't called fps?s they were called Doom clones. Your argument is like saying that final fantasy didn't inspire rpgs, because it was not the first.
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Lord_Santa
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Re: Top 10 First-Person Shooter's

Post by Lord_Santa »

yomomma1 wrote:From wiki
Wolfenstein 3D is a video game that is generally regarded as having popularized the first person shooter genre on the PC


now if you disagree,

Wolfenstein was not the first fps. However it inspired doom which made the format. For years games like doom weren't called fps?s they were called Doom clones. Your argument is like saying that final fantasy didn't inspire rpgs, because it was not the first.


Wolfenstein3D *popularized* the genre, perhaps; but other than that it didn't do anything special

DooM "revolutionized" *mainly* due to it's multiplayer capabilities

to have "popularized" a genre, which dates back to the 70's in the early 90's isn't much of an achievement in my opinion

I *do* realize that "most people" didn't play the "old computers", but that doesn't deny the *fact* that there were multiple FPS games out before Wolfenstein

and don't drag Final Fantasy bullshit into this, FF series are *J*RPGS, which IMO has nothing to do with RPG's

*that* is a matter of opinion, but rest assure that there are *plenty* of great, great, great RPG's out there, without a single trace of FF on 'em

you are focusing on console fanboyism, *do* keep in mind that the early CRPG's date back to *computers* and *not* consoles

Final Fantasy is, always has been and always will be a JRPG, which is ultimately a genre of it's own, having little to nothing to do with "traditional" RPG's

try out some Temple of Apshai (Epyx 1979), or the Bard's Tale series, or *insert generic *text-based* RPG here*

there's shitloads of RPG's, which has *nothing* to do with Final Fantasy, long before the game ever surfaced and there's plenty of more out there

I never even *heard* of Final Fantasy until VII came out and that was about 15 years *after* I'd starting playing CRPG's

as a matter of fact, *all* my friends at the time had *never* heard of Final Fantasy, yet we were oldskool AD&D fans, playing anything from SSI's GOLD-box series, to Daggerfall

bah.

:edit

and whilst we're at it (quoting Wikipedia):

Cultural differences

Due to cultural differences between game developers, historically different inspirations, origins and distinct target audiences, two main trends of video game role-playing video games exist: the Western RPG (WRPG) and the Japanese RPG (JRPG) or Eastern RPG;[24] the latter of which was heavily influenced by the Dragon Quest[25] and Final Fantasy games.[26]

JRPGs usually tend to place a greater emphasis on tightly orchestrated, linear narratives, whereas Western RPGs usually tend to focus more on open-ended, non-linear gameplay.[27] Most JRPG plots tend to use linear storylines and reuse similar formulas and archetypes,[24][Turner] and they focus more on scripted cut scenes and dialog.[27] However, they are not considered to be true role-playing games as there is generally not branching outcomes and instead the term is used because they are derived from the more open-ended role-playing games.[24] In contrast, most WRPGs have more non-linear exploration and story development as well as greater control of the player characters' development,[24][Turner][27] both of which come at the price of more generic dialogue and less focus on essential gamplay, specifically the battle system.[24][Natt] Another difference prominent in JRPGs is kawaisa. While WRPGs tend to be more serious and gritty in tone, JRPGs tend to feature cute (and even comic-relief type) characters often juxtaposed (or clashing) with more mature themes and situations. Finally, the characters are usually depicted in anime-style in JRPGs.[27]

Japanese views on religion tend to use Christian themes for religious tones. Nintendo made efforts to cleanse these references when translating them for the North American market.[28] Also, due to Japan's lack of a Christian majority, it is not unusual for a game to feature God as the final enemy, such is in Xenogears or Final Fantasy Tactics.[29]

JRPGs have been criticized by Western role-playing fans for not allowing as much player freedom to role-play, and have even suggested that referring to them as "role-playing games" is a misnomer. They have also been criticized for simplified battle systems where players can win by "hitting the same button until all of the enemies are dead". However, newer JRPGs such as Final Fantasy X and Xenosaga have complex systems requiring advanced strategies and timing. In contrast, WRPGs seem to be more concerned with the underlying rules governing the battle system rather than the experience itself.[24][Natt]
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Re: Top 10 First-Person Shooter's

Post by AppleQueso »

are there enough *asterisks* in that post?

But yeah, Final Fantasy was influential to japanese RPGs.

Personally I've always found that JRPGs were a bit more "arcady" if that makes any sense. They aren't anywhere near as demanding of the player's time as most of their western counterparts seem to be, and the main focus of the game-play is almost always on the battles.
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Re: Top 10 First-Person Shooter's

Post by Lord_Santa »

AppleQueso wrote:are there enough *asterisks* in that post?


the *asterisks* are meant to "underline" (or as a substitute for "bold" characters), since I've not figured out how to use either, I'm using *asterisks* to underline (define/declare, whatever it's called) a certain word
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AppleQueso

Re: Top 10 First-Person Shooter's

Post by AppleQueso »

Lord_Santa wrote:
AppleQueso wrote:are there enough *asterisks* in that post?


the *asterisks* are meant to "underline" (or as a substitute for "bold" characters), since I've not figured out how to use either, I'm using *asterisks* to underline (define/declare, whatever it's called) a certain word

oh no I get it fine, I was just wondering why you weren't simply doing that. I guess now I know.

underline bold itallics

Code: Select all

[u]underline[/u] [b]bold[/b] [i]itallics[/i]


hope that helps
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Re: Top 10 First-Person Shooter's

Post by ZeroAX »

yomomma1 wrote:I suppose you could divided FPS in to two main categories. Doom fps or halo fps.


funny

cause people usually divide fps games to Doom and Half Life categories.
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Re: Top 10 First-Person Shooter's

Post by Lord_Santa »

AppleQueso wrote:
Lord_Santa wrote:
AppleQueso wrote:are there enough *asterisks* in that post?


the *asterisks* are meant to "underline" (or as a substitute for "bold" characters), since I've not figured out how to use either, I'm using *asterisks* to underline (define/declare, whatever it's called) a certain word

oh no I get it fine, I was just wondering why you weren't simply doing that. I guess now I know.

underline bold itallics

Code: Select all

[u]underline[/u] [b]bold[/b] [i]itallics[/i]


hope that helps


thanks man, should ease out the process ^^

(I only frequent 2 forums, this is one of 'em; so I'm still getting a hang of all 'em details.... lord knows I'm still struggling with that fucking 1337-"speech"
*sigh*)
(as in the expression (I usually only use *asterisks* in terms of acting out an emotion... these 'ere "emoticons" is trying to get the better of me)
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Ack
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Re: Top 10 First-Person Shooter's

Post by Ack »

I'd argue that Wolfenstein 3D was an important step in the evolution of the FPS if only because it showed id they could be successful at making an FPS, and they then followed up with Doom, Quake, so on and so forth. To undercut it would be like undercutting the importance of Turok on the N64, which was doing incredibly well until GoldenEye's release.

But you're right, Wolfenstein 3D wasn't the first. The first game in the FPS genre was Maze War, created in 1973. And even then it offered networked multiplayer.
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