2. Pokémon: Dream Radar 3DS eShop
3. New Super Mario Bros. U Wii U
4. Paper Mario: Sticker Star 3DS
5. New Super Mario Bros. 2 3DS
6. Mario Tennis Open 3DS
7. Wario Land 3 GBC
8. Hana Samurai: Art of the Sword 3DS eShop
9. The "Denpa" Men: They Came By Wave 3DS eShop
10. Pokémon White Version 2 DS
11. Kirby Mass Attack DS *NEW*
12. F-Zero Wii U VC *NEW*
2 more games for the list - one handheld game, and one played on entirely on the Wii U gamepad, so close enough

Kirby Mass Attack was a nice little game, which was as well polished and charming as you'd expect. It did however have an unfortunate habit of getting a bit tedious quite quickly, so it's really more suited to short bursts of one or two levels per play than a marathon game session. You control a whole team of kirbys (although you start with one in each world, you quickly amass a total of 10 as you work through all the levels in each one), and command them to move around and attack enemies by dogpiling on top of them and pummeling them to death, a bit of a departure from the usual kirby mechanics. You can also flick the kirbys about to hit them into enemies, switches, breakable blocks and the likes. Unfortunately, the levels are often filled with lots of enemies which can became repetitive, and theres not a whole lot else to do besides some simple puzzles like hitting a switch as your platform floats by it or the likes. The game does mic stuff up with some faster paced levels including some fun mini games and cool mechanics such as a tower that tilts over when you move your kirby's weight around, but it still feels a little like they tried to stretch the mechanics a bit too thin. Luckily, there are a good number of bonus games to unlock as you progress, including one which is essentially a modern version of Kirby's Pinball Land (but longer!) and one which is an awesome 6 stage shmup thats really fun to play - better than the main game in fact. A nice game, but not Kirby's best. Still worth a play though.
F-Zero is a game I've never had the pleasure to play until this Wii U VC release, despite being familiar with other games in the series - I'm a big fan of F-Zero GX, Maximum Velocity & GP Legend, and I've enjoyed the little I've played of F-Zero X too. I went in to this game expecting it to feel a bit dated in the same way as I feel Super Mario Kart does, but was I ever wrong - it still feels spectacularly quick (aided by the fact that Nintendo finally got it into their heads to release the 60hz version in Europe for a change!), looks really pretty and controls fantastically. The track design is decent, although it lacks some of the wow factor of the later entries in the series - particularly the 3D ones, but also the handheld games to a lesser extent. The music is nice, and sounds great from the Wii U gamepad speakers or through headphones. There are a few ways in which this game shows its age though - the fact that there are only really 4 true racers on the course is annoying, especially when the other 'racers' are put there just to get in the players way - unless you're literally right next to them, the computer cars will never collide with the fake racers - and if you are next to them, they will ievitably push them right in front of you, screwing you over. The computer cars also lack a health guage, have heavy rubber banding and ridiculous turning capabilities, meaning that the game can often feel a bit cheap with the computer getting advantages you dont. This was mostly addressed in later entries where rival cars could be destroyed and collided with each other too, but it isnt a deal breaker here. This game is definitely worth a play even now.
Whoops, those were some long summaries, I really have to stop Wall of Text-ing this thread

