Project Eternity/Pillars of Eternity

Windows, Mac, DOS, and all those-other personal computing platforms
User avatar
Ack
Moderator
Posts: 22573
Joined: Tue Mar 18, 2008 4:26 pm
Location: Atlanta, GA

Re: Project Eternity/Pillars of Eternity

Post by Ack »

Jmustang1968 wrote:I have a bunch of custom portraits I found online if you are interested.
Actually, can you use previous portraits from games like Baldur's Gate? Minsc may need to live again.
Image
User avatar
Jmustang1968
Next-Gen
Posts: 6530
Joined: Fri Mar 11, 2011 6:51 pm
Location: Houston, TX

Re: Project Eternity/Pillars of Eternity

Post by Jmustang1968 »

Ack wrote:
Jmustang1968 wrote:I have a bunch of custom portraits I found online if you are interested.
Actually, can you use previous portraits from games like Baldur's Gate? Minsc may need to live again.
Yes and no. They arent the same sizs, but of course some have gone through and fixed them to work in PoE.
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Project Eternity/Pillars of Eternity

Post by noiseredux »

24 hrs in. Currently in Act III.

I was doing the quest in Noonfrost. I realized that nobody in my party was leveled up in Mechanics enough to pick all the locks I needed in there, so I decided to get out and do some sidequests. Did that a bit and decided to just recruit a new guy and boost his Mechanics off the bat. So I made a dwarf w/ 7 Mechanics and swapped him in for the Grieving Mother for now.

Went back and got to the end of Noonfrost and spent at least an hour and a half attempting that battle. It was brutal. Just kept attempting over and over again. Finally out of frustration I just decided to
not attack, and instead opened the ice rift instead of sealing it.
Which meant that
I failed that Quest.
Wasn't really the decision I had wanted to make, but I just felt like I was in over my head. So now I've got to deal with it.

Probably gonna work on more side quests in Act III for a while. My characters are all around level 5, 6 and 7 right now.
Image
User avatar
MrPopo
Moderator
Posts: 24190
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: Project Eternity/Pillars of Eternity

Post by MrPopo »

Wait, levels 5-7 in act III?

You seem SEVERELY underleveled.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Project Eternity/Pillars of Eternity

Post by noiseredux »

MrPopo wrote:Wait, levels 5-7 in act III?

You seem SEVERELY underleveled.
I'm sure I am. That's generally how I play RPG's. I tend to avoid most sidequests, tend to be really cheap so I don't spend much on new weapons or armor... so yeah, in most RPG's I'm usually underleveled.

That said, I'm enjoying this game so immensely that I kind of want to go around and do more sidequests than I have been. Am I correct that the level cap is at 12?
Image
User avatar
MrPopo
Moderator
Posts: 24190
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: Project Eternity/Pillars of Eternity

Post by MrPopo »

That's correct. If you start going into the sidequests that should be what gets you to the cap. And I recommend you do get to the cap, as the final boss is quite the difficult fight.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
User avatar
Jmustang1968
Next-Gen
Posts: 6530
Joined: Fri Mar 11, 2011 6:51 pm
Location: Houston, TX

Re: Project Eternity/Pillars of Eternity

Post by Jmustang1968 »

Yeah I capped right before the last area. I have the opposite approach, I do every sidequest and try to complete all content. The npc quests will add a lot of flavor and world lore too.
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Project Eternity/Pillars of Eternity

Post by noiseredux »

yeah, I mean I've done *some* sidequests here and there in Acts I and II, but it was sparingly. But knowing the cap is 12 then it makes sense to aim for it via sidequests and exploration for a while.
Image
User avatar
Jmustang1968
Next-Gen
Posts: 6530
Joined: Fri Mar 11, 2011 6:51 pm
Location: Houston, TX

Re: Project Eternity/Pillars of Eternity

Post by Jmustang1968 »

noiseredux wrote:yeah, I mean I've done *some* sidequests here and there in Acts I and II, but it was sparingly. But knowing the cap is 12 then it makes sense to aim for it via sidequests and exploration for a while.
I think a bunch from the big city are gone now since you are in Act III. The stronghold dungeon is pretty fun for loot and combat.
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Project Eternity/Pillars of Eternity

Post by noiseredux »

Jmustang1968 wrote:
noiseredux wrote:yeah, I mean I've done *some* sidequests here and there in Acts I and II, but it was sparingly. But knowing the cap is 12 then it makes sense to aim for it via sidequests and exploration for a while.
I think a bunch from the big city are gone now since you are in Act III. The stronghold dungeon is pretty fun for loot and combat.
Yeah I know that you lose access to bunch of First Fire stuff once you enter Act III, but eh, seems like there's still plenty of stuff to explore. And actually I'm pretty sure I could even go back and do some side stuff in the Act I sections even.

I actually didn't even realize there was a stronghold dungeon. Cool. I'll check that out for sure.
Image
Post Reply