To a point, wouldn't that be a fairly logical result of the growth of a form of media?Zing wrote:I actually thought I had already replied to this thread, then I realized there was an almost identical thread made a few months ago. I can't track it down, but in it I replied with stats for the top games of NES/SNES/360/PS3, and it was instantly obvious that the top selling games in the older generations were almost all new ideas, while the vast majority of the current gen are sequels or spin-offs.
Early on, there are fewer established IPs, and even fewer that have proven to be popular (read: bankable). As time progresses, things become a lot more crowded. You have a much longer list of past products that people liked, which will understandable influence content creators interested in making money.