ElkinFencer10 wrote:The RF connection hurts my feelings. That's the main reason I don't give my Intellivision, 5200, or 7800 much love tbh.
I modded my 7800 to composite, so much cleaner video now. Have not made the move on my 4 port 5200, the RF auto switch single power cord so unique. The 7800 has classic arcade games with exclusive two player simultaneous mode. Try Asteroids as a Space Wars game.
bmoc wrote:dsheinem wrote:Just real quickly on the 5200 - what would be something I can do on that system that would make it especially appealing and at least worth checking out? It is one of the few retro systems that I can't even understand why, other than for sheer collecting purposes, someone would want to spend any time with...
The ludicrously large trackball controller makes a good conversation piece I guess.

That trakball is what makes the 5200 games stand out, the ball is arcade "regulation" sized. Every console is worth discovering, especially when you go for the exclusives or the specialized controller such as the trakball.
Few very good 5200 games to try include
Star Raiders (exclusive beside Atari 400 version),
Space Dungeon (twinstick exclusive),
Ball Blazer (better then 7800 for the stick float),
Choplifter (analog stick float like the Apple II),
Galaxian (sideways two speed),
Space Invaders (sideways two speed) and of course all the Trakball games. Two not exclusive, but make good use of the analog stick;
Gorf (ridiculous fast instant placement of ship) and
Defender for arcade perfect, the quick hyperspace keypad and ship reverse thrust control.
Throw in all the home brews and 8 bit Atari computer conversions such as
Shamus,
Beef Drop,
Necromancer (another idea float stick game) and others coming out at Atari Age. Top off with the SD Cart and a collectable from history stand point the
5200 Tempest cart.
