Well, it's not so much it being PnC or Parser-based that as developers having to admit so early that "Oh, this won't be like the King's Quest you know". Doesn't give me faith on the project.BogusMeatFactory wrote:@Erik You mention that it isn't point and click and therefor won't be good, but over half of the King's Quest games were not point and click adventure games.
Sierra Revived by Activision. Good? Bad?
- Erik_Twice
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Re: Sierra Revived by Activision. Good? Bad?
I agree that King's Quest games aren't actually very good as a whole, most of the early games are extremely dated and some of the design choices still found on some of the later games (Timed events, mazes, trial and error etc.) are grating. But there's good stuff in the games too beyond the necessary line graph to map out the dessert and I really don't think they'll be able to copy it. At best I see them making a decent game with the King's Quest license plastered over it.
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Re: Sierra Revived by Activision. Good? Bad?
All right, The Odd Gentlemen just talked to me on my Twitter feed and it was very awkard. 
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Re: Sierra Revived by Activision. Good? Bad?
Al Lowe did this great interview where he talks about Sierra, how it collapsed and the video game industry as a whole and where he feels games need to progress to as well as talk about Activision's move in continuing Sierra's franchises. Really interesting stuff!
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Re: Sierra Revived by Activision. Good? Bad?
Great interview, thanks for the link 
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