Did I tell you guys about the lot I picked up that had SIX CIB Dreamcast keyboards back when noise was into Atari stuff? He wouldn't even trade a cart-only copy of Pole Position II for one back thenprfsnl_gmr wrote:Bone: Was the one that we found at the August VGE boxed? If so, I hope that you did not tell Noise about it...oops!noiseredux wrote:that one hurt.BoneSnapDeez wrote: Defeat the final boss to obtain a boxed Dreamcast keyboard.
What if Racketboy were a video game?
Re: What if Racketboy were a video game?
- BoneSnapDeez
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Re: What if Racketboy were a video game?
Heh heh heh.prfsnl_gmr wrote:Bone: Was the one that we found at the Augusta VGE boxed? If so, I hope that you did not tell Noise about it...oops!noiseredux wrote:that one hurt.BoneSnapDeez wrote: Defeat the final boss to obtain a boxed Dreamcast keyboard.
That would be in my possession right now if it wasn't being sold as a bundle. I don't need another Dreamcast.
Re: What if Racketboy... were a fighting game?
The irony of you posting the first and only insulting comment is huge.SamuraiMegas wrote:I am trying my hardest not to make a joke about Luke. Like I was thinking his special would be:
Drawing to Conclusions without knowing anything: This attack would make the other fighter so pissed off that he would walk around the stage until he is attacked by Luke (like being dizzy in street fighter)
But y'know, I would never do something like that.
Be like everyone else and play nice, dude.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
- Hobie-wan
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Re: What if Racketboy... were a fighting game?
Dammit Popo!noiseredux wrote:Popo, that's generous of you to give hobie the clap.

I've never met a pun I didn't like. - Stark
My trade, sale and services - Rough want list - Shipping weight reference chart - AC Power Adapter reference list
My trade, sale and services - Rough want list - Shipping weight reference chart - AC Power Adapter reference list
- Key-Glyph
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Re: What if Racketboy... were a fighting game?
Going off this idea, what if The Moderators were a bunch of NPCs you could summon once during battle, a la Final Fantasy espers? I'm imagining ridiculously lengthy and awesome cut-scenes with elaborate attack sequences. Hobie-Wan can invoke the wrath of his collection in an Electronics Avalanche, for example.J T wrote:I haven't decided on who any of the fighters would be yet, but I do know that I would cast Mr. Popo as the old Shang Tsung type of character who sits on a thrown in the background, slowly clapping, and demanding we "FINISH" off each other.
Ixirith
Type: Zombie Hunter
Fighting Style: Firearms
Specialty: Multiple weapon choices (shotgun, dual handguns, etcetera)
Special attack(s): Rocket Launcher
Ixirith once mentioned she can beat House of the Dead in two-player arcade mode all by herself, with one gun in each hand (sooo badass). I imagine her default weapon to be dual handguns, but I like the idea of her being able to switch between firearms with different stats during battle -- for a cost, of course. She'd be limited to how many times she could do this, or might have to wait for a gauge of some kind to fill before a switch can occur. It'd also be possible for her to obtain a one-shot Rocket Launcher, if certain requirements were met.
- flojocabron
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Re: What if Racketboy... were a fighting game?
Hobie has a secret berzerker mode when windex is involved.Key-Glyph wrote:Going off this idea, what if The Moderators were a bunch of NPCs you could summon once during battle, a la Final Fantasy espers? I'm imagining ridiculously lengthy and awesome cut-scenes with elaborate attack sequences. Hobie-Wan can invoke the wrath of his collection in an Electronics Avalanche, for example.![]()
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