I played the demo last year. I'll be buying this day one.Flake wrote:Yeah, it's definitely at the upper limit for what I will spend on a digital only title. $5 bucks cheaper, and I would just go ahead and pull the trigger. Now I'll need to see some reviews and gameplay videos.Weekend_Warrior wrote:$15 seems like a lot for a game being produced by a small budget studio
Skull Girls
- noiseredux
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Re: Skull Girls
Re: Skull Girls
If this game was $60, I'd still be buying and I wouldn't even feel jipped. This is one of the best fighters I've played in a long time.
For everybody who says 8 is too few characters... Remember Street Fighter II: The World Warriors? That game had only 8 playable characters too, but they weren't anywhere near as diverse as this cast. Just sayin'.
For everybody who says 8 is too few characters... Remember Street Fighter II: The World Warriors? That game had only 8 playable characters too, but they weren't anywhere near as diverse as this cast. Just sayin'.
Re: Skull Girls
Not digging it so far. Should have downloaded the demo first. Oh well. I'll get back to it when I feel like breaking out the arcade stick.
- noiseredux
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Re: Skull Girls
what don't you like?ZenErik wrote:Not digging it so far. Should have downloaded the demo first. Oh well. I'll get back to it when I feel like breaking out the arcade stick.
Re: Skull Girls
The lack of a move list, haha.. I'll go through the tutorial stuff later and look up the moves online. Tried some of story mode, and it was hard to get much going. Besides using the same move over and over which unfortunately worked pretty well.noiseredux wrote:what don't you like?ZenErik wrote:Not digging it so far. Should have downloaded the demo first. Oh well. I'll get back to it when I feel like breaking out the arcade stick.
I'm going to take more of a look at it this weekend. I do like how fluid the animation is.
- noiseredux
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Re: Skull Girls
in the Skullgirls meetup thread I posted a PDF with all the moves. Print it out and yr all set.ZenErik wrote: The lack of a move list, haha..
Re: Skull Girls
I'll check it out in a bit. Is this a 6 button fighter? Playing a 6 button fighter on the PS3 controller is kind of weird. Heck, playing any fighter with that d-pad kinda blows. Unless this games doesn't have many semi-circle type moves.
- noiseredux
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Re: Skull Girls
I thought you use stick anyway?ZenErik wrote:I'll check it out in a bit. Is this a 6 button fighter? Playing a 6 button fighter on the PS3 controller is kind of weird. Heck, playing any fighter with that d-pad kinda blows. Unless this games doesn't have many semi-circle type moves.
I use a fightpad, so it's a circular dpad, and 6-button layout.
But yeah, this is 6button. Capcom layout of
LP, MP, HP
LK, MK, HK
But then it plays more like BlazBlue or Arcana. It's a really cool mix. I don't know man. I'd expect you to like this a lot more.
Re: Skull Girls
I was being lazy and using the controller. I'm not saying that I won't like it. Just didn't enjoy it that much on the controller while knowing none of the moves.noiseredux wrote:I thought you use stick anyway?ZenErik wrote:I'll check it out in a bit. Is this a 6 button fighter? Playing a 6 button fighter on the PS3 controller is kind of weird. Heck, playing any fighter with that d-pad kinda blows. Unless this games doesn't have many semi-circle type moves.
I use a fightpad, so it's a circular dpad, and 6-button layout.
But yeah, this is 6button. Capcom layout of
LP, MP, HP
LK, MK, HK
But then it plays more like BlazBlue or Arcana. It's a really cool mix. I don't know man. I'd expect you to like this a lot more.
I'll break in my new arcade sticks with this game over the weekend.
How do people normally control 6 button fighters on a stick? Haha.
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mjmjr25
Re: Skull Girls
Erik strikes me as more of a Tekken guy.
I really wish this was a $60 physical.
I really wish this was a $60 physical.
