Re: The SNES sucks and you suck for liking it. Nintendo<Sega
Posted: Mon Oct 22, 2012 7:59 pm
I checked out James Wolfe's analysis on Genesis vs Snes, it seemed like a nice honest attempt at analyzing them. But as someone who liked the Genesis better, I certainly saw a double standard or two and some poor display of the pros that the Genesis had.
For one, when comparing the controllers, he dismissed the 6 button version from the Genesis, simply because it was not the vanilla controller. However, later on when comparing backward capability (which isn't a very big deal when discussing the two systems unlike other generations), he gives SNES credit for a gameboy add on that was not even licensed by Nintendo. Not only that, but he totally dismisses the 32X and Sega CD, not to mention the SNES most impressive feats were done with the help of external chips.
I found it strange how he would compare Beat Em Ups, and show only Streets of Rage 1 (the worst in the trilogy, which is a pretty common opinion) claiming how it did not look or feel right. Well, yeah, Streets of Rage 1 came out pretty early in the Genesis' life, yet he compared it to the Final Fights. Oddly enough, I don't even get the argument because the Genesis had Final Fight CD, so by proxy SNES did not even have the best version of Final Fight.
I just thought it was odd that he left out a lot of classic titles from the Genesis, while he laid the bombs down like DKC, Metroid, Zelda and what not for SNES. That seems to be a problem when comparing Genesis vs SNES. A lot of the SNES' big titles are part of big franchises, they have the advantages of being a much bigger brand than the Genesis titles, which are often forgotten - not because they're not great games, but because most of them do not have a ton of sequels which is a common thing in the gaming industry.
It'd be fun to do a comparison to match up all the 16 bit consoles
.
For one, when comparing the controllers, he dismissed the 6 button version from the Genesis, simply because it was not the vanilla controller. However, later on when comparing backward capability (which isn't a very big deal when discussing the two systems unlike other generations), he gives SNES credit for a gameboy add on that was not even licensed by Nintendo. Not only that, but he totally dismisses the 32X and Sega CD, not to mention the SNES most impressive feats were done with the help of external chips.
I found it strange how he would compare Beat Em Ups, and show only Streets of Rage 1 (the worst in the trilogy, which is a pretty common opinion) claiming how it did not look or feel right. Well, yeah, Streets of Rage 1 came out pretty early in the Genesis' life, yet he compared it to the Final Fights. Oddly enough, I don't even get the argument because the Genesis had Final Fight CD, so by proxy SNES did not even have the best version of Final Fight.
I just thought it was odd that he left out a lot of classic titles from the Genesis, while he laid the bombs down like DKC, Metroid, Zelda and what not for SNES. That seems to be a problem when comparing Genesis vs SNES. A lot of the SNES' big titles are part of big franchises, they have the advantages of being a much bigger brand than the Genesis titles, which are often forgotten - not because they're not great games, but because most of them do not have a ton of sequels which is a common thing in the gaming industry.
It'd be fun to do a comparison to match up all the 16 bit consoles
