Why Isn't There a More Prominent Game Boy Scene?

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Gunstar Green
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Re: Why Isn't There a More Prominent Game Boy Scene?

Post by Gunstar Green »

Exhuminator wrote:
Tanooki wrote:it was maddeningly stupid to me that a dude couldn't lift his foot up on a knee level step and keep walking
Do you know how heavy the bionic arm is? It's amazing Rad Spencer was a bad enough dude to be able to walk with it on at all! Now asking him to lift his foot up on a ledge, and then push his own body weight up plus the weight of the bionic arm upwards too, man that's just asking too much of one soldier.
Humor aside, they let him jump in the Rearmed 2 and it kind of ruined it. It's the limitation that makes the mechanic interesting in the first place. Sometimes less is more in game design.

I get the game isn't for everyone though and apparently it never caught on in Japan.
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Sarge
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Re: Why Isn't There a More Prominent Game Boy Scene?

Post by Sarge »

That being said, it wasn't much of a jump. The arm was still mostly the only viable means of conveyance.

My problems with ReArmed 2 were more with the level design in general. They felt a little too open and unfocused compared to the original and the remake.
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Re: Why Isn't There a More Prominent Game Boy Scene?

Post by Tanooki »

I totally understand the less is more, it's why I don't complain much about it, I just don't play the series. I can see how a jump could ruin it, but I just felt those lame little knee high boxes were a bit much as there's plenty of overly high places to swing and pull up to is all.
casterofdreams
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Re: Why Isn't There a More Prominent Game Boy Scene?

Post by casterofdreams »

Sarge wrote:Picross is cool stuff. One of the few puzzlers I enjoy.
Picross is where it's at. I'm guessing you mean Mario's Picross right? My first game in the series was the DS game and that made me search for the GB game to try it out. It was a good call!
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Re: Why Isn't There a More Prominent Game Boy Scene?

Post by Nintendork666 »

Tanooki wrote:
Nintendork666 wrote:I'm at work right now and can't look it up but Gbc Tomb Raider is a Pitfall clone right?
It's like Prince of Persia controls and fluidity meets the Pitfall Mayan Adventure type layout, just without all the collectible garbage other than health packs and ammo.
Sounds neat. If I find it in the wild for a few bucks, I'll probably check it out.
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irixith
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Re: Why Isn't There a More Prominent Game Boy Scene?

Post by irixith »

casterofdreams wrote:
Sarge wrote:Picross is cool stuff. One of the few puzzlers I enjoy.
Picross is where it's at. I'm guessing you mean Mario's Picross right? My first game in the series was the DS game and that made me search for the GB game to try it out. It was a good call!
Love this one. Grabbed it on the 3DS eShop too.

I'm on the Picross section, Star levels...and am hopelessly stuck. I just can't seem to grasp "advanced" Picross puzzle strategies yet. This version of the game punishes you HARD for mistakes, too...which I find makes it a bit demoralizing for a puzzler. I'm stuck about 22 levels in to the Star section...downloaded Picross-e for 3DS from the eShop in the interim...and same thing, stuck on the last few puzzles.

Bah. Long story short, apparently I suck at Picross. :)
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Re: Why Isn't There a More Prominent Game Boy Scene?

Post by Tanooki »

I suck terribly at picross too, but I saw it sitting there and went for a lower price on it and it worked out.


That Tomb Raider game has a sequel too, they're both like $5 games, nothing people pay up for but they're solid.
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CRTGAMER
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Re: Why Isn't There a More Prominent Game Boy Scene?

Post by CRTGAMER »

PICROSS
Love Picross, have the SNES version. For Mame, look for Logic Pro 1 and 2. The Arcade 3rd button acts an unlock for a row of Xs and Os. :idea:
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Re: Why Isn't There a More Prominent Game Boy Scene?

Post by prfsnl_gmr »

Picross
Picross is the best. I love the games in that series, and with the exception of the 3DS digital-only titles, I have completed every one released in North America (i.e., Mario's Picross, Picross DS, and Picross 3D). Every one of them is great, but I agree that they punish you for mistakes and aren't for everyone.
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Sarge
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Re: Why Isn't There a More Prominent Game Boy Scene?

Post by Sarge »

irixith wrote:
casterofdreams wrote:
Sarge wrote:Picross is cool stuff. One of the few puzzlers I enjoy.
Picross is where it's at. I'm guessing you mean Mario's Picross right? My first game in the series was the DS game and that made me search for the GB game to try it out. It was a good call!
Love this one. Grabbed it on the 3DS eShop too.

I'm on the Picross section, Star levels...and am hopelessly stuck. I just can't seem to grasp "advanced" Picross puzzle strategies yet. This version of the game punishes you HARD for mistakes, too...which I find makes it a bit demoralizing for a puzzler. I'm stuck about 22 levels in to the Star section...downloaded Picross-e for 3DS from the eShop in the interim...and same thing, stuck on the last few puzzles.

Bah. Long story short, apparently I suck at Picross. :)
When it clicks, you'll absolutely love it. I challenged myself quite a bit with the DS version, going with no hints at all on the hardest puzzles. It gets rough, because often there's only one move you can make, and you have to do a lot of logical inferences. And a lot of counting, seeing what can fit where. It's more important to know where the tiles aren't than where they are, honestly!
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