lisalover1 wrote:Tell me, how many of those titles that you listed got major press and advertising before and after its release? That's right, almost all of them, and the ones that didn't get into said top tier were pretty close in the running.
So you are faulting the industry for promoting a genre that happens to be popular? Yes, game companies are indeed in it to make money (as you point out below), and to not advertise means not making as much.
Conversely, when is the last time you saw a commercial for a JRPG on TV?
All of the Final Fantasy games get tons of advertising in print and on air, and I know I've seen ads for the non J-RPGs like the Mass Effect series, Dragon Age, the Zelda games and other big franchises in the past few years. J-RPGs don't usually sell well, and that is why most companies don't want to put up the advertising bucks. I'm sure when they have in the past, they've been burned.
The point I'm trying to make is overexposure. These are the games that people won't shut up about, despite the fact that the same thing has been done hundreds of times over.
J-RPGs do the same thing "hundreds" of times over, as do platormers, shooters, etc. - every genre does the "same things over." BUT in each genre - yes INCLUDING FPS - there is regular (if incremental) innovation. The majority of FPSs of 2009 don't bear a lot of resemblance to the majority of FPSs of 2005, for example.
Now, the same could be said for any genre,
I just did
but the fact that these FPSs all adhere to the same overtly and intentionally violent and controversial framework that it's something much worse than saturation. It is one of the key factors that is giving video games such a bad name in the media, and all the developers do so for shock value to sell more copies.
Ok, here you lose me. The most controversial games of the past ten years have been the GTA series, Mass Effect 1, and perhaps God of War. I suppose we could group MW2 in there as well (although it is quite recent), but I remember much more "negative media" about those other games. None of those are FPSs. Most game genres - yes including JRPGs - are violent (if the game has a battle system, it is violent).
I know that making money is what a company is about, but the fact that they would take the industry down with them is just appalling.
Take the industry down with them? What?
The really annoying part is that the game companies think that these are the only kinds of games that will sell. Thus, they will keep making them and advertising them, and the cycle will continue indefinitely.If this continues, video games will be forever confined to a single stereotypical genre, just like the superhero genre in comic books. The FPS is the grave that video games will be buried in if some changes aren't made. If not permanently, at least intermittently, to keep things alive.
riiiiighht...since when has a popular genre dug a grave for the industry? Sorry, but your arguments just don't resonate with either the history of the industry or the coverage of the industry from the press.