Utterly satisfying video game moves and weapons
Re: Utterly satisfying video game moves and weapons
Ever since DOOM came out I have an undying big preference for whipping out a shotgun single or double barrel pump action and just wreaking havoc in a first person shooter with it until I run clean out of shells. Nothing is more rewarding than softening up a few targets farther out with buckshot spray, to then hamburger them at close range if I don't sneak in and do that anyway first. As long as the game wasn't stupidly built to leave such a weapon at a gross disadvantage it's my primary source of fun.
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Re: Utterly satisfying video game moves and weapons
Oooo, Tanooki's mentioning Doom's shotguns reminded me - the shotgun in Medal of Honor: Rising Sun was my jam.
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Re: Utterly satisfying video game moves and weapons
Oh man, this thread is making me want to play these games! I loaded up Ecco 2 for a few minutes. I need to try that Bionic Commando game Ghegs mentioned; I haven't played it before. I just played through an enhanced DOOM 64 on PC not that long ago, but all of the DOOM mentions are making me want to jump back into hell. Oh, and I'm regretting selling my Turok 2 game now as I see the cerebral bore mentioned. I love when a game feels right!
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Re: Utterly satisfying video game moves and weapons
You poor unexposed souls. You have not lived, until you've utterly eviscerated a screaming body to bloody bouncy bits, with multiple shotgun blasts in:
It is a crime against humanity this game isn't on GOG or Steam yet.
PLAY KING'S FIELD.
Re: Utterly satisfying video game moves and weapons
LIMBS, LIMBS EVERYWHEREExhuminator wrote:You poor unexposed souls. You have not lived, until you've utterly eviscerated a screaming body to bloody bouncy bits, with multiple shotgun blasts in:It is a crime against humanity this game isn't on GOG or Steam yet.
Re: Utterly satisfying video game moves and weapons
I remember that, it was nasty. For all the crap that game got when it came out (I'm thinking for lacking of Nazis for some) the game was pretty stunning especially how gritty and well rendered the whole Pearl Harbor sequence was done as it was crazy for its time. I can only imagine firing that one up in Dolphin(emu) at 1080p.ElkinFencer10 wrote:Oooo, Tanooki's mentioning Doom's shotguns reminded me - the shotgun in Medal of Honor: Rising Sun was my jam.
Re: Utterly satisfying video game moves and weapons
Let's not forget the Welrod silenced pistol in the Singapore Sling mission, the Japanese won't know what hit them in the head until it's too late!ElkinFencer10 wrote:Oooo, Tanooki's mentioning Doom's shotguns reminded me - the shotgun in Medal of Honor: Rising Sun was my jam.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
Re: Utterly satisfying video game moves and weapons
Maria's Street Fighter-style special move in Dracula X
Doing a backflip with Richter and interrupting it with a whip strike in Dracula X
Zelda 2 down thrust
Ken's up-close, multi-hit, flaming shoryuken
An in-your-face gib in Unreal Tournament (original) with the primary fire on the flak cannon
A successful Haoh Sho Ko Ken in Art of Fighting (or really, any game with Ryo, but especially that one)
Doing a backflip with Richter and interrupting it with a whip strike in Dracula X
Zelda 2 down thrust
Ken's up-close, multi-hit, flaming shoryuken
An in-your-face gib in Unreal Tournament (original) with the primary fire on the flak cannon
A successful Haoh Sho Ko Ken in Art of Fighting (or really, any game with Ryo, but especially that one)
Re: Utterly satisfying video game moves and weapons
G Darius counter laser thing from captured ship. Words cannot express the incredulous wonder and mania I experienced the 1st time me and a friend pulled it off on a boss.
Super Dodgeball; hitting your opponent across the other screen (around the world) with a super throw (favorite is what I call the pizza throw).
Ultra combos in Killer instinct (bonus if knocking off a building).
Spinny death move taking out a crowd of other cars in F-Zero X (or just your rivall.
Road Rash 64: too many ridiculous situations to name. It's just fun to make people go flying.
Putting a stick in someone's spokes is always fun.
On the subject of down thrusts, that's always a satisfying element. I think that's why Duck Tales was so enjoyable for me (pogo attack is basically the same thing). Heck, even Mario attacks from overhead most of the time.
Super Dodgeball; hitting your opponent across the other screen (around the world) with a super throw (favorite is what I call the pizza throw).
Ultra combos in Killer instinct (bonus if knocking off a building).
Spinny death move taking out a crowd of other cars in F-Zero X (or just your rivall.
Road Rash 64: too many ridiculous situations to name. It's just fun to make people go flying.
Putting a stick in someone's spokes is always fun.
On the subject of down thrusts, that's always a satisfying element. I think that's why Duck Tales was so enjoyable for me (pogo attack is basically the same thing). Heck, even Mario attacks from overhead most of the time.
Last edited by nightrnr on Sat Sep 10, 2016 4:02 am, edited 1 time in total.
...just another lost soul...
Re: Utterly satisfying video game moves and weapons
Now I am thinking of Doom, the Alien Total Conversion with the Aliens unique machine gun sound. A higher sound pitch compared to a regular machine gun, that should be replicated again in newer FPS games.ElkinFencer10 wrote:Oooo, Tanooki's mentioning Doom's shotguns reminded me - the shotgun in Medal of Honor: Rising Sun was my jam.

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