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Re: Super Mario World (NES) gfx hack

Posted: Tue May 14, 2013 1:31 pm
by ac_90
elmacbee wrote:Thanks people! =)
By the way there's a new test video: http://www.youtube.com/watch?v=MXkhL5ppjuQ


why does the hud at the bottom shake like that? haha seems like an interesting programming quirk. was this project originally a rom hack of mario 3?

Re: Super Mario World (NES) gfx hack

Posted: Tue May 14, 2013 1:39 pm
by fastbilly1
Neat, when can we expect to see gameplay? Id love to play it.

Re: Super Mario World (NES) gfx hack

Posted: Tue May 14, 2013 2:08 pm
by AppleQueso
This is a hack of SMB3, right?

Just guessing based on the scrolling artifacts on the right side.

Re: Super Mario World (NES) gfx hack

Posted: Tue May 14, 2013 2:22 pm
by Ziggy
AppleQueso wrote:This is a hack of SMB3, right?

Just guessing based on the scrolling artifacts on the right side.


This is a hack of the pirate game Super Mario World for the Famicom.

Image

Whether it was created from SMB3 or something else, I don't know.

Re: Super Mario World (NES) gfx hack

Posted: Tue May 14, 2013 2:24 pm
by AppleQueso
Ziggy587 wrote:
AppleQueso wrote:This is a hack of SMB3, right?

Just guessing based on the scrolling artifacts on the right side.


This is a hack of the pirate game Super Mario World for the Famicom.

Image

Whether it was created from SMB3 or something else, I don't know.


I meant the original pirate game, not the palette hack.

It's just that it has the exact same scrolling artifacts as SMB3. I know exactly why it happens (horizontal mirroring to accommodate the 4 way scrolling in some stages, and stuff like the bobbing of the doomships), but other games have similar setups and handle the artifacting differently.

So yeah, just a guess. Wouldn't be surprised though.

Re: Super Mario World (NES) gfx hack

Posted: Wed May 15, 2013 9:05 am
by Ziggy
Yeah, if I had to bet money, I'd bet it's a hack of SMB3. I've never played it extensively, and I haven't played it in a while now, but IIRC the physics didn't feel exactly like SMB3. So the pirates didn't just do a graphics hack, it feels like they did a very in depth hack (if it is indeed a hack of SMB3).

Re: Super Mario World (NES) gfx hack

Posted: Wed May 15, 2013 9:56 am
by elmacbee
It's not a hack. Hummer Team created 'Super Mario World' for the NES from scratch.

Re: Super Mario World (NES) gfx hack

Posted: Sun Jun 16, 2013 11:56 am
by IcKy99
elmacbee wrote:Thanks people! =)
By the way there's a new test video: http://www.youtube.com/watch?v=MXkhL5ppjuQ

Looks much better in your version!