CRTGAMER wrote: Ever notice 3rd party replacement Wii sensor bars are wireless only? That must be a pain changing a battery to feed the hungry lights inside.
Sensor bars uses led lights so they're pretty energy efficient
CRTGAMER wrote: Ever notice 3rd party replacement Wii sensor bars are wireless only? That must be a pain changing a battery to feed the hungry lights inside.
Maybe I got the wrong idea, but I read many times especially here, that extensions peripherals tend to take the game to the failure route.AppleQueso wrote:Nothing new.
NES had Controller, Zapper, R.O.B., NES Advantage, NES Max controller, Power Pad, Powerglove, U-Force, etc
SNES had Controller, Super Scope, Super Advantage, the Mario Paint Mouse, etc
The Sega comparison doesn't make a lot of sense to me. The Sega CD and 32X were essentially entire new systems that required you to already own another system to use, not random controllers and stuff. Sega's downfall had nothing to do with the fact that you could get light guns and wireless 6-button controllers.
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
I would expect for the life of the system. Remember, the Wii U only supports up to two GamePads, and realistically only one for the foreseeable future (they said it could use two, but that they had nothing currently in the works that used more than one). My guess is that the standard assumption for players 2-5 will be a Motion+ Wiimote.ZeroAX wrote:I'm actually curious how long the Wiimotes will be supported on the Wii U. I mean, did we see that many Wii games that supported the gamecube controller? The only one I can remember was Smash Bros.
Most of the WiiU games I tried at the Nintendo Lounge supported the Wii Remote. I see it as a standard WiiU controller in comparison to the Gamecube controller support in the Wii. The WiiU Pro controller is wireless similar to the pad and also more in line with the TouchPad button and stick Layout. Maybe it will have wider support compared to the Wii Classic controller which is an add on wired.isiolia wrote:I would expect for the life of the system. Remember, the Wii U only supports up to two GamePads, and realistically only one for the foreseeable future (they said it could use two, but that they had nothing currently in the works that used more than one). My guess is that the standard assumption for players 2-5 will be a Motion+ Wiimote.ZeroAX wrote:I'm actually curious how long the Wiimotes will be supported on the Wii U. I mean, did we see that many Wii games that supported the gamecube controller? The only one I can remember was Smash Bros.
There is the Pro controller too, but that seems a lot more positioned as an alternate controller for cross-platform games.
ZeroAX wrote:I'm actually curious how long the Wiimotes will be supported on the Wii U. I mean, did we see that many Wii games that supported the gamecube controller? The only one I can remember was Smash Bros.