This really does represent a milestone in the development of Saturn homebrew. This is a scene with so much potential and has only begun to realize itself.
Rockin-B has contributed so much here, I only hope that interest within the community continues to strengthen and grow.
Seeing actual 3D development on the Saturn is very exciting and encouraging.
Impressive: the Saturn contest entries are out
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metaleggman
- 128-bit
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Ya, I don't think its a technical issue with the capabilities of the Wii. Just disappointed with Nintendo's implementation.metaleggman wrote:Honestly, I don't think that it can't, I just think the emulators for VC suck atm, which is why I wouldn't buy any of them (unless there was original content) for the life of me.neohx_7 wrote:Can the Saturn reproduce the resolution of the PCEngine? The Wii can't even do it correctly...
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metaleggman
- 128-bit
- Posts: 894
- Joined: Sat Nov 04, 2006 7:21 pm
exactly. I remember when the idea of Saturn emulation was up in the air and I thought since SEGA would most likely be making it, they could easily make an almost perfect emulator for it since they made the darn thing (and since they made an alright one previously i believe). Ya, after seeing what the emulators are like according to what mozgus posted on here, I really think it's never going to happen!neohx_7 wrote:Ya, I don't think its a technical issue with the capabilities of the Wii. Just disappointed with Nintendo's implementation.metaleggman wrote:Honestly, I don't think that it can't, I just think the emulators for VC suck atm, which is why I wouldn't buy any of them (unless there was original content) for the life of me.neohx_7 wrote:Can the Saturn reproduce the resolution of the PCEngine? The Wii can't even do it correctly...
