Mega Man 4 Slow Down?

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Mod_Man_Extreme
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Re: Mega Man 4 Slow Down?

Post by Mod_Man_Extreme »

cabrando wrote:
Mod_Man_Extreme wrote:Get over it. Slowdown is just a part of retro and original hardware, plus in some cases actually makes some games much more playable.

As for the games not working, Q-Tips and 70% By Volume Rubbing Alcohol my friend....
I won't and you're not my pops/boss so keep your demands to yourself
Hey now, I don't mean anything in a harsh way. I was just stating that it's a fact of life if you play on the original hardware.
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Re: Mega Man 4 Slow Down?

Post by Hatta »

You can overclock your NES, if you don't mind slightly higher pitch audio.
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LoneCynic
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Re: Mega Man 4 Slow Down?

Post by LoneCynic »

I have nearly every version of these games (The NES ones, MegaMan 1-6). This includes the following:

-NES carts MegaMan 1-6
-Playstation 1 import releases Rockman 1-6
-Xbox, PS2, Gamecube versions of MegaMan Anniversary Collection

If you want the absolute best way to play MegaMan 1-6 only, then I recommend the following setup:

-Xbox version of MegaMan Anniversary Collection
-Xbox 360 system with Hard Drive (For backwards compatability with above game) and HDMI cable (For sharpest graphics and colors)
-Decent HDTV

Now, here are the pros of the Xbox Anniversary Collection:
-Sharpest visuals of any version of the game, with the most vibrant colors. (Play with the settings a bit on TV to really make these old classics look great.)
-Only version of the Anniversary Collection to offer multiple button layout control options
-If everything is setup properly, the Reds on the bosses and Protoman and Rush will be a sharp crimson red, and not the pinkish color seen in the original releases and other versions of the anniversary collection, the Blues are solid too. There is no blurring, slowdown or color bleeding at all on this version of the game.

In my opinion, the very best way to play MegaMan 1-6 is the aforementioned Xbox version on Backwards compatible Xbox 360.

It has one drawback though, the sharp visuals and colors that you get out of 1-6 means the 32-bit MegaMan 8 looks pixelated and its pastels and such look over flushed. Not to mention the framerate issues with MegaMan 8 on the Xbox version.

The best way to play MegaMan 8 is one of the following two options, based on personal preference:

Best experience - Sega Saturn original - Some different stage tunes, extra bosses and features not found in the other versions.

Best Looking - PS2 Anniversary collection played on a Backwards Compatible PS3 with HDMI connection. MegaMan 8 will look like a smooth cartoon in motion with no slowdown or color wash issues. The downside though is that MegaMan 1-6 WILL look color washed and have slightly blurry graphics, not to mention Quickman, Metalman, Cutman, etc. Any red colored boss, will suffer from that Pinkish coloration issue that for whatever reason drives me nuts.

Hope this helps you out, fellow MegaMan fan. For 1-6, there's no better option than the Xbox route, for MM8 though, it fails. The Playstation route is good for MM8, but 1-6 suffer as a result. They are still playable, but have noticable flaws.

As for MegaMan 7, it is best just played on a SNES with S-Video Connection to your HDTV. None of the Collection versions meet my expectations for the game, as they cut half the ending sequence out, and all suffer from some slowdown due to poor emulation that was not present in the original cartridge version at all.

Maybe one day they'll release a new Classic MegaMan Collection and include MegaMan & Bass as well as MegaMan 9, now THAT would be an awesome set. That's all I've got for the moment.
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Re: Mega Man 4 Slow Down?

Post by Flak Beard »

Wow, thanks for the extension rundown LoneCynic.

I think I'm going to pick up the Xbox collection now, even though I own the PS2 version. Never thought about playing the games through backwards compatibility on the 360.

What about the standalone PS1 version of MM8? How would you rate that?
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fast
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Re: Mega Man 4 Slow Down?

Post by fast »

Hmm on a 360 with a Madcatz SF4 fightpad. Is there a good control scheme for it.
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cabrando
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Re: Mega Man 4 Slow Down?

Post by cabrando »

LoneCynic wrote: great rundown
Thank you for the info, I have a 360, but only a component connection. Would that still be better than the GC version? I don't have a PS2
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LoneCynic
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Re: Mega Man 4 Slow Down?

Post by LoneCynic »

Component Connection would be good too, I played it with that before I got an HDMI capable TV and even that looked fantastic on its own.

Gamecube version I can't recommend. It has flaws that make the game a total wash for me, such as:

-Control setup, is unchangable, and set to B Jump, A Shoot. Now, if you've been playing these games since the NES days, and have been set in your mind to B Shoot, A Jump, then this will just drive you nuts.

-Second, MegaMan 8's stage themes are shortened music files, you select a stage on the game, and the music starts halfway through the song, and it loops early, the complete stage songs are not present, you get gimped themes, also unacceptable to me.

May be other issues with the Cube version, but I never messed with it anymore than my initial day and half of getting annoyed with the above before I went out and bought the PS2 version, and later the Xbox version when it came out.


Oh yeah, and about PS1 MegaMan 8, it plays fine, and looks decent on PS1, PS2 or PS3. It is probably the most affordable and easily attainable version of MegaMan 8. There is nothing negative I can say about it honestly. I just prefer the Saturn version because it has two additional boss characters and a couple different stage themes, otherwise the games are the same.

If you can get the Collection for Xbox to play 1-6 on 360, and grab a PS1 copy of MM8 to have a playable version of that, I'd definately sign off on saying that is a totally doable and acceptable solution. You won't have any issues with it, just remember with all English versions of MegaMan 8 to MUTE the TV during all cutscenes. :lol:

MegaMan is a badass, and his voice is best left to your own imagination of what he sounds like. You know I'm right.
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Re: Mega Man 4 Slow Down?

Post by MrPopo »

LoneCynic wrote:-Control setup, is unchangable, and set to B Jump, A Shoot. Now, if you've been playing these games since the NES days, and have been set in your mind to B Shoot, A Jump, then this will just drive you nuts.
X & Y, X & Y, X & Y. It's the same configuration as the NES. It just baffles me that no one knows about this.
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corn619
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Re: Mega Man 4 Slow Down?

Post by corn619 »

While I do own both Mega Man collections, I have to be honest it looks and plays best on my PC through a emulator. Hook it up to my HDTV and instant bliss follows soon after.
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LoneCynic
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Re: Mega Man 4 Slow Down?

Post by LoneCynic »

MrPopo wrote:
LoneCynic wrote:-Control setup, is unchangable, and set to B Jump, A Shoot. Now, if you've been playing these games since the NES days, and have been set in your mind to B Shoot, A Jump, then this will just drive you nuts.
X & Y, X & Y, X & Y. It's the same configuration as the NES. It just baffles me that no one knows about this.
X & Y? What are you talking about Popo? One does rapid fire, and the other makes you slide, unless you know something that I don't?
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