question on a super famicom attachment

NES, SNES, N64, Gamecube, Wii
toredauei
128-bit
Posts: 589
Joined: Sun Dec 28, 2008 2:11 pm

Re: question on a super famicom attachment

Post by toredauei »

Flak Beard wrote:Anyone know if one of these will fit (and work) in a Retro Duo?
I have no doubt that it will fit as retro duos accept sfc carts but I doubt you're going to find anyone who can tell you if it works or not :(
Visit my art blog: HARELIPPED
My FS/FT list: TAKE A LOOK
User avatar
winds
128-bit
Posts: 653
Joined: Sat May 03, 2008 8:26 pm
Location: Canada

Re: question on a super famicom attachment

Post by winds »

Yeah these devices allow you to download roms and load them onto floppys to play, but be aware they arent totally user friendly. It isn't as simple as that.
It uses onboard ram to store the rom files, and most of these have i think 32mbit?? (dont quote me on that) of onboard ram which means you cant load the bigger games unless you upgrade the ram. Also, obviously games with extra chips won't work with these (ie Star Fox, Doom, etc).
Another thing to note is that they wont load downloaded roms, you have to download the rom, then use special software that is basically DOS based, and do several things to convert the rom to a unique format for these devices, and also most games require you use more than one floppy, meaning to load a game you have to insert 2-4 floppies, load each one to the onboard ram, then you can play. Also another thing to note is if you unplug or turn the machine off, you will have to load the game via the floppies all over again, since its working with ram.
Nintendoes what Nintendon't!

Tangerine Orange Key: 42915767S1
puke_face

Re: question on a super famicom attachment

Post by puke_face »

winds wrote:It uses onboard ram to store the rom files, and most of these have i think 32mbit?? (dont quote me on that) of onboard ram which means you cant load the bigger games unless you upgrade the ram. Also, obviously games with extra chips won't work with these (ie Star Fox, Doom, etc).
Say I got the Starfox cart, and wanted to upload it to floppy, would that work? Wasn't sure if you meant strictly emulator files of those games wouldn't work or all games that had the FX chip.
User avatar
winds
128-bit
Posts: 653
Joined: Sat May 03, 2008 8:26 pm
Location: Canada

Re: question on a super famicom attachment

Post by winds »

puke_face wrote: Say I got the Starfox cart, and wanted to upload it to floppy, would that work? Wasn't sure if you meant strictly emulator files of those games wouldn't work or all games that had the FX chip.
Actually that's a good question, i've never actually used that feature on mine, I would assume it would work since it's not actually playing the game, only using the cart to make an image of the game. But, you don't reeeally need to do that since there are tons of rom images online of that game.
Nintendoes what Nintendon't!

Tangerine Orange Key: 42915767S1
puke_face

Re: question on a super famicom attachment

Post by puke_face »

winds wrote:Actually that's a good question, i've never actually used that feature on mine, I would assume it would work since it's not actually playing the game, only using the cart to make an image of the game. But, you don't reeeally need to do that since there are tons of rom images online of that game.
No biggie, I just wanted to make sure I understood what you said clearly.
User avatar
winds
128-bit
Posts: 653
Joined: Sat May 03, 2008 8:26 pm
Location: Canada

Re: question on a super famicom attachment

Post by winds »

puke_face wrote: No biggie, I just wanted to make sure I understood what you said clearly.
haha cool, let me know if you have any other questions as I can test it with mine.
Last thing I should point out is if you decide to buy this, make sure it comes with the adapter to connect it to the snes cartridge slot. Its a cartridge like the snes games, but half the size and just acts as a pass-thru from the device to the snes, but without it the device is useless and they can be harder to find.
Nintendoes what Nintendon't!

Tangerine Orange Key: 42915767S1
User avatar
Dakinggamer87
Next-Gen
Posts: 4532
Joined: Thu Apr 24, 2008 7:13 pm
Location: Silicon Valley, CA
Contact:

Re: question on a super famicom attachment

Post by Dakinggamer87 »

Mod_Man_Extreme wrote:That's pretty cool, I love tinkering around with old-school floppy tech like that.
Same here I still use floppies for old DOS games and last resort backup on my older PC's.. I like it looks cool on Super Famicom... 8)
Odyssey,Vectrex,Atari 2600,5200,7800,Intellivision,Colecovision,NES,Master System,SNES,Genesis,32X,CD,CDX,Virtual Boy,TG-16,Neo-Geo AES,Jaguar+CD,PSX,PSOne,Saturn,3DO,N64,DC,PS2,Xbox,GCN,Wii,Xbox 360,PS3,GB,GB Pocket,GBC,Lynx,Game Gear,Nomad,NGPC,GBA,GBA SP,GB Micro,DS,PSP,PSP Slim,WS,WS Color,3DS,Vita,PC,iPhone,WiiU
A/V:55" Samsung 3D LED TV, Onkyo 7.1 TX-SR605 HTS
My gaming collection
puke_face

Re: question on a super famicom attachment

Post by puke_face »

winds wrote:make sure it comes with the adapter to connect it to the snes cartridge slot. Its a cartridge like the snes games, but half the size and just acts as a pass-thru from the device to the snes, but without it the device is useless and they can be harder to find.
Could you post a few pics of what one looks like?
Post Reply