Upscaler for composite signal

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KalessinDB
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Re: Upscaler for composite signal

Post by KalessinDB »

Yeah I poked around with the shipping myself since (surprisingly) I discovered the site actually isn't blocked at work.

For THAT kind of savings on shipping (small but still there), I'll probably do a couple smaller ones instead of one über-order.

I definitely need to get the Framemeister dongle and a Genesis scart if nothing else. Genesis, SNES (which I already have one for) and NES (which I have doing component out, and the component to d-terminal adapter is on the way) are my 3 most played.
Gunning for a licensed NES NTSC-U set, follow the madness and poverty here!
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Oge
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Re: Upscaler for composite signal

Post by Oge »

Given the fact that you have to stick with CVBS (Composite Video) any UpScaler would only introduce lag and an additional step in the chain of the processing of the picture (which roughly translates in degrade in video quality).

Another story would have been if you had the chance to using RGB.


Cheers,
Oge
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Ziggy
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Re: Upscaler for composite signal

Post by Ziggy »

KalessinDB wrote:but I don't have an SCART dongle for the Framemeister, just the JP21 one)
The dongle that comes with the Framemeister can be rewired to accept a PAL SCART input.
KalessinDB wrote:NES (which I have doing component out, and the component to d-terminal adapter is on the way)
You'd be better off doing RGB out of the NES.
Bugsypal
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Re: Upscaler for composite signal

Post by Bugsypal »

Ziggy587 wrote:If you're able to mod consoles yourself for better video output, then that's just all the more reason to get the Framemeister.

Just curious, what are all the consoles you plan to use on the HDTV?
Yes, I'm reasonably confident to mod the consoles myself - I know a little about electronics and also which end of the soldering iron to hold on to :wink:

At the moment I have a Super Famicom (which of course already has RGB capability), an AV Famicom, and the original white PC Engine with CD-ROM in active use.
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Cronozilla
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Re: Upscaler for composite signal

Post by Cronozilla »

You might want to look into HiDef NES by Kevtris. It's pretty close to being available. It should fit an AV Famicom just fine.
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KalessinDB
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Re: Upscaler for composite signal

Post by KalessinDB »

Ziggy587 wrote:
KalessinDB wrote:NES (which I have doing component out, and the component to d-terminal adapter is on the way)
You'd be better off doing RGB out of the NES.
Marginally so, yes. But then I'd be out another couple hundred getting it re-modded, when I already own a component modded toploader. I'm not saying I don't intend to eventually (Say, in one of my front loaders once my Blinking Light Win shows up finally), I'm just saying there's other things to put my money on first. :D

Plus...
Cronozilla wrote:You might want to look into HiDef NES by Kevtris. It's pretty close to being available. It should fit an AV Famicom just fine.
There's this on the way.
Gunning for a licensed NES NTSC-U set, follow the madness and poverty here!
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
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Ziggy
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Re: Upscaler for composite signal

Post by Ziggy »

KalessinDB wrote:
Ziggy587 wrote:
KalessinDB wrote:NES (which I have doing component out, and the component to d-terminal adapter is on the way)
You'd be better off doing RGB out of the NES.
Marginally so, yes. But then I'd be out another couple hundred getting it re-modded, when I already own a component modded toploader. I'm not saying I don't intend to eventually (Say, in one of my front loaders once my Blinking Light Win shows up finally), I'm just saying there's other things to put my money on first. :D

Well if it's modified for component, then it's already modified for RGB! The NES only outputs composite, so unless someone charged you a couple hundred to install a composite to component adapter inside your console, then it's most likely already modified for RGB.
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Ziggy
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Re: Upscaler for composite signal

Post by Ziggy »

Bugsypal wrote:At the moment I have a Super Famicom (which of course already has RGB capability), an AV Famicom, and the original white PC Engine with CD-ROM in active use.
The one important (and usually overlooked) thing about SNES RGB is the different between the PAL and NTSC cables. Of course, PAL SCART and JP21 are wired differently. But also, RGB cables for the PAL SNES should have 75 Ohm pull down resistors on the R, G and B lines. NTSC SNES and SFC RGB cables should have 220uF caps in series on each line.

That being said, if you don't already know, the SCART input for the Framemeister is intended for JP21 cables, not PAL SCART cables. However, since the Framemeister uses that little SCART to mini-DIN dongle, it's easy to rewire it to accept PAL SCART if you know how to solder. Likewise, if you get a PAL SNES RGB cable with resistors in it, it's easy enough to swap them out for caps if you have an NTSC console.
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KalessinDB
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Re: Upscaler for composite signal

Post by KalessinDB »

Ziggy587 wrote:Well if it's modified for component, then it's already modified for RGB! The NES only outputs composite, so unless someone charged you a couple hundred to install a composite to component adapter inside your console, then it's most likely already modified for RGB.
You make a good point, I could probably open it up and wire up an RGB adapter instead of the component ones... just with the RCA jacks for component already on there, might start to get annoying trying to fit it on there and keep the shell looking reasonably decent. Worth looking in to I suppose.
Gunning for a licensed NES NTSC-U set, follow the madness and poverty here!
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
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Ziggy
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Re: Upscaler for composite signal

Post by Ziggy »

KalessinDB wrote:
Ziggy587 wrote:Well if it's modified for component, then it's already modified for RGB! The NES only outputs composite, so unless someone charged you a couple hundred to install a composite to component adapter inside your console, then it's most likely already modified for RGB.
You make a good point, I could probably open it up and wire up an RGB adapter instead of the component ones... just with the RCA jacks for component already on there, might start to get annoying trying to fit it on there and keep the shell looking reasonably decent. Worth looking in to I suppose.
Well if it does already have RGB and you're using the Framemiester, then I would just add an 8-pin mini-DIN socket. That way you can use a mini-DIN cable to go straight from the NES to the Framemiester's RGB input, and avoid those bulky SCART plugs and that horrible dongle.
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