Have you played 2011's Mortal Kombat or Mortal Kombat X?Nemoide wrote:My attempts to revisit the series as an adult have never been that enjoyable.
Together Retro: Mortal Kombat Trilogy
- Exhuminator
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Re: Together Retro: Mortal Kombat Trilogy
PLAY KING'S FIELD.
Re: Together Retro: Mortal Kombat Trilogy
Nope. I'm not really interested in buying more games in the series.
The most recent one I played was Deadly Alliance which I liked but it just didn't ignite my passion. I just noticed it's unbeaten in Backloggery; maybe I should play it this summer... but it's hard for me to care about fighting games since I don't know anyone offline who is interested in them.
The most recent one I played was Deadly Alliance which I liked but it just didn't ignite my passion. I just noticed it's unbeaten in Backloggery; maybe I should play it this summer... but it's hard for me to care about fighting games since I don't know anyone offline who is interested in them.
Re: Together Retro: Mortal Kombat Trilogy
My trick to beating Kintaro is a combo with Kitana. Lure him close and trap him in the fan trap thing. While he's floating in the air, do a jump kick fan throw combo. If he get's to close, or you're getting backed into the end of the screen (which will eventually happen) then do a flying punch to get on the other side of him. Repeat until he's dead. Or, until you run out of time but hopefully have more health left than him. This works well enough against Shao Khan as well.MrPopo wrote:I remember renting Mortal Kombat II on my SNES, making it to Kintaro several times through tons of Raiden Superman spam, then getting utterly trashed by Kintaro. I think I'm going to have to join Ack in trying to beat the SNES version, though I'll have to pick a fighter.
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Re: Together Retro: Mortal Kombat Trilogy
The two most recent MK releases are leaps and bounds better than the PS2 or PS1 era ones. The newest ones really are amazing fighting games and shouldn't be missed IMO.Nemoide wrote:I'm not really interested in buying more games in the series.
PLAY KING'S FIELD.
Re: Together Retro: Mortal Kombat Trilogy
What I've played of the PS2 era MK games, I wasn't pleased with. However...

This is a must play for any MK fan, especially any MKII fan (which was always my favorite in the series). The game is a lot of fun, and follows the story line of MKII. I had a blast playing single player as well as co-op mode. Also included is an arcade version of MKII. It's sped up, so it plays way too fast, but it was the best arcade port of MKII we had at the time. This is actually one of my favorite PS2 games.

This is a must play for any MK fan, especially any MKII fan (which was always my favorite in the series). The game is a lot of fun, and follows the story line of MKII. I had a blast playing single player as well as co-op mode. Also included is an arcade version of MKII. It's sped up, so it plays way too fast, but it was the best arcade port of MKII we had at the time. This is actually one of my favorite PS2 games.
Re: Together Retro: Mortal Kombat Trilogy
Yeah, the newest MK releases are like Street Fighter IV in that they're 100% 2D fighters with 3D models.Exhuminator wrote:The two most recent MK releases are leaps and bounds better than the PS2 or PS1 era ones. The newest ones really are amazing fighting games and shouldn't be missed IMO.Nemoide wrote:I'm not really interested in buying more games in the series.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Together Retro: Mortal Kombat Trilogy
I've got no problems with the first game. I got it for SNES and pulled one off with every character. You got a lot more time there.CD AGES wrote:Have you tried in MK1? They feel real simple to do in that one.ExedExes wrote:In various experiments I tried today all over the MK spectrum, I find that I can't do the one cool thing in this series well enough or even fast enough - the fatalities. Even with move lists in front of me, you only get 3 seconds per game to pull them off, it seems. At least UMK on the DS is a bit more forgiving, and the moves are always displayed on the second screen.
It's also easier on the SNES version of MK2, from my experience. I'll keep trying and failing miserably.
I'm a Liu Kang fan. Probably because of my love for the old kung fu movies.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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Re: Together Retro: Mortal Kombat Trilogy
Played a few rounds of MKII this morning on the SNES. It's been a while since I played an MK game, so I am having to relearn a lot about the series, from the stiff controls to effective blocking, to the range of sweeps and kicks.
Even on Very Easy, the game punished me for playing it the legit way, so I began using cheap tactics and just repeatedly swept opponents. The end result? I cleared most of the game without issue until finally the AI started throwing me(two ways out of a sweep combo: jump or throw. The AI prefers to throw). I then moved the difficulty to Very Hard and used the same trick. The AI learned to throw faster, but I still got a Flawless Victory out of the deal before that happened. This isn't a case of X-Men: Children of the Atom, where the AI plays the same regardless of difficulty on the Saturn port, but the change between the two felt slight at most. I think I will play on Normal from now on and have the game beat its knowledge into me until I get through it.
Oh, quick note: on Very Hard, the AI opponent ALWAYS starts the first round with a special move. Always.
Even on Very Easy, the game punished me for playing it the legit way, so I began using cheap tactics and just repeatedly swept opponents. The end result? I cleared most of the game without issue until finally the AI started throwing me(two ways out of a sweep combo: jump or throw. The AI prefers to throw). I then moved the difficulty to Very Hard and used the same trick. The AI learned to throw faster, but I still got a Flawless Victory out of the deal before that happened. This isn't a case of X-Men: Children of the Atom, where the AI plays the same regardless of difficulty on the Saturn port, but the change between the two felt slight at most. I think I will play on Normal from now on and have the game beat its knowledge into me until I get through it.
Oh, quick note: on Very Hard, the AI opponent ALWAYS starts the first round with a special move. Always.
Re: Together Retro: Mortal Kombat Trilogy
The first MK's AI on the SNES has odd behaviors too. One I noticed is that you never do a sweep kick against Sub-Zero; he will always counter with his sliding move.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
