Isometric realtime CRPG - Black Geyser: Couriers of Darkness

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Rothgor
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Isometric realtime CRPG - Black Geyser: Couriers of Darkness

Post by Rothgor »

Did you enjoy the isometric, party-based, real-time RPGs in the 2000s?

Please watch this early teaser, and vote in the Kickstarter poll on our website!

YouTube link: https://www.youtube.com/watch?v=JOaz0_h05AU
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Last edited by Rothgor on Sat Sep 03, 2016 7:52 am, edited 5 times in total.
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Ack
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Re: Isometric realtime CRPG - Black Geyser: Couriers of Dark

Post by Ack »

Quick question for you. Watching that gameplay teaser, I noticed there is less grass than in the screenshot you posted, and the trees look sparser. Does your game have varying visual options, is there some kind of accounting for seasons, is it a plot-related thing, or are these from two different builds?
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Rothgor
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Re: Isometric realtime CRPG - Black Geyser: Couriers of Dark

Post by Rothgor »

It's from an early build; currently we're experimenting with a new ground style. In the final zoom level employed in the current prototype (and teaser video), the current style seems to look better. The sparser trees also give a better experience than their dense predecessors.

We aren't sure about seasons, but weather will be present for sure.
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