Exhuminator wrote:I just saved you a lot of time!
You really did! That's what, like, 700 hours?! Now I finally have the time to train for that marathon! Thanks, Exhuminator! You changed my life!
Exhuminator wrote:I just saved you a lot of time!
http://metroid2remake.blogspot.com/Exhuminator wrote:The problem I had was that Metroid II's areas' tilesets don't employ enough distinct variation to make navigation as intuitive as it should be. This is coupled with the fact the graphics are black and white, so you don't have color to enhance the tileset differentiation either. The whole world just looks like its made of millions of small piled stones everywhere, and it gets confusing fast.
I'm not saying this is a bad game. But you can damn sure tell its the one 2D Metroid that Yoshio Sakamoto did not direct when you play it.
Sounds like a winner to me.Project AM2R aims to recreate Metroid 2 with updated graphics and gameplay. Taking elements from newer Metroid titles: the fast paced gameplay of Metroid: Zero Mission, the atmosphere and solitude of Super Metroid, and adding new game mechanics, AM2R is one of the most ambitious Metroid fan games.
When you finally get around to them, play them out of order. Mechanics-wise this will be a bit difficult, as Lufia II benefits from things learned in Lufia. But plot-wise, trust me. Do NOT start Lufia until you beat Lufia II.prfsnl_gmr wrote:I need to play those.Ack wrote:Have you ever played Lufia or Lufia II?
I second this. The hardest part about going back to Lufia 1 is that it doesn't retarget attacks if an enemy dies. The other stuff that Lufia II adds is more of "making something good better" rather than "fixing something that sucks".Ack wrote:When you finally get around to them, play them out of order. Mechanics-wise this will be a bit difficult, as Lufia II benefits from things learned in Lufia. But plot-wise, trust me. Do NOT start Lufia until you beat Lufia II.prfsnl_gmr wrote:I need to play those.Ack wrote:Have you ever played Lufia or Lufia II?
Just want to say that Lufia II SNES vs DS are very different games. The DS one is an action-RPG, whereas the SNES one is turned based. Play the SNES original first, just because it's a classic. Lufia II on SNES has some of the best puzzles you'll ever solve in a video game.prfsnl_gmr wrote:the Nintendo DS remake of Lufia II -, should I play Lufia II (SNES) rather than its remake?
I had no idea! I will definitely play the SNES version first.Exhuminator wrote:Just want to say that Lufia II SNES vs DS are very different games. The DS one is an action-RPG, whereas the SNES one is turned based. Play the SNES original first, just because it's a classic. Lufia II on SNES has some of the best puzzles you'll ever solve in a video game.prfsnl_gmr wrote:the Nintendo DS remake of Lufia II -, should I play Lufia II (SNES) rather than its remake?
Play The Legend Returns as the third game, since it apparently summarizes the first two Lufias at the beginning. The Ruins of Lore is a sidestory, so you should probably save it for the end.prfsnl_gmr wrote:But when should I play Lufia: The Ruins of Lore and Lufia: The Legend Returns?
I was actually thinking of playing Lufia: Curse of Sinistrals - the Nintendo DS remake of Lufia II - before Lufia & The Fortress of Doom. (I will save Lufia: The Ruins of Lore and Lufia: The Legend Returns for last.) Is this the best approach? Or, should I play Lufia II (SNES) rather than its remake?
Sounds good. I wasn't really feeling Earthboud; so, I may sub it out for Lufia II on my "summer games challenge" list.Ack wrote:...a kick. In the nuts. Really, Prfsnl, you gotta play it.