Anyone Else Upset at Resident Evil's Abrupt Genre Change?

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Gamerforlife
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Re: Anyone Else Upset at Resident Evil's Abrupt Genre Change?

Post by Gamerforlife »

I've said it before and I'll say it again, you "purists" have RE 1, RE 2, RE 3, Dino Crisis,RE Code Veronica, RE Director's Cut, RE 2 Dual Shock edition, etc. Come on now, seriously. How different are those games from eachother? The formula was done to the point of just getting stale. RE 4 took the series and made it relevant again.
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Re: Anyone Else Upset at Resident Evil's Abrupt Genre Change?

Post by Gamerforlife »

I mean sure, the old style was cool but you can't blame them for changing things up. Capcom was getting criticized for not changing the series. Personally, I'd rather see the company actually put some EFFORT into giving us something new rather than pumping out uninspired, half-assed crap like Mega Man 9
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Re: Anyone Else Upset at Resident Evil's Abrupt Genre Change?

Post by Mozgus »

Gamerforlife wrote:I've said it before and I'll say it again, you "purists" have RE 1, RE 2, RE 3, Dino Crisis,RE Code Veronica, RE Director's Cut, RE 2 Dual Shock edition, etc. Come on now, seriously. How different are those games from eachother? The formula was done to the point of just getting stale. RE 4 took the series and made it relevant again.
So we're purists. What does that make you? What's the term for your collective bunch of generic third-person shooter fans. Because that's exactly what RE4 was. It wasn't original in the slightest. It's a stale genre. You have more than enough of them.
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Re: Anyone Else Upset at Resident Evil's Abrupt Genre Change?

Post by wip3outguy7 »

LOL
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Ack
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Re: Anyone Else Upset at Resident Evil's Abrupt Genre Change?

Post by Ack »

Hey, I liked Resident Evil 4, sure, it was fun, but it just wasn't scary. Cold Fear had almost the exact same control scheme, yet managed to be scary, hence why I consider it a survival horror game. Resident Evil 4 had its moments, but overall the experience was considerable action to minuscule terror.

And so what if the Resident Evils before it had similar set ups? Along the way we got varied inventory styles, control changes, new weaponry, self-defense moves, features like quick turns added, graphical changes, camera changes, so on and so forth. Did the remake of Resident Evil not prove that the old ways were still effective? Why such a drastic change? I'd rather they'd have killed the series and made Resident Evil 4 a new series entirely.

Plus, let's be honest. How much does a King of Fighters or Dynasty Warriors change in every iteration, really? Frankly going from Mega Man to Mega Man X was a jump I didn't ever enjoy, and to this day I've never played beyond the first MMX. Quality titles, sure, but they're not my Mega Man.
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Re: Anyone Else Upset at Resident Evil's Abrupt Genre Change?

Post by MrPopo »

When I played RE4 it felt like the emphasis was on the survival, as opoposed to the horror. If you let yourself get suckered into trying to kill everything you could quickly find yourself surrounded or out of ammo. So you had to play it more intelligently than say, Gears, so it still felt enjoyable. When I tried out the RE5 demo it felt like they were emphasizing the combat without giving us controls to suit it. I was constantly wrestling to get Chris to do what I wanted and got killed as a result. I didn't feel that way with RE4 (then again, I was on the Wii, which might have helped).
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Re: Anyone Else Upset at Resident Evil's Abrupt Genre Change?

Post by khyrox »

Ack wrote:Quality titles, sure, but they're not my Mega Man.
I think therein lies the some of the basis for the schisms we observe with any long-lived series. After awhile everyone gets an idea of what "their" <insert product here> "should" be. Plenty of arguments can be made on either side from "if it ain't broke, don't fix it" to "the series needs some change" etc, etc, etc. Realistically, at the end of the day, it's a business and the companies will take into account the current trends, and feel the need to keep current with the masses to ultimately make money. Is it good? Is it bad? "The customer is always right," but which customer? I think the only way RE will go back to what it was is if the series stops making money and there is a tremendous uproar over its direction to prompt a "reboot". Or we wait another few years and the original RE games will become "retro" and they'll spiff it up and re-release them, or pull a Megaman 9.

Sorry, just rambling here...
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Re: Anyone Else Upset at Resident Evil's Abrupt Genre Change?

Post by khyrox »

Ack wrote: Plus, let's be honest. How much does a King of Fighters or Dynasty Warriors change in every iteration, really?
I agree there, those games and a few others haven't really messed around too much with the basic formula and still remain popular.
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Re: Anyone Else Upset at Resident Evil's Abrupt Genre Change?

Post by Hisoka_Ryodan »

Gamerforlife wrote:I've said it before and I'll say it again, you "purists" have RE 1, RE 2, RE 3, Dino Crisis,RE Code Veronica, RE Director's Cut, RE 2 Dual Shock edition, etc. Come on now, seriously. How different are those games from eachother? The formula was done to the point of just getting stale. RE 4 took the series and made it relevant again.
When did we ever say we don't have and enjoy Resident Evil 4? I believe most people who commented said they liked the game but it wasn't Resident Evil. As for how different are they? I would say they are greatly different. The plots were really indepth and DIFFERENT around a main point. And although it had the same basic layout, they all were completely different in style, and feel. As for the same formula? I just have to say one game. Final Fantasy. Every game is the same thing, but yet each game is completely different. They didn't make Final Fantasy into Zelda, because Final Fantasy is Final Fantasy. Now they made Final Fantasy Tactics, which was different, but named different. Is it right for Halo to make Halo Wars, a strategy game? I believe its ok because they didnt change the hole franchises into a completely different genre, they used a different name in a different style of game.
Gamerforlife wrote:I mean sure, the old style was cool but you can't blame them for changing things up. Capcom was getting criticized for not changing the series. Personally, I'd rather see the company actually put some EFFORT into giving us something new rather than pumping out uninspired, half-assed crap like Mega Man 9
We can't blame them because they wanted money. And every game series gets criticized (hence what were doing now). and something new? I believe Resident Evil 4 is equal to 1000 other games, as Resident Evil 1-3 are that of maybe... 3 different games? Name 5 games like Resident Evil 1-3... (Silent Hill, Alone in the Dark, Dino Crisis (questionable), Clock Tower)... Now name all the games equal to Resident Evil 4... I dont think thats "something new".


khyrox wrote:
Ack wrote:Quality titles, sure, but they're not my Mega Man.
I think therein lies the some of the basis for the schisms we observe with any long-lived series. After awhile everyone gets an idea of what "their" <insert product here> "should" be. Plenty of arguments can be made on either side from "if it ain't broke, don't fix it" to "the series needs some change" etc, etc, etc. Realistically, at the end of the day, it's a business and the companies will take into account the current trends, and feel the need to keep current with the masses to ultimately make money. Is it good? Is it bad? "The customer is always right," but which customer? I think the only way RE will go back to what it was is if the series stops making money and there is a tremendous uproar over its direction to prompt a "reboot". Or we wait another few years and the original RE games will become "retro" and they'll spiff it up and re-release them, or pull a Megaman 9.

Sorry, just rambling here...
Your right, they don't care about anything but money. But when Megaman changed... it was called Megaman X. When Final Fantasy Did spin offs... it was Final Fantasy Tactics. I enjoyed Megaman X... but it wasn't Megaman (It was Megaman X). I just don't like the fact that they put out a product that isn't Resident Evil and claim it to be. However, I, and everybody else, never said Resident Evil 4 sucked. I enjoyed it alot. But theirs a difference between paranoia and panic.
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RCBH928
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Re: Anyone Else Upset at Resident Evil's Abrupt Genre Change?

Post by RCBH928 »

I only played code veronica on the dreamcast
Looking to play the whole series, as I always saw resident evil as an interesting
game since it came back in 95
I just never played it , because a little bit of everything
I didn't have money to buy new games(it costs like $100+ where I am)
I didn't have the console(s)
It was too difficult as a child I just didn't do the controlling right
and never really understood what I had to do+ back in 96 you did not have
the internet so you can move on when you are stuck, and game guides were not
sold here.

So am not sure what resident evil is all about, but I always liked it because it seemed to me like the horror movie(that you always wanted to see) but it is played. Not stupid zombies and gore, but twisted story with puzzles, scary pace, and a lot of psychological terror. I don't know if they changed that in re4, but if you say so I believe you.

I am guessing that the world changes, and I don't think the same formula back in '96 would be still successful if you it got HD graphics. I guess it had to evolve, FPS is the thing now, and this is all business in the end not art. I like it the way you say it is, but we have to face it, its going to change at least it changed in a good way and we can still have a taste of Resident evil over ten years later.

Other games that were great are gone really bad, look at how sonic, crash bandicoot, Silent Hill, and others ended up. I guess resident evil fans are lucky enough to have still great games in the genre.

Most important, I think capcom already satisfied the fans with the older formula with like 4 games ? Its enough I guess, maybe they will go back to it some day. Maybe future RE will be like those extra real noir games coming up, what was it called? Heavy Rain? maybe RE will be like that, or those are going to replace RE
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