Which is currently the best emulator for PSX?
Re: Which is currently the best emulator for PSX?
I suppose that depends on what you're gonna be staring at more. With that, I would probably run with the AA+Nat Vision shader.
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Re: Which is currently the best emulator for PSX?
Poor new members not knowing about the awesome guides old members wrote
http://www.racketboy.com/retro/sony/ps1/enhance-ps1-graphics-with-the-best-epsxe-plugin-settings
http://www.racketboy.com/retro/sony/ps1/enhance-ps1-graphics-with-the-best-epsxe-plugin-settings
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
Re: Which is currently the best emulator for PSX?
That guide is helpful for sure.
Re: Which is currently the best emulator for PSX?
ZeroAX wrote:Poor new members not knowing about the awesome guides old members wrote
http://www.racketboy.com/retro/sony/ps1/enhance-ps1-graphics-with-the-best-epsxe-plugin-settings
I had already read that guide before creating this thread. However, I was looking for someone who could give me an updated guide. Finally, I see that each one has their definition of best settings, so the best advise is to try different configurations by myself until I get some that I like, as TSTR said.
Re: Which is currently the best emulator for PSX?
I use EPSXE also, but with just the standard shaders, or the natural shader for some games. I don't need much more than a bit of AA when playing the classics, but I do appreciate a few enhancements.
I also use Xebra, though I know Mednafen is more accurate. I don't play any games that Xebra has trouble with, and I could never get Mednafen working as smoothly as I liked. Overall, ePSXe has handled everything with the added bonus of greater flexibility and more enhancements.
PCSXR is supposed to be very similar to EPSXE but open-source and with more frequent updates. I've tried it as recently as 11/2014 and it seemed just that, though a bit more cumbersome feeling for some reason, and less polished. If ePSXe ever goes retail, I will use it instead.
I also use Xebra, though I know Mednafen is more accurate. I don't play any games that Xebra has trouble with, and I could never get Mednafen working as smoothly as I liked. Overall, ePSXe has handled everything with the added bonus of greater flexibility and more enhancements.
PCSXR is supposed to be very similar to EPSXE but open-source and with more frequent updates. I've tried it as recently as 11/2014 and it seemed just that, though a bit more cumbersome feeling for some reason, and less polished. If ePSXe ever goes retail, I will use it instead.
Re: Which is currently the best emulator for PSX?
chuckster wrote:PCSXR is supposed to be very similar to EPSXE but open-source and with more frequent updates. I've tried it as recently as 11/2014 and it seemed just that, though a bit more cumbersome feeling for some reason, and less polished. If ePSXe ever goes retail, I will use it instead.
What do you mean by saying "if ePSXe goes retail"?
Re: Which is currently the best emulator for PSX?
I recognise that this is an old thread but I figured I would throw in my 2cents.
Mednafen is currently the most accurate PSX emulator.
http://mednafen.sourceforge.net/
I love it. Games simply work, just like real hardware.
Many like to sing ePSXe praises but I've had very bitter experience with it when it came to accuracy and its ability run more obscure games out of the box (with out screwing with your config for every game).
Mednafen is currently the most accurate PSX emulator.
http://mednafen.sourceforge.net/
I love it. Games simply work, just like real hardware.
Many like to sing ePSXe praises but I've had very bitter experience with it when it came to accuracy and its ability run more obscure games out of the box (with out screwing with your config for every game).
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Re: Which is currently the best emulator for PSX?
XEBRA's also a nice one, and a bit easier to get working than mednafen imo, but the graphics and sound emulation are slightly less accurate.
Re: Which is currently the best emulator for PSX?
I remember playing FFIX on a celeron with no 3D card using Kazuya's software plugin. Those were the days, lol