What was the first game you remember hating?

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ExedExes
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Re: What was the first game you remember hating?

Post by ExedExes »

I mentioned this a while back, but I'll do it again.

Super Double Dragon (SNES)

The only game I rented that I took back the same day after playing it just once.
For me the stages were too long and the action wasn't as crisp or immediate as the first 2 on the NES were. Graphics were nice, but that's about it.
MrPopo wrote:Snake Rattle 'n' Roll. That game was based around the Rare design philosophy of the time, which was "if people can see the end we have failed". It's got this weird isometric presentation with very precise platforming and sketchy hit detection. It's amazing to watch a speed run of it, since that seems to be the only way to reliably completely the game, as otherwise all of what is in there will fuck you up.
Ehhhh. I enjoyed it. I have it. It does have that classic Rare NES difficulty.
irixith wrote:Silver Surfer, on the NES.

It might actually be the reason why I hate the entire shmup genre. It's such a bad game, I can still feel my childhood rage when I think about it.
If that's the reason you don't like shmups, that's a pretty strong statement. I think you may have gotten off on the wrong foot with a not-so-great example.

But dat Follin/Software Creations music. Made sloshing through it a lot better.
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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BogusMeatFactory
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Re: What was the first game you remember hating?

Post by BogusMeatFactory »

For me, the very first game I played that frustrated me to the point of hating it was Thexder on the Apple IIGS. I was madly in love with the strange japanese voice work at the intro and then hearing that wonderful wonderful tune. To me, I thought it was a gibberish language at the time, but I was only 4. My brothers had pirated a copy from a friend who pirated the game from the school computer lab.

I wanted to love it, but I found it so difficult to control. transforming into the plane, getting lost in the mazes... all of it just drove me mad, because, even thought it was such a cool game, I hated it for not being able to play it right.

I need to revisit it sometime.
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darsparx
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Re: What was the first game you remember hating?

Post by darsparx »

I want to say Rocket Power Dream scheme but I need to replay to remember the reason I really hated it. To be honest Advance guardian heroes deserves more of my first hate though, I just remember it feeling poor in controls among other things...I thin I may have even bumped it up to normal and hard and don't really recall there really being much difference. I may need to track down a copy again to see if i still feel that way...
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Anapan
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Re: What was the first game you remember hating?

Post by Anapan »

I actually did enjoy E.T. I got quite far and didn't consider it a bad game. The one that sticks out first for me is "road runner: Death Valley Rally". My friend and I played through many rented games every weekend over several years. Even incredibly hard and/or badly designed unfair ones. We swapped the controller and kept trying and usually enjoyed the challenge. That's the first game I remember that we both became really frustrated and despite our incredibly focused attention spans we both decided was a horrible and crappy game.
If you haven't played it, the game mostly consists of pecking at machine while "Wile E Coyote" repeatedly smashes you if you peck too long.
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ExedExes
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Re: What was the first game you remember hating?

Post by ExedExes »

Anapan wrote:I actually did enjoy E.T. I got quite far and didn't consider it a bad game. The one that sticks out first for me is "road runner: Death Valley Rally". My friend and I played through many rented games every weekend over several years. Even incredibly hard and/or badly designed unfair ones. We swapped the controller and kept trying and usually enjoyed the challenge. That's the first game I remember that we both became really frustrated and despite our incredibly focused attention spans we both decided was a horrible and crappy game.
If you haven't played it, the game mostly consists of pecking at machine while "Wile E Coyote" repeatedly smashes you if you peck too long.
Death Valley Rally was developed by ICOM Simulations, famous for their point and click adventures like Shadowgate, Deja Vu, and Uninvited (!) That could be a reason for the poor quality in places. The graphics were all very cartoon accurate, but the levels were designed almost like something in the Sonic series, and of course the RR's limited move set (peck to attack) made things real tough.

Oh, and ET doesn't suck. I said it.
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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