1. Grandia (PlayStation)
2. Jungle Hunt (Xbox - Taito Legends)
3. Jungle Hunt (Atari 2600)
4. Jungle Hunt (Plug & Play - ColecoVision Flashback)
5. Donkey Kong (Atari 2600)
6. Donkey Kong (Intellivision)
7. Donkey Kong (ColecoVision)
8. Bubble Bobble (NES)
9. Side Arms: Hyper Dyne (PSP - Capcom Classics Collection Remixed)
10. 1941: Counter Attack (PSP - Capcom Classics Collection Remixed)
11. Ys: The Ark of Napishtim (PSP)
12. The Ninja Kids (Xbox - Taito Legends)
13. Neutopia (TurboGrafx-16)
14. Golden Axe Warrior (Xbox 360 - Sonic's Ultimate Genesis Collection)
15. Phantasy Star Online Ver. 2 (Dreamcast)
16. Growl (PlayStation 2 - Taito Legends 2)
17. Arabian Magic (PlayStation 2 - Taito Legends 2)
18. Dungeon Magic (PlayStation 2 - Taito Legends 2)
19. Gekirindan (PlayStation 2 - Taito Legends 2)
20. Ys II (Saturn - Falcom Classics II)
21. Darius Gaiden (PlayStation 2 - Taito Legends 2)
22. G Darius (PlayStation 2 - Taito Legends 2)
23. Giana Sisters DS (DS)
24. RayStorm (PlayStation 2 - Taito Legends 2)
25. Mr. Do! (ColecoVision)
26. Beauty & the Beast (Intellivision)
27. Boxing (PlayStation 2 - Activision Anthology)
28. Crystalis (NES)
29. Dragon Warrior (NES)
30. Faxanadu (NES)
31. Tombs & Treasure (NES)
32. Kirby's Dream Land (Game Boy)
33. Kirby's Adventure (NES)
34. Kirby Super Star (SNES)
35. Hoshi no Kirby 64 (Nintendo 64)
36. Kirby: Triple Deluxe (3DS)
37. Dig Dug (Wii - Namco Museum Megamix)
38. Phoenix (Xbox - Taito Legends)
39. Phoenix (Atari 2600)
40. Pleiads (Xbox - Tecmo Classic Arcade)
41. Kangaroo (Atari 2600)
42. Final Fantasy Adventure (Game Boy)
43. Gorf (Atari 2600)
44. Richard Scarry's Huckle and Lowly's Busiest Day Ever (Pico)
45. Mickey's Blast Into the Past (Pico)
46. Secret of Mana (SNES)
47. Psycho Soldier (PSP - SNK Arcade Classics 0)
48. Genshi-Tou 1930's (PSP - SNK Arcade Classics 0)
49. Datsugoku: Prisoners of War (PSP - SNK Arcade Classics 0)
50. SAR: Search and Rescue (PSP - SNK Arcade Classics 0)
2. Jungle Hunt (Xbox - Taito Legends)
3. Jungle Hunt (Atari 2600)
4. Jungle Hunt (Plug & Play - ColecoVision Flashback)
5. Donkey Kong (Atari 2600)
6. Donkey Kong (Intellivision)
7. Donkey Kong (ColecoVision)
8. Bubble Bobble (NES)
9. Side Arms: Hyper Dyne (PSP - Capcom Classics Collection Remixed)
10. 1941: Counter Attack (PSP - Capcom Classics Collection Remixed)
11. Ys: The Ark of Napishtim (PSP)
12. The Ninja Kids (Xbox - Taito Legends)
13. Neutopia (TurboGrafx-16)
14. Golden Axe Warrior (Xbox 360 - Sonic's Ultimate Genesis Collection)
15. Phantasy Star Online Ver. 2 (Dreamcast)
16. Growl (PlayStation 2 - Taito Legends 2)
17. Arabian Magic (PlayStation 2 - Taito Legends 2)
18. Dungeon Magic (PlayStation 2 - Taito Legends 2)
19. Gekirindan (PlayStation 2 - Taito Legends 2)
20. Ys II (Saturn - Falcom Classics II)
21. Darius Gaiden (PlayStation 2 - Taito Legends 2)
22. G Darius (PlayStation 2 - Taito Legends 2)
23. Giana Sisters DS (DS)
24. RayStorm (PlayStation 2 - Taito Legends 2)
25. Mr. Do! (ColecoVision)
26. Beauty & the Beast (Intellivision)
27. Boxing (PlayStation 2 - Activision Anthology)
28. Crystalis (NES)
29. Dragon Warrior (NES)
30. Faxanadu (NES)
31. Tombs & Treasure (NES)
32. Kirby's Dream Land (Game Boy)
33. Kirby's Adventure (NES)
34. Kirby Super Star (SNES)
35. Hoshi no Kirby 64 (Nintendo 64)
36. Kirby: Triple Deluxe (3DS)
37. Dig Dug (Wii - Namco Museum Megamix)
38. Phoenix (Xbox - Taito Legends)
39. Phoenix (Atari 2600)
40. Pleiads (Xbox - Tecmo Classic Arcade)
41. Kangaroo (Atari 2600)
42. Final Fantasy Adventure (Game Boy)
43. Gorf (Atari 2600)
44. Richard Scarry's Huckle and Lowly's Busiest Day Ever (Pico)
45. Mickey's Blast Into the Past (Pico)
46. Secret of Mana (SNES)
47. Psycho Soldier (PSP - SNK Arcade Classics 0)
48. Genshi-Tou 1930's (PSP - SNK Arcade Classics 0)
49. Datsugoku: Prisoners of War (PSP - SNK Arcade Classics 0)
50. SAR: Search and Rescue (PSP - SNK Arcade Classics 0)
51. The Legend of Zelda: A Link to the Past (SNES)
52. Tic-Tac-Toe / Shooting Gallery / Doodle / Quadra-Doodle (Channel F)
53. Robot War / Torpedo Alley (Channel F)
54. Pinball Challenge (Channel F)
1978...
Pinball Challenge
What do you think of when you hear the word "Pinball"? A plunger? A couple of flippers? Some bumpers, slingshots, ramps, and targets? Well to Fairchild in 1978 "Pinball" was apparently synonymous with "Breakout."
Seriously. I'm assuming that Fairchild couldn't get rights to Breakout itself so they made their own variation and then called it Pinball Challenge because.... pinball was popular at the time? Hilariously the game's cover art displays an actual game of pinball. I should also mention that at this point in time the instructions to Channel F games were printed on the cartridges themselves. This is amazing.
So how does this fair as a Breakout-styled game? Just okay. The controls are a bit slow and unresponsive. I would chalk that up to the age of the hardware but I didn't have issues in any of the other games I played. Hit detection is funny too - sometimes my ball would pass right through certain blocks. It seems as if the ball has to strike a block directly on the top or bottom (not the side) for the hit to register. I don't know if this is common among old Breakout games, but it feels glitchy here.
The game's packaging boasts that there are "132 game variations" which essentially means that there are lots of options to fiddle with like speed and paddle size. Since you asked, default paddle size is "14." There are actual "lives" here too - seven of them. And of course one is lost every time the ball is missed by the paddle. The game loops endlessly until all lives are lost or the settings are altered.
Pinball Challenge is a mildly amusing artifact, but I'd recommend Capcom's Block Block - or hell, even the original Breakout - over this one.
Well, this ends my run with the Channel F. There were some games released in 1979 and 1980 but I don't own them. Next up is a completely different system - and it won't be the Atari 2600!
Seriously. I'm assuming that Fairchild couldn't get rights to Breakout itself so they made their own variation and then called it Pinball Challenge because.... pinball was popular at the time? Hilariously the game's cover art displays an actual game of pinball. I should also mention that at this point in time the instructions to Channel F games were printed on the cartridges themselves. This is amazing.
So how does this fair as a Breakout-styled game? Just okay. The controls are a bit slow and unresponsive. I would chalk that up to the age of the hardware but I didn't have issues in any of the other games I played. Hit detection is funny too - sometimes my ball would pass right through certain blocks. It seems as if the ball has to strike a block directly on the top or bottom (not the side) for the hit to register. I don't know if this is common among old Breakout games, but it feels glitchy here.
The game's packaging boasts that there are "132 game variations" which essentially means that there are lots of options to fiddle with like speed and paddle size. Since you asked, default paddle size is "14." There are actual "lives" here too - seven of them. And of course one is lost every time the ball is missed by the paddle. The game loops endlessly until all lives are lost or the settings are altered.
Pinball Challenge is a mildly amusing artifact, but I'd recommend Capcom's Block Block - or hell, even the original Breakout - over this one.
Well, this ends my run with the Channel F. There were some games released in 1979 and 1980 but I don't own them. Next up is a completely different system - and it won't be the Atari 2600!