1. Resident Evil 4 (PS3) Digital
2. Resident Evil 6 (PS3) Disc Version
3. Dying Light (PS4) Disc Version
4. Red Dead Redemption (PS3) Disc Version (Replay)
5. Batman Arkham City (PS3) Disc Version
6. The Order (PS4) Disc Version
7. Valiant Hearts (PS4) Digital Version
8. DMC Definitive (PS4) Disc Version
9. Resident Evil Revelations 2 (PS4) Disc Version
10. God of War - Ghost of Sparta (PS3) PSP digital port
11. God of War - Chains of Olympus (PS3) PSP digital pprt
Just knocking off another God of War game. One more to go, but maybe another day. Have to decide between Child of Light or Lego the movie.....or maybe a Batman game?
Games Beaten 2015
Re: Games Beaten 2015
dsheinem wrote:In any case, sorry that my avatar makes you cringe these days, but I haven't really changed my posing habits at all.
- Markies
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- Location: St. Louis, Missouri
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Re: Games Beaten 2015
I beat Super Smash Bros. Melee on the GameCube this afternoon!
What is there to say about this game? So, I'll keep this short and sweet cause everybody has heard, played or own this game. I have put hundreds of hours into this game at my friend's house, so I am really happy to actually have my own version and it'll be incredibly fun to unlock everything once again.
What is there to say about this game? So, I'll keep this short and sweet cause everybody has heard, played or own this game. I have put hundreds of hours into this game at my friend's house, so I am really happy to actually have my own version and it'll be incredibly fun to unlock everything once again.
Re: Games Beaten 2015
1. Painkiller - PC
2. Front Mission 4 - PS2
3. Wasteland 2 - PC
4. Arcanum - PC
5. X-COM Terror from the Deep - PC
6. Military Madness - TurboGrafx-16
7. Unreal - PC
8. Shadowrun - SNES
9. Warcraft III - PC
10. Dungeon Keeper - PC
11. Final Fantasy X-2 HD - PS3
12. Descent - PC
13. Quake Mission Pack 2 - Dissolution of Eternity - PC
14. Quake 2 Mission Pack 2 - Ground Zero - PC
15. Sokobond - PC
16. Hybrid Heaven - N64
17. Sonic the Hedgehog - Genesis
18. Castlevania - NES
19. Super Castlevania IV - SNES
20. Castlevania III - NES
21. Castlevania II - NES
22. Castlevania Rondo of Blood - Turbo CD
23. Heretic: Shadow of the Serpent Riders - PC
24. Fractal - PC
25. Kirby's Adventure - NES
26. Pillars of Eternity - PC
27. Bioshock 2: Minerva's Den - PC
I picked up this DLC a while ago when I grabbed a Steam copy of Bioshock 2 during one of the super sales. I'd started to play it but was experiencing a lot of crashes to desktop. I later found out I needed to add -dx9 to the command line to fix it. So I thought I'd play through it as I had heard it's fairly short. It is indeed fairly short; I think it took me 5 or so hours to complete. The story was decent; it's another thing in Rapture that goes wrong and needs to be cleaned up, though this manages to avoid all the Objectivist stuff and instead focus on The Thinker; a supercomputer that helps run the city.
The DLC adds one new weapon and one new plasmid. The weapon is a laser beam that's powerful and fun to use; I ended up only using other weaponry against Big Daddies since the specialized ammo for the heavier guns was better for them. The new plasmid is for getting past a few gates and there is a combat application (it drops a suction area that then explodes), but I found that liberal application of the hand of bees was enough to get through the encounters. There's only six Little Sisters through the DLC so you need to pick a build and focus on that. The game also just gives you upgraded weapons instead of having the upgrade machines.
It's worth playing if you enjoyed the gameplay of previous Bioshocks and already have it on your account.
2. Front Mission 4 - PS2
3. Wasteland 2 - PC
4. Arcanum - PC
5. X-COM Terror from the Deep - PC
6. Military Madness - TurboGrafx-16
7. Unreal - PC
8. Shadowrun - SNES
9. Warcraft III - PC
10. Dungeon Keeper - PC
11. Final Fantasy X-2 HD - PS3
12. Descent - PC
13. Quake Mission Pack 2 - Dissolution of Eternity - PC
14. Quake 2 Mission Pack 2 - Ground Zero - PC
15. Sokobond - PC
16. Hybrid Heaven - N64
17. Sonic the Hedgehog - Genesis
18. Castlevania - NES
19. Super Castlevania IV - SNES
20. Castlevania III - NES
21. Castlevania II - NES
22. Castlevania Rondo of Blood - Turbo CD
23. Heretic: Shadow of the Serpent Riders - PC
24. Fractal - PC
25. Kirby's Adventure - NES
26. Pillars of Eternity - PC
27. Bioshock 2: Minerva's Den - PC
I picked up this DLC a while ago when I grabbed a Steam copy of Bioshock 2 during one of the super sales. I'd started to play it but was experiencing a lot of crashes to desktop. I later found out I needed to add -dx9 to the command line to fix it. So I thought I'd play through it as I had heard it's fairly short. It is indeed fairly short; I think it took me 5 or so hours to complete. The story was decent; it's another thing in Rapture that goes wrong and needs to be cleaned up, though this manages to avoid all the Objectivist stuff and instead focus on The Thinker; a supercomputer that helps run the city.
The DLC adds one new weapon and one new plasmid. The weapon is a laser beam that's powerful and fun to use; I ended up only using other weaponry against Big Daddies since the specialized ammo for the heavier guns was better for them. The new plasmid is for getting past a few gates and there is a combat application (it drops a suction area that then explodes), but I found that liberal application of the hand of bees was enough to get through the encounters. There's only six Little Sisters through the DLC so you need to pick a build and focus on that. The game also just gives you upgraded weapons instead of having the upgrade machines.
It's worth playing if you enjoyed the gameplay of previous Bioshocks and already have it on your account.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Games Beaten 2015
1. Renegade Ops (PC)(Multidirectional Shooter)
2. Borderlands 2 (PC)(FPS/RPG)
3. Gunpoint (PC)(Puzzle Platformer)
4. Robotrek (SNES)(RPG)
5. The Tick (SNES)(Beat 'Em Up)
6. Alien vs Predator (SNES)(Beat 'Em Up)
7. X-Kaliber 2097 (SNES)(Action Platformer)
8. Metal Slug (MVS)(Run and Gun)
9. Shadowrun (SNES)(RPG)
10. Quake II (PC)(FPS)
11. The Twisted Tales of Spike McFang (SNES)(RPG)
12. Hotline Miami 2: Wrong Number (PC)(Action)
13. A Story About My Uncle (PC)(Platformer)
14. Star Wars Jedi Knight: Dark Forces II (PC)(FPS)
15. Star Wars Jedi Knight: Mysteries of the Sith (PC)(FPS)
16. Catacomb (PC)(Top-Down Shooter)
17. Catacomb Abyss (PC)(FPS)
18. Catacomb Armageddon (PC)(FPS)
19. Catacomb Apocalypse (PC)(FPS)
So ends the Catacomb Adventure trilogy, not with a bang, but with a magick missile in the faces of cyber-Nemesis clones as I rip my way through time, sporting bling on my finger and swigging potions like you would not believe.
Yes, you read that right, Catacomb Apoclypse ends both the Catacomb series and the Catacomb Adventure sub-series from Softdisk, with great wizard Petton Everhail battling against the robotic armies of Nemesis and the mighty Time Lords(no relation to the Doctor). This is by far the hardest of the Catacomb Adventure trilogy, with more enemies wielding projectiles than ever before, security robots that take a huge thwomping before they go down, water-borne enemies that can dive beneath the shallows to evade your attacks and completely disappear from radar, and even invisible pig men that roam the labyrinthine insides of computer systems, just waiting to descend upon an unwary wizard and thrash him with glee. While the base system remains unchanged, there's also less equipment available and more difficult levels from the very beginning. Even the skeleton armies that Nemesis loves so much come packing mini-guns, and while the enemy design is less interesting in that they're no longer oozing through the walls, they make up for it in pure muscle and malice. If any of you do pick up the Catacombs Pack(which I'm now really excited about and eager to recommend), I highly suggest you figure out how to angle your shots so enemies are unable to return fire, because otherwise you're toast.
There's also a hub and portal system that must be navigated to evade the clutches of the pharaoh Time Lords, where you must teleport to different elemental-themed temples to acquire keys to unlock the correct path to Nemesis' test chambers, where his clones stand ready and waiting. Hub systems do appear in previous Catacomb games, but not in either of the previous Catacomb Adventure titles. I wonder why Softdisk chose this particular title to bring it back, right at the twilight as you erase Nemesis from time itself.
Also, you don't actually have to kill Nemesis in this one. Heck, you don't even have to fight his clones. The final test chambers where they lie can simply be walked past with no negative consequences; there is no difference in the final ascent to the surface of the dungeon, and the ending even says you defeated Nemesis despite not fighting him, exactly as if you had. That's fine with me, because the final test chamber contains three tough as nails clones and more invisible pig men who swarm like angry hornets when they're riled up. And they're always riled up.
I'm glad I played through the Catacomb Adventure games. They were surprisingly fun, tough but fair, with some hard moments but also entertaining design that quite often surprised and amazed me. The colors are vibrant despite the dark and disturbing enemies(who are also vibrant and cartoonish), and the sound is lackluster but still passes along all necessary information through distinct sound effects for being hurt, grabbing individual items, attacking, and so forth. But there is an incredible creativity here that is a blast. It's a shame the series ended.
That said, I still have two other Catacomb games in the id Software set to go: The Catacomb and Catacomb 3-D. I hope to clear through both of these soon.
2. Borderlands 2 (PC)(FPS/RPG)
3. Gunpoint (PC)(Puzzle Platformer)
4. Robotrek (SNES)(RPG)
5. The Tick (SNES)(Beat 'Em Up)
6. Alien vs Predator (SNES)(Beat 'Em Up)
7. X-Kaliber 2097 (SNES)(Action Platformer)
8. Metal Slug (MVS)(Run and Gun)
9. Shadowrun (SNES)(RPG)
10. Quake II (PC)(FPS)
11. The Twisted Tales of Spike McFang (SNES)(RPG)
12. Hotline Miami 2: Wrong Number (PC)(Action)
13. A Story About My Uncle (PC)(Platformer)
14. Star Wars Jedi Knight: Dark Forces II (PC)(FPS)
15. Star Wars Jedi Knight: Mysteries of the Sith (PC)(FPS)
16. Catacomb (PC)(Top-Down Shooter)
17. Catacomb Abyss (PC)(FPS)
18. Catacomb Armageddon (PC)(FPS)
19. Catacomb Apocalypse (PC)(FPS)
So ends the Catacomb Adventure trilogy, not with a bang, but with a magick missile in the faces of cyber-Nemesis clones as I rip my way through time, sporting bling on my finger and swigging potions like you would not believe.
Yes, you read that right, Catacomb Apoclypse ends both the Catacomb series and the Catacomb Adventure sub-series from Softdisk, with great wizard Petton Everhail battling against the robotic armies of Nemesis and the mighty Time Lords(no relation to the Doctor). This is by far the hardest of the Catacomb Adventure trilogy, with more enemies wielding projectiles than ever before, security robots that take a huge thwomping before they go down, water-borne enemies that can dive beneath the shallows to evade your attacks and completely disappear from radar, and even invisible pig men that roam the labyrinthine insides of computer systems, just waiting to descend upon an unwary wizard and thrash him with glee. While the base system remains unchanged, there's also less equipment available and more difficult levels from the very beginning. Even the skeleton armies that Nemesis loves so much come packing mini-guns, and while the enemy design is less interesting in that they're no longer oozing through the walls, they make up for it in pure muscle and malice. If any of you do pick up the Catacombs Pack(which I'm now really excited about and eager to recommend), I highly suggest you figure out how to angle your shots so enemies are unable to return fire, because otherwise you're toast.
There's also a hub and portal system that must be navigated to evade the clutches of the pharaoh Time Lords, where you must teleport to different elemental-themed temples to acquire keys to unlock the correct path to Nemesis' test chambers, where his clones stand ready and waiting. Hub systems do appear in previous Catacomb games, but not in either of the previous Catacomb Adventure titles. I wonder why Softdisk chose this particular title to bring it back, right at the twilight as you erase Nemesis from time itself.
Also, you don't actually have to kill Nemesis in this one. Heck, you don't even have to fight his clones. The final test chambers where they lie can simply be walked past with no negative consequences; there is no difference in the final ascent to the surface of the dungeon, and the ending even says you defeated Nemesis despite not fighting him, exactly as if you had. That's fine with me, because the final test chamber contains three tough as nails clones and more invisible pig men who swarm like angry hornets when they're riled up. And they're always riled up.
I'm glad I played through the Catacomb Adventure games. They were surprisingly fun, tough but fair, with some hard moments but also entertaining design that quite often surprised and amazed me. The colors are vibrant despite the dark and disturbing enemies(who are also vibrant and cartoonish), and the sound is lackluster but still passes along all necessary information through distinct sound effects for being hurt, grabbing individual items, attacking, and so forth. But there is an incredible creativity here that is a blast. It's a shame the series ended.
That said, I still have two other Catacomb games in the id Software set to go: The Catacomb and Catacomb 3-D. I hope to clear through both of these soon.
Re: Games Beaten 2015
Out of curiosity, why did you do Abyss before 3D?
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Games Beaten 2015
MrPopo wrote:Out of curiosity, why did you do Abyss before 3D?
I skipped over it because I had previously played through a chunk of 3-D and was genuinely curious about how Softdisk changed the series for a post-Wolf3D world. I was not disappointed.
- BoneSnapDeez
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- Posts: 20126
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2015
1. Grandia (PlayStation)
2. Jungle Hunt (Xbox - Taito Legends)
3. Jungle Hunt (Atari 2600)
4. Jungle Hunt (Plug & Play - ColecoVision Flashback)
5. Donkey Kong (Atari 2600)
6. Donkey Kong (Intellivision)
7. Donkey Kong (ColecoVision)
8. Bubble Bobble (NES)
9. Side Arms: Hyper Dyne (PSP - Capcom Classics Collection Remixed)
10. 1941: Counter Attack (PSP - Capcom Classics Collection Remixed)
11. Ys: The Ark of Napishtim (PSP)
12. The Ninja Kids (Xbox - Taito Legends)
13. Neutopia (TurboGrafx-16)
14. Golden Axe Warrior (Xbox 360 - Sonic's Ultimate Genesis Collection)
15. Phantasy Star Online Ver. 2 (Dreamcast)
16. Growl (PlayStation 2 - Taito Legends 2)
17. Arabian Magic (PlayStation 2 - Taito Legends 2)
18. Dungeon Magic (PlayStation 2 - Taito Legends 2)
19. Gekirindan (PlayStation 2 - Taito Legends 2)
20. Ys II (Saturn - Falcom Classics II)
21. Darius Gaiden (PlayStation 2 - Taito Legends 2)
22. G Darius (PlayStation 2 - Taito Legends 2)
23. Giana Sisters DS (DS)
24. RayStorm (PlayStation 2 - Taito Legends 2)
25. Mr. Do! (ColecoVision)
26. Beauty & the Beast (Intellivision)
27. Boxing (PlayStation 2 - Activision Anthology)
28. Crystalis (NES)
29. Dragon Warrior (NES)
30. Faxanadu (NES)
31. Tombs & Treasure (NES)
32. Kirby's Dream Land (Game Boy)
33. Kirby's Adventure (NES)
34. Kirby Super Star (SNES)
35. Hoshi no Kirby 64 (Nintendo 64)
36. Kirby: Triple Deluxe (3DS)
37. Dig Dug (Wii - Namco Museum Megamix)
38. Phoenix (Xbox - Taito Legends)
39. Phoenix (Atari 2600)
40. Pleiads (Xbox - Tecmo Classic Arcade)
41. Kangaroo (Atari 2600)
42. Final Fantasy Adventure (Game Boy)
43. Gorf (Atari 2600)
44. Richard Scarry's Huckle and Lowly's Busiest Day Ever (Pico)
45. Mickey's Blast Into the Past (Pico)
46. Secret of Mana (SNES)
47. Psycho Soldier (PSP - SNK Arcade Classics 0)
48. Genshi-Tou 1930's (PSP - SNK Arcade Classics 0)
49. Datsugoku: Prisoners of War (PSP - SNK Arcade Classics 0)
50. SAR: Search and Rescue (PSP - SNK Arcade Classics 0)
Genshi-Tou 1930's
Datsugoku: Prisoners of War
SAR: Search and Rescue
That's enough SNK for now. I'll probably hit up an RPG that can be completed before May (the Summer Challenge).
2. Jungle Hunt (Xbox - Taito Legends)
3. Jungle Hunt (Atari 2600)
4. Jungle Hunt (Plug & Play - ColecoVision Flashback)
5. Donkey Kong (Atari 2600)
6. Donkey Kong (Intellivision)
7. Donkey Kong (ColecoVision)
8. Bubble Bobble (NES)
9. Side Arms: Hyper Dyne (PSP - Capcom Classics Collection Remixed)
10. 1941: Counter Attack (PSP - Capcom Classics Collection Remixed)
11. Ys: The Ark of Napishtim (PSP)
12. The Ninja Kids (Xbox - Taito Legends)
13. Neutopia (TurboGrafx-16)
14. Golden Axe Warrior (Xbox 360 - Sonic's Ultimate Genesis Collection)
15. Phantasy Star Online Ver. 2 (Dreamcast)
16. Growl (PlayStation 2 - Taito Legends 2)
17. Arabian Magic (PlayStation 2 - Taito Legends 2)
18. Dungeon Magic (PlayStation 2 - Taito Legends 2)
19. Gekirindan (PlayStation 2 - Taito Legends 2)
20. Ys II (Saturn - Falcom Classics II)
21. Darius Gaiden (PlayStation 2 - Taito Legends 2)
22. G Darius (PlayStation 2 - Taito Legends 2)
23. Giana Sisters DS (DS)
24. RayStorm (PlayStation 2 - Taito Legends 2)
25. Mr. Do! (ColecoVision)
26. Beauty & the Beast (Intellivision)
27. Boxing (PlayStation 2 - Activision Anthology)
28. Crystalis (NES)
29. Dragon Warrior (NES)
30. Faxanadu (NES)
31. Tombs & Treasure (NES)
32. Kirby's Dream Land (Game Boy)
33. Kirby's Adventure (NES)
34. Kirby Super Star (SNES)
35. Hoshi no Kirby 64 (Nintendo 64)
36. Kirby: Triple Deluxe (3DS)
37. Dig Dug (Wii - Namco Museum Megamix)
38. Phoenix (Xbox - Taito Legends)
39. Phoenix (Atari 2600)
40. Pleiads (Xbox - Tecmo Classic Arcade)
41. Kangaroo (Atari 2600)
42. Final Fantasy Adventure (Game Boy)
43. Gorf (Atari 2600)
44. Richard Scarry's Huckle and Lowly's Busiest Day Ever (Pico)
45. Mickey's Blast Into the Past (Pico)
46. Secret of Mana (SNES)
47. Psycho Soldier (PSP - SNK Arcade Classics 0)
48. Genshi-Tou 1930's (PSP - SNK Arcade Classics 0)
49. Datsugoku: Prisoners of War (PSP - SNK Arcade Classics 0)
50. SAR: Search and Rescue (PSP - SNK Arcade Classics 0)
Genshi-Tou 1930's
Datsugoku: Prisoners of War
SAR: Search and Rescue
That's enough SNK for now. I'll probably hit up an RPG that can be completed before May (the Summer Challenge).
Re: Games Beaten 2015
BoneSnapDeez wrote: I'll probably hit up an RPG that can be completed before May (the Summer Challenge).
What are your options?
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Games Beaten 2015
BoneSnapDeez wrote: I'll probably hit up an RPG that can be completed before May (the Summer Challenge).
Yeah, I need to get back to Earthbound...
- BoneSnapDeez
- Next-Gen
- Posts: 20126
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2015
MrPopo wrote:BoneSnapDeez wrote: I'll probably hit up an RPG that can be completed before May (the Summer Challenge).
What are your options?
Well.............
http://www.rfgeneration.com/cgi-bin/col ... &genre=RPG
I think I'm either gonna (re)play Link to the Past (not technically an RPG, I know) or Gurumin.