WELL THIS IS INTERESTING.. Retron 5

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marurun
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Re: WELL THIS IS INTERESTING.. Retron 5

Post by marurun »

Did the whole thing with the licensing of emulator code ever get resolved, or is that an on-going mess?
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ExedExes
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Re: WELL THIS IS INTERESTING.. Retron 5

Post by ExedExes »

Unsure of the status of the legality/emulation issues at the moment. That firmware update was a couple of days old already. If it improves the boot times I may give it a try.
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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Gunstar Green
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Re: WELL THIS IS INTERESTING.. Retron 5

Post by Gunstar Green »

I've got no complaints in regards to the 2.3 Beta so far, and it does start up quite a bit faster.
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Re: WELL THIS IS INTERESTING.. Retron 5

Post by SpaceBooger »

Gunstar Green wrote:I've got no complaints in regards to the 2.3 Beta so far, and it does start up quite a bit faster.

I've been playing patched games, Secret off Mana Jpn version and am afraid to lose my data.
Did this update mess with saves our patching ability?
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Re: WELL THIS IS INTERESTING.. Retron 5

Post by Mattygodd »

ExedExes wrote:Unsure if an emulator state can be *directly* imported to the Retron 5. What I'd suggest is to find your emulator save state, rename it with the same extension that the Retron 5 uses (I believe it's .sav, but save a game on the Retron 5 first and go to the file manager), copy it to an SD card so that you still have the original and try it from there.



Thanks for this ExedExes I'll see if it works and feedback the results.
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ExedExes
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Re: WELL THIS IS INTERESTING.. Retron 5

Post by ExedExes »

Mattygodd wrote:
ExedExes wrote:Unsure if an emulator state can be *directly* imported to the Retron 5. What I'd suggest is to find your emulator save state, rename it with the same extension that the Retron 5 uses (I believe it's .sav, but save a game on the Retron 5 first and go to the file manager), copy it to an SD card so that you still have the original and try it from there.



Thanks for this ExedExes I'll see if it works and feedback the results.

Check out the newest firmware update I posted too -- 2.3 BETA 1 adds support for PC emulation save states. The process should still be the same, except just copy the saves right to the card, no renaming needed.
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Re: WELL THIS IS INTERESTING.. Retron 5

Post by R9delta »

I haven't had any luck with using saves from pc emulators myself. If anybody has done it with the new version and has had luck could you possibly elaborate how you successfully did it?

I'm just going to copy and paste my previous post from a different forum:

I've installed this build and I noticed right off that yeah, start up time is a bit faster now. I'm currently looking into importing third party emulator saves (primarily SRM files from Earthbound) but i'm running into a bit of a wall. Is there anyway Retron Tech can elaborate on how importing SRAM files work?

There is no visible option for it in the menus that I see anywhere. Files with the extension *.srm do not show up in the file manager on the Retron 5 and as a last resort I took a valid Earthbound .srm file, renamed it to <insert earthbound here>.sav and copied it to the internal storage so the game will see the save but at best it just freezes up when trying to load the game now until I delete that save.
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Re: WELL THIS IS INTERESTING.. Retron 5

Post by Tanooki »

I don't know the process/format/specific emulators it works with but just placing them on an SD card should have them just get picked up. He noted those saves could then also be shoveled back onto a legit cart if you need to do save data transfers.
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Re: WELL THIS IS INTERESTING.. Retron 5

Post by ExedExes »

Tanooki wrote:He noted those saves could then also be shoveled back onto a legit cart if you need to do save data transfers.

:shock:

That's full of win. Yes, that is true, it can write a save back to the cart, so why not a transferred PC emulator save that it can recognize now?
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Re: WELL THIS IS INTERESTING.. Retron 5

Post by R9delta »

Tanooki wrote:I don't know the process/format/specific emulators it works with but just placing them on an SD card should have them just get picked up.
'

It didn't.
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