See, I don't, mainly because Unreal Tournament came out a month before, and I was into that by the time I got my hands on Quake 3.dsheinem wrote:I think Q3A was a high point, too.
I have yet to try Rage, but it's on my list of titles to check out.
See, I don't, mainly because Unreal Tournament came out a month before, and I was into that by the time I got my hands on Quake 3.dsheinem wrote:I think Q3A was a high point, too.
I truly love both and split my time pretty equally across them back when they were new. I had that university T1 connection in the dorms and liked the fact that I could bounce between them with aplomb. There are design choices and elements I prefer in one over the other, and I think both are pretty much indispensable.Ack wrote:See, I don't, mainly because Unreal Tournament came out a month before, and I was into that by the time I got my hands on Quake 3.dsheinem wrote:I think Q3A was a high point, too.
that's fair enough. And I assume that we're not counting recent Wolf games as iD because they're developed by Raven and Machine? (Though in fairness, Raven developed Q4. And Heretic/Hexen were outside developers too weren't they?)dsheinem wrote: I do like Quake Live, but it is really just Quake 3 in new garb. I don't think of it as a new id thing.
Yeah, Raven did Quake 4, Heretic, Hexen, and the more recent Wolfenstein games. Return to Castle Wolfenstein was Grey Matter Interactive, who later became part of Treyarch.noiseredux wrote:that's fair enough. And I assume that we're not counting recent Wolf games as iD because they're developed by Raven and Machine? (Though in fairness, Raven developed Q4. And Heretic/Hexen were outside developers too weren't they?)dsheinem wrote: I do like Quake Live, but it is really just Quake 3 in new garb. I don't think of it as a new id thing.
Yeah, you're right. Raven did the 2009 Wolfenstein game and now does annual Call of Duty games.noiseredux wrote:the most recent Wolfensteins (New Order, and upcoming Old Blood) were MachineGames, not Raven.
But my question is do we count those in this discussion of post-2000 iD games? Cuz New Order was awesome.
Heretic literally being Doom replacing the guns with identical fantasy weapons (minus the BFG turning into something completely different) but it builds on the game by adding an inventory system. Hexen changes things up by giving you a jump button and only four weapons for each character, and there's three characters that play differently. Not to mention the aforementioned hub design.dsheinem wrote:Sort of. More magic, less guns. I'd be interested in revisiting these at some point. In this series I have played through Heretic and about half or so of Hexen II...and that's it.noiseredux wrote:
Am I right to assume that Hexen/Heretic are closer in spirit to the original Quake?
We need to look at this entire series too.Ack wrote:Also, I was the guy who nominated Hexen for this year's TR as opposed to Quake. Just saying...
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
You really do if that's your impression of it. Borderlands and Rage are very different games. I mean they're both post-apoc... The gunplay in Rage is perfect, typical id.dsheinem wrote:I need to try Rage again.
That said, I remember that what I played felt like a pale Borderlands imitation.