SNESdrunk reviews

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CRTGAMER
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Re: SNESdrunk reviews

Post by CRTGAMER »

Thanks for the review of SNES Mouse games. Mario Picross does work with the mouse, but I find it easier to "lineout" a row by holding the button and moving the Dpad. I'll keep an eye out for a couple of the other games you mentioned, looks like interesting games.

I finally got around to ordering SNES Arkanoid to try my Mouse out on. Much cheaper route then going the NES Spinner route, I'll be able to compare which plays better. I anticipate as you mentioned the SNES version will be the better version.
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BoneSnapDeez
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Re: SNESdrunk reviews

Post by BoneSnapDeez »

There should have been a Lagoon 2.
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Re: SNESdrunk reviews

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BoneSnapDeez wrote:There should have been a Lagoon 2.


A trilogy, no less. Lagoon II: The Quickening and Lagoon III: Beyond Lagoondome
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Ack
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Re: SNESdrunk reviews

Post by Ack »

SNESdrunk wrote:
BoneSnapDeez wrote:There should have been a Lagoon 2.


A trilogy, no less. Lagoon II: The Quickening and Lagoon III: Beyond Lagoondome


I'm personally partial to Book of Lagoon II: Electric Boogaloo and Book of Lagoon III: Tokyo Drift.
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Gunstar Green
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Re: SNESdrunk reviews

Post by Gunstar Green »

Let's see... my list of games I wish had SNES sequels would be an odd one. This was harder than I thought, since a lot of the best SNES games did have SNES sequels other than the obvious choices like Zelda and Metroid.

Mighty Morphin Power Rangers: The Fighting Edition - I really love this game but the character selection is lacking. I wish the original Megazord was there for instance. Lots more monsters could be added and they could also have the Rangers themselves fight like the Sega Genesis game. More music would also be nice. This game is great, I just want there to be more.

And yes, I already have the Gundam Wing game that uses the same engine.

Assault Suits Valken/Cybernator - This probably comes as no surprise to anyone. Yes there was Metal Warriors and the phenomenal Front Misstion: Gun Hazard but Valken is my favorite with its interesting levels and boss fights. Leynos 2 on the Saturn just couldn't stand up to it either. Just give me more levels, a continuation of the story and iron out some of Valken's more annoying wrinkles like the weapon leveling system.

Firepower 2000- I love this game, especially 2-player. But it has its problems. A little adjustment to the difficulty and maybe a few more vehicle choices would be great in a sequel.

Wing Commander- Sort of had a sequel in the form of Secret Missions, but the actual Wing Commander 2 was in production and looked great. Sure it probably wouldn't have measured up to the PC version but with some of the best writing in the series it's criminal console fans of the time didn't get to experience the game. I'm still holding out hope that someone will find the prototype cartridge and dump it some day.

Ninja Gaiden- I don't know if this counts since it wasn't on the SNES to begin with except the Ninja Gaiden Trilogy ports. Most NES classics got a 16-bit sequel that amplified what made the original games awesome, but Ninja Gaiden was sadly, criminally left out. I can only imagine what could have been. Ninja Gaiden X? Super Ninja Gaiden? Yes please.

And I got to agree, a Gradius sequel in line with R-Type III would have been fantastic.
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Re: SNESdrunk reviews

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SNESdrunk wrote:Tuesday, February 17, 2015 - Super Nintendo Games That Need Super Nintendo Sequels


Another fine video.

Speaking of Yoshi's Island... I've always hated how Yoshi's Island was prefixed with "Super Mario World 2." It is NOT SMW2. It should have JUST been called Yoshi's Island. The first game in a Yoshi's spin-off series (followed by Yoshi's Story on the N64, Yoshi's New Island, the upcoming Woolly World). Why did they tack on SMW2 there? I feel like that hurt it, and didn't help in any way. I remember as a kid when that game came out. I heard "Super Mario Wolrd 2" and got stoked. I was disappointed when I rented that game. "This is NOT Super Mario World!" It should have been called simply Yoshi's Island. I would have rented that game anyway, just because Yoshi is in the title. My expectations wouldn't have been set a certain way, and I would have been able to appreciate that game for what it was.

I wasn't able to appreciate Yoshi's Island until many years later. That sour taste in my mouth stayed for a long time. But yeah, a SNES sequel would have been great. The game had a semi-unique art style, and it was a beautiful SNES game. Of course, it was a pretty expensive cart to manufacture because of the Super FX chip. And being a late entry to the console, I can understand why a SNES sequel never came. But yeah, in the hypothetical world of SNES sequels, I agree with you on Yoshi's Island.

To segue from that, not only should it have been called simply Yoshi's Island, but I always wished for a real Super Mario World 2. The NES had three SMB games (the Famicom had 4). Why did the SNES only have one? I've heard rumors that Miyamoto was quoted as saying something like he wasn't truly happy with SMW, that he wanted more time to work on it (it was a launch title). Well, why not take what you wish you could have done with it and work it into a sequel? Now I know that apparently Nintendo was working on a SNES Mario game using the Super FX chip, which ultimately got canceled with the approaching Ultra 64 (same reasons for canceling Star Fox 2) but yeah, in the hypothetical world, I would have loved a SMW sequel.

There's so much they could have done. Take some ideas from SMB2 (USA). Instead of just being able to play as Mario and Luigi, maybe add other playable characters. Tweak what you already have and make it better. The SMW version that is included in the All Stars / SMW combo cart has some tweaks. I never knew until a year or two ago that the Luigi sprite was fixed. It's no longer just a palate swap of Mario, it's a proper Luigi sprite (taller and thinner).

I would have loved a SMW sequel. I would have loved it then, and I would love it now. But in retrospect, maybe it's better that we didn't get one. When you think about it, SMW was enough. It was a launch title, and it didn't wear itself out by the end of the console's life (at least, it didn't for me). You might have played it for hour upon hours. Then for some years, you played many rentals and got some new games. But you'd go back to SMW every once in a while until you finally got that 96*.

Gunstar Green wrote:Ninja Gaiden- I don't know if this counts since it wasn't on the SNES to begin with except the Ninja Gaiden Trilogy ports. Most NES classics got a 16-bit sequel that amplified what made the original games awesome, but Ninja Gaiden was sadly, criminally left out. I can only imagine what could have been. Ninja Gaiden X? Super Ninja Gaiden? Yes please.


I agree with that. SNES sequels of NES games were AWESOME. Super Mario, Castlevania, Mega Man, the list goes on. Why no Ninja Gaiden? And thinking about it, didn't that series go stale until the Xbox game?

But that makes me think, what other great NES series didn't get the proper treatment on the SNES? Not many, but I'm sure there's more.

How about Kirby's Adventure? I know that the SNES got Kirby's Dreamland 3 and Super Star, but a Kirby's Adventure 2 would have been awesome. Super Star was alright, but I had more fun with Adventure. And Dreamland 3... IDK, there's just something about it that I never clicked with that game. The art style is OK, but the colors are a little bland (although I admit, I've never made it past the first few levels - I always end up shutting it off because I just can't get into it). Also in Dreamland 3, Kirby feels really sluggish to me. He feels so much more smooth in Adventure. Perhaps because Kirby's Adventure was a late NES title (wasn't the SNES already out?) we got what we got instead. But I would love a sequel to Adventure on the SNES. Take what that game was on the NES, and work some SNES magic on it.
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Re: SNESdrunk reviews

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Ziggy587 wrote:Speaking of Yoshi's Island... I've always hated how Yoshi's Island was prefixed with "Super Mario World 2." It is NOT SMW2. It should have JUST been called Yoshi's Island.


It took me forever and a day to realize this but you're right. I always tried to justify it by saying dumb shit like "Oh but there's goombas and stuff" but it really is it's own game/series. Makes me wanna re-do my SMW2 review.

Ziggy587 wrote:But in retrospect, maybe it's better that we didn't get one. When you think about it, SMW was enough. It was a launch title, and it didn't wear itself out by the end of the console's life (at least, it didn't for me). You might have played it for hour upon hours.


Buuuuut then you see what Sega did with the three Sonic games and... yeah. It's hard not to get all worked up and upset about the SMW potential left on the table there.
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Re: SNESdrunk reviews

Post by SNESdrunk »

Gunstar Green wrote:Mighty Morphin Power Rangers: The Fighting Edition

Assault Suits Valken/Cybernator

Firepower 2000

Wing Commander

Ninja Gaiden


These are GREAT choices. Great in italics and caps and everything. Ninja Gaiden not getting a SNES game honestly kind of baffles me, there has to be some kind of backstory there.
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Re: SNESdrunk reviews

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Nice video, never noticed these before..subscribed. :D
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