But then they [the law] would just have me dancing in their palms. No thanks. And by the looks of super mario 64, n64 emulation was half assed as well. I'd yet again, rather play with project64 with a game pad(which I do, runs beautifully IMO, though, there are still a couple problems with transparency :/)Mozgus wrote:To be a legal upstanding citizenZalphier wrote:So, tell me again why I should buy nes roms for 5$ to play on the wii's half assed emulation, when I could play for free, with something like, I dunno, on nester, for my pc, DC(w3wt) or some other format that is clearly better than this?
Nintendo Wii emulation truly accurate?
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I was being sarcastic...Zalphier wrote:But then they [the law] would just have me dancing in their palms. No thanks. And by the looks of super mario 64, n64 emulation was half assed as well. I'd yet again, rather play with project64 with a game pad(which I do, runs beautifully IMO, though, there are still a couple problems with transparency :/)
so nintendo can´t emulate theyr own games properly..something went wrong hereMozgus wrote:Well look at this. Screw Attack just pointed out a huge flaw in the NES games for Wii.
http://www.screwattack.com/Flash%20HTML ... ough3.html
Gamespot doesn't even bother to mention the brightness issue in their NES reviews, even though you can easily notice it in all of their screenshots.
http://www.gamespot.com/wii/adventure/l ... id=6162256
http://www.gamespot.com/wii/puzzle/pinb ... id=6162421
http://www.gamespot.com/wii/action/mari ... id=6162249
How do these people qualify for these jobs?
Re: Nintendo Wii emulation truly accurate?
Could you record a proper one? I'd like to compare the two.Mozgus wrote:Do we have any Wii owners here at all? If we do, are any of you as nit-picky as I am when it comes to emulation accuracy?
I'd really like some truth on the matter. I was watching some footage of Sonic 1 on Wii, and quite a few of the sound effects are so far off pitch that it makes my ears want to bleed. It's not nearly as bad as Sonic Jam for the Saturn, but it's quite similar to the problems that Sonic Mega Collection had on PS2. You can definitely hear the bad sound effects when Sonic rolls into a ball while running, and when he passes the stage sign at the end. It's crap. Also, what the hell is with that static that keeps popping in and out? Is that supposed to be water flowing? I don't remember it sounding so terrible on the Genesis.
How does a game reviewer not notice these things, unless he was never even into games back when the Genesis was tops? I'm getting very annoyed when people don't mention this stuff. In fact, he even says "This is a spot-on, no-frills emulation of Sonic the Hedgehog." Do I really need to record a clip of the game running on a FAN-MADE emulator, just to show people what it should sound like? I understand that Genesis' sound chip was never an easy one to imitate, but if the fans can do it, a developer should be able to, no sweat. I dunno, I just think if I am to pay for a rom, then it needs to be perfect.
Does anyone have any links to more Nintendo Wii, direct-feed quality, emulation footage? I'm hoping that Genesis is the only one with these small issues.
Maybe a comparison video?
I'm writing up a post right now and would like to have some good illustrations.
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Also, is it possible that Gamespot's screenshot maker is out of wack?
Has this problem been mentioned anywhere else?
added: this looks rather vivid:
Has this problem been mentioned anywhere else?
added: this looks rather vivid:
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Re: Nintendo Wii emulation truly accurate?
Of sonic or mario 64? I'm probably not the best person for the job, since I don't have either console anymore and must rely on emulation. (Even if I did, I still lack a quality capture card right now). But I could still see what I could do on the emulation front. I've played the games enough as a kid to have the legitimate sound effects engraved into my brain. Let me know.racketboy wrote:Could you record a proper one? I'd like to compare the two.
Maybe a comparison video?
I'm writing up a post right now and would like to have some good illustrations.
I doubt there is anything wrong with their capture cards. Gamespot, on the whole, has been taking some quality shots from current generation consoles. Unless they handed off the responsibility of the Wii capturing to some crack-smoking monkey in a basement, then I hardly think there is a hardware error, or a mammal error. I mean, it's possible that the VC games are of lower priority, and are being capturing on some ancient PCs in their office. Hell, IGN revived their Dreamcast section, and started taking new screenshots from the old games, and for some reason, the picture quality is terrible in most of them:racketboy wrote:Also, is it possible that Gamespot's screenshot maker is out of wack?
Has this problem been mentioned anywhere else?
http://media.dreamcast.ign.com/media/01 ... 90847.html