Since when is Rondo on PCEngine 300-400?
I think I paid 90.
Castlevania Appreciation Thread
Re: Castlevania Appreciation Thread
Let strength be granted, so the world might be mended...so the world might be mended.
Re: Castlevania Appreciation Thread
Assuming he needs the system to lolStark wrote:Since when is Rondo on PCEngine 300-400?
I think I paid 90.
Re: Castlevania Appreciation Thread
This is really good advise, only problem I sold my whole PSP collection less than a year ago and that was the only game I played a lot besides the Ys games. Got up to the Grim Reaper and was a tough spot for me, gave it a dozen tries shelved it and then came a time I had to sell it allnoiseredux wrote:Get Rondo on PSP son.
I miss it but took a hit hard and hate to buy all over, so contemplating PC engine was ideal for that matter until I checked the price on the systems now, the games not too bad I've bided up to $450 before on CDi Zelda's Adventure (thank god I lost) but Tek these days has to be a little smarter with me's monies. So honestly your advise my friend is not bad what $50 for that set up instead of $300+
Edit: Yup yup would need the system too, which I've owned at one time and doesn't help the situation either. Last I was paying $200 for Duo-r
If you can see the future while remembering the past, you may just have control of the present.
- KalessinDB
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Re: Castlevania Appreciation Thread
You could get PCE Rondo on the Wii VC?
Gunning for a licensed NES NTSC-U set, follow the madness and poverty here!
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
- Gunstar Green
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Re: Castlevania Appreciation Thread
I'd call them a must but I'm biased since I love handhelds and I love the Igarashi games.TEKTORO wrote:I actually might break my handheld rule for this series, I do love the GBA ones but I'm able to play those on the GBA player,. Maybe unless you think they are definite's since I enjoyed the GBA style ones?
Re: Castlevania Appreciation Thread
I'll have to revisit Lament sometime, I liked what I played and the music was amazing... but I think the repetition got to me after awhile. Rooms get repeated a lot in the Metroidvania titles and it's never an issue for me, but in 3D it was a different story. Almost made me think of Dark Cloud, with its randomly generated dungeons that are pretty much the same thing constantly but with a different turn or two. If that even makes sense...KalessinDB wrote:Well you said Most not Every, so you don't have to include the 3 OG Gameboy ones (which don't get me wrong, I love the series, are just bad)...
Props to you for including Chronicles, aka "Castlevania 1 is way too easy," although you're leaving off CV64/Legacy of Darkness for the N64.
Obviously there's the LoS trilogy which is definitely not Metroidvania. Arguably the PS2 ones aren't either (and I really liked Lament), there's really not much backtracking or acquiring of new abilities in them.
I liked it, but yeah. Just got kind of boring after awhile so I never finished it.
I played a lot of one of the 64 games back in the day, but they look like the kind of games that are best left in the past haha...
- KalessinDB
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Re: Castlevania Appreciation Thread
Really, most N64 games are better left in the past in my opinion 
Most games from that generation are better left in the past, actually. I've said it before -- early 3d, when it tried for realism or pseudo-realism, did not age well in the slightest. If it went for the cartoony look of say, Crash Bandicoot or Conker's BFD, it's fared much better.
Most games from that generation are better left in the past, actually. I've said it before -- early 3d, when it tried for realism or pseudo-realism, did not age well in the slightest. If it went for the cartoony look of say, Crash Bandicoot or Conker's BFD, it's fared much better.
Gunning for a licensed NES NTSC-U set, follow the madness and poverty here!
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
Re: Castlevania Appreciation Thread
Yeah. I think the PSX has aged a lot better than the N64, because they more often used pre-rendered backdrops and sprites.
I think one of the biggest things for me now is those framerates. Damn... it's almost frustrating now and stuff like Goldeneye looks and feels like it's in slow mo looking back on them haha.
I think one of the biggest things for me now is those framerates. Damn... it's almost frustrating now and stuff like Goldeneye looks and feels like it's in slow mo looking back on them haha.
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ninjainspandex
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Re: Castlevania Appreciation Thread
The N64 is one system that is much better emulated so can get rid of all that damn fog and increase the resolution so you can actually see what the hell is going on.

- alienjesus
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Re: Castlevania Appreciation Thread
I think the opposite because the N64 games often used coloured polygons to save memory space, and they have generally aged better than the PS1's awful textures and weird texture warping.Xeogred wrote:Yeah. I think the PSX has aged a lot better than the N64, because they more often used pre-rendered backdrops and sprites.
I think one of the biggest things for me now is those framerates. Damn... it's almost frustrating now and stuff like Goldeneye looks and feels like it's in slow mo looking back on them haha.
Either way, I personally don't think that generation of gaming has aged that badly at all, other then looking a little rough sometimes. I love playing games on my N64, PS1 and Saturn.

