Atari5200fanatic wrote:I have to disagree about Daytona. The game should have handled well right out of the box. The new player shouldn't have to fiddle with sensitivity controls. Once you get good, then go fiddle with it. I was very disappointed -- if it handled like the Saturn version, that would have been terrific.
The conflict is this is impossible to ask for. As mentioned, the Saturn version is a dumbed down lite version of the arcade game. It was made to be played with a D-Pad, which has only 2 states "on" and "off." It was also made to be played with digital triggers, which one again means your gas and brakes only have "on" and "off." The game was never meant to work that way. It was supposed to have analog control, which is why they made Championship edition for Saturn and it's why people didn't like that either. Analog is harder.
Just go on Youtube and watch gameplay footage of the original arcade game. Listen carefully to how many times you hear the tires squeal. Compare that to the original Saturn version. That will give you an idea of how different the experiences are. https://www.youtube.com/watch?v=jf-Vq35Mwvw&ab_channel=WorldofLongplays
The Dreamcast version wasn't made to be easy to play. It was made as the defacto hardcore version. New players don't have to fiddle with the controls, no. I actually recommend if they have the patience and skill that they don't. My controls are set to the default with hard tires.