List: Best 30 Wii Games plus Ghost Squad (10 years from now)

NES, SNES, N64, Gamecube, Wii
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Exhuminator
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Re: Compiled List: Best Wii Games (10 years from now)

Post by Exhuminator »

There are a lot of great games on the Wii. A lot that aren't even published by Nintendo even. I own a tremendous amount of Wii games, and have played many of them. That said, I have not played even half what I own. However, I can mention here the games that I've finished which stuck with me as extraordinary positive experiences:
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Truly an enchanting experience with that unique CiNG charm only they could produce. If you are a USA Wii owner, just use a soft mod (like Tiny Loader) to play the official European release. It really isn't that difficulty to do. This game also has an astounding OST that I still listen to today. And if you were not aware, Another Code R is the sequel to the DS game Another Code AKA Trace Memory.

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Disaster - Day Of Crisis emulates the feel of an 80's summer blockbuster film where you are the star. This game is so over the top it's often hilarious, but not in an annoying way. If you don't take Disaster too seriously, you will have a great time.

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Endless Ocean is so much more than just a tranquil marine diving simulation. Aside from the awesome atmosphere and serene exploration, there actually is a story and point to the experience. Yes despite what some ignorant critics would have you believe, this is a game you can beat and see credits for. The story of the mythical whale is actually pretty interesting, and it's not Moby Dick I'm talking about.

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Sin & Punishment Star Successor is simply the best rail shooter ever made. It even shits on Panzer Dragon Orta, yeah I said that. Frantic, insane, bombastic, all that Treasure madness we love is distilled here in their best game ever. This is my favorite Wii game, and if you skip it you should feel bad inside.

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We all know that modern Sonic games have been rare hit and common miss. Well, Sonic Colors is a megaton hit. I have been playing Sonic game since the very first one, and not since Sonic 2 have I had as much fun with this series as I did with Sonic Colors. Fantastic speed, platforming, blazing colors and an OST that's out of this world. If you skipped Colors because "meh modern Sanic", you missed a bit of SEGA magic I thought wasn't possible anymore.

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Atlus pulled out all the stops for Trauma Team and it shows. This game is difficulty to classify because it is so unique. Overall it's a hybrid of an adventure and simulation game, with every doctor having their own form of gameplay. From plating broken femurs back together, diagnosing rare cancer, diffusing bombs, and even searching a corpse for clues to its demise, you never know what Trauma Team's gonna throw at you. This is also a long game, I'm talking about 30 hours long, and if you enjoy manga you'll get a big kick out of the tons of cutscenes. Trauma Team is not perfect, but it is astounding nonetheless and you can't help but be impressed with Atlus' tremendous effort here. Last but not least, I believe Trauma Team has the best soundtrack of any Wii game. I still listen to the epic OST about once a week.
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Re: Compiled List: Best Wii Games (10 years from now)

Post by dunpeal2064 »

Ivy the Kiwi? is an excellent game. It manages to feel unique while still being very playable right from the start. Its difficulty curve is good, the game evolves just enough to feel fresh throughout the play, without just throwing things in and breaking the flow or feel of the game, and its multiplayer is outstanding, and some of the most unexpected fun I've had. This would make a top 20 for me, most certainly, and the motion controls are a huge part of it, so I would rather play it on the Wii than anywhere else.

Skyward Sword should be on here for sure. The combat alone makes the game well worth playing, and some of the most interesting use of motion control in a traditional style of game.

Shikigami 3 is... alright. It has potential, as using your bombs to instead max your multiplier out means that routing will be very important to high scoring, and that you add risk for your reward by taking away your resources. However, as sound as the game is on paper, its just not as enjoyable to play as other bullet hell score-based shooters. its a bullet hell though, so I'm sure people will be playing it in 10 years, especially if some research is put into the game. It could turn out to be far better in 10 years than it is now. If the list hits 100, this should be there, in the 70s-80s or something, but a tighter list really doesn't have room for this game imo.

Just some random thoughts, may chime in again with a few more games.
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Re: Compiled List: Best Wii Games (10 years from now)

Post by Opa Opa »

I guess consider this my recommended list. I've drastically purged my entire collection (~60% is gone). Here's what's left of my Wii games that I kept because I felt they were worth revisiting.
  • 1-Bit.Trip Complete
    2-Fishing Resort
    3-Harvest Moon: Magical Melody
    4-Monster Hunter Tri
    5-No More Heroes
    6-Resident Evil: The Umbrella Chronicles
    7-Resident Evil: The Darkside Chronicles
    8-Silent Hill: Shattered Memories
    9-Sonic & Sega All-Stars Racing
    10-Super Mario Galaxy
    11-Wii Sports
The Resident Evils I can see not making the overall list. They're a bit too niche.

MH Tri- I'm not going to lobby too hard on this one because most are going to point to 3 Ultimate on Wii U/3DS as replacements.

Was Sonic Racing better on PS3/360? I never played any other port.

The rest are fine, I think. Feel free to shoot them down though. :lol:
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Re: Compiled List: Best Wii Games (10 years from now)

Post by ejamer »

Sorry in advance for writing a small novel here... probably safe for most to key on the bolded game titles and only look at opinions related to games they care about?


Should Super Mario Galaxy and DKCR be included when there are excellent sequels? Personally, I think designs for the Galaxy games are different enough that both have a place on my shelf and will get replayed; but if forced to choose would find it easy to keep the sequel over the original. DKCR doesn't have quite the same feeling - I keep it on my list because it's a great Wii title, but everything it offers has done better in the Wii U sequel... so less of a "must own" game if you own both consoles.

Wii Sports on the list? This is still the defining Wii game for many people, and having revisited over the past few years I think it deserves recognition as a game that will always be easy and enjoyable to play. The reason I would leave it off: what does the Wii game do better than the Wii U re-release? I couldn't think of anything, so even though it's hugely important to the Wii console if you are only going to own one version then the Wii U release is clearly the winner. (Wii Sports Resort is a fine game that just didn't catch my interest the same way because the games aren't as approachable or immediately familiar as Tennis/Baseball/Bowling/Golf. It is, however, more unique so might deserve a place for that reason? Having Skyward Sword already on the list somehow lessens my interest in Resort.)

Dead Space Extraction has been mentioned several times; my impression was that the PS3 version offered Move support and HD graphics that made that version a better pick... otherwise it would have been included in my list. RE4 is probably in the same boat: if using Move controls on PS3, what does the Wii version do better? (I don't have an answer because I haven't tried the PS3 version.)

Muramasa The Demon Blade was re-released on Vita. Same with Little King's Story, although that game had tweaks and some aesthetic changes made. In my opinion, being on a portable console doesn't invalidate either from being a "must play" on a home console, so both remain in my Wii list.

No More Heroes is an odd game. There are some (intentionally) odd design decisions, like including lots of suggestive waggle and having a nearly empty open world to "experience". Other little things like having bike controls be completely undocumented, but actually kind of cool if you can figure them out, make the game hard to approach. And yet I'd still say that it's a must play game from last generation for most gamers in the same way that I'd call Killer7 a must try GameCube title. I'd definitely put it ahead of A Boy and his Blob (which was utterly charming but not actually a great puzzle game) on my personal list, despite being much less approachable.

I liked Red Steel 2 and Sonic Colors a lot - maybe more than most - but would drop either for Trauma Team. Seriously: has nobody else on these forums tried that series? Not a single comment (for or against) other than from me?

Calling: not a terrible game, but desirable more because of availability than quality. The Fatal Frame games weren't released in North America, but both are fully playable in English with a bit effort and MUCH better.
Castle of Shikigami III: Didn't really move the needle for me; if looking for a shooter, I preferred the odd-but-interesting BlastWorks more because of the varied experiences (main game, full level editor and designer, Kenta Cho games included as unlockables).
Deadly Creatures: I'd consider this one of those second-tier games, not a "must play" but probably a "hidden gem". It's got a lot of neat ideas and cool content, but also has polish issues and won't appeal to everyone. Deserves discussion, but wouldn't be in my top 25.
Fragile Dreams: I love the atmostphere in this game, but gameplay simply doesn't live up to the atmosphere. It's worth trying. It's probably in my list of keepers. But top 25? Meh. (I also loved Cursed Mountain, but wouldn't dream of putting that in a top 25 list.)

Ghost Squad is an old Sega arcade shooter. It's only got three levels, but each level has multiple paths/sub-missions that you can take and the number of branches available (I believe) increases as you gain more experience to help keep it fresh. It's got a ton of unlockables, absolutely absurd stories, and a solid progression system for buying new weapons/costumes/etc. Does it belong? One of those borderline cases for sure, but it's very accessible and anyone who loves old on-rails shooters will probably get great mileage out of it. (Dead Space Extraction is a better story, but not as accessible. The two Resident Evil ... Chronicles on-rail shooters have more content, but also are tougher to get into. House of the Dead Overkill is similarly fast and fun and accessible... but has obscene amounts of language and gore, limiting the audience. Gunblade NY & LA Machine Guns isn't as wacky or memorable, while House of the Dead 2 & 3 Return are available on other platforms where Ghost Squad is arcade/Wii exclusive. For me, Ghost Squad wins because it's a perfect arcade experience that can be shared with anyone and will always be fun to play.)

Looking at the Top 25 list as of the moment:
* I think Fortune Street being in the top 25 is giving it too much credit. Not saying it's a bad game - but there are just other choices that will appeal to a much wider group of people. I'd even have a tough time choosing between this and Dokapon Kingdom for a party/board game on the console.
* Pandora's Tower had a couple of glitches in the North American release. You can complete the game, but if the glitch happens to you then the game will freeze when you try to enter towers in a certain order. There are work-arounds, but apparently they don't work for everyone. It's also possible that you'll beat the game without encountering the glitch. My understanding is that the PAL version doesn't have this problem at all. Even ignoring the glitch issue, this probably wouldn't be on my top 25 list (but might be in my honorable mentions).


Finally, I want to reiterate that Boom Blox (or the Bash Party sequel) deserves some discussion, even though it didn't yet crack your honorable mention list. It offered:
* motion-based gameplay that worked well and was really fun
* great level-creation tools for custom content
* a lengthy single-player mode with good variety of level design
* diverse multiplayer modes that offer a fantastic shared experience and enough modes that nearly anyone should be able to get enjoyment from it (http://www.penny-arcade.com/news/post/2 ... -diplomacy)
* do you really expect anything similar to come up in the next 25 years? somehow I don't... and that originality gives it bonus points in my book

I want to thank Exhuminator for seconding Trauma Team, even if he balances that out by recommending the kind of awful, yet hilarious in the right mindset Day of Disaster. Not a great game... but comparing it to a fun-but-terrible summer blockbuster movie is fairly apt. :)

Also want to thank Opa Opa for bringing Bit.Trip Complete back into discussion - forgot about that game, but I also think it deserves to be discussed. Awesome compilation that puts some of the best WiiWare games onto a disc and adds extra content too. If you get the bonus CD included, even better!
Last edited by ejamer on Mon Jan 19, 2015 10:36 am, edited 1 time in total.
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Re: Compiled List: Best Wii Games (10 years from now)

Post by Exhuminator »

ejamer wrote:Trauma Team. Seriously: has nobody else on these forums tried that series? Not a single comment (for or against) other than from me?
Read my earlier post above yours.

Why do I even bother.
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Re: Compiled List: Best Wii Games (10 years from now)

Post by ejamer »

Exhuminator wrote:
ejamer wrote:Trauma Team. Seriously: has nobody else on these forums tried that series? Not a single comment (for or against) other than from me?
Read my earlier post above yours.

Why do I even bother.
That post took me so long to write... your recommendation wasn't there when I started. (And my edited post above was cross posting again. That's what happens when leaving windows open and writing "when you have time". Hahaha...)
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Re: Compiled List: Best Wii Games (10 years from now)

Post by darsparx »

Exhuminator wrote:
ejamer wrote:Trauma Team. Seriously: has nobody else on these forums tried that series? Not a single comment (for or against) other than from me?
Read my earlier post above yours.

Why do I even bother.
Suddenly I feel like i need this game...yesterday :lol: I think I'm suckered in because it's a Atlus game but all the images i've looked at make me want it so freaking bad....
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Re: Compiled List: Best Wii Games (10 years from now)

Post by Flake »

I will fight any man who tries to remove fortune street from this list.

Up for discussion: Mario Sports Mix
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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Re: Compiled List: Best Wii Games (10 years from now)

Post by darsparx »

Flake wrote:I will fight any man who tries to remove fortune street from this list.

Up for discussion: Mario Sports Mix
I don't know Mario sports games are generally awesome(at least the ones I've tried, I need to try that one but i haven't gotten around to finding copies of these nor have I seen them....)
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Re: Compiled List: Best Wii Games (10 years from now)

Post by dsheinem »

ejamer wrote: Dead Space Extraction has been mentioned several times; my impression was that the PS3 version offered Move support and HD graphics that made that version a better pick... otherwise it would have been included in my list. RE4 is probably in the same boat: if using Move controls on PS3, what does the Wii version do better? (I don't have an answer because I haven't tried the PS3 version.)

Muramasa The Demon Blade was re-released on Vita. Same with Little King's Story, although that game had tweaks and some aesthetic changes made. In my opinion, being on a portable console doesn't invalidate either from being a "must play" on a home console, so both remain in my Wii list.
I think in all these cases, the PS3 and Vita releases make it hard to argue that the game should be on a list of 25 indispensible games that you'd go back to. Great games? Sure. Arguably in the best 25 on the system? Sure. The way you'd want to play them in the future? Likely not.
Ghost Squad is an old Sega arcade shooter. It's only got three levels, but each level has multiple paths/sub-missions that you can take and the number of branches available (I believe) increases as you gain more experience to help keep it fresh. It's got a ton of unlockables, absolutely absurd stories, and a solid progression system for buying new weapons/costumes/etc. Does it belong? One of those borderline cases for sure, but it's very accessible and anyone who loves old on-rails shooters will probably get great mileage out of it. (Dead Space Extraction is a better story, but not as accessible. The two Resident Evil ... Chronicles on-rail shooters have more content, but also are tougher to get into. House of the Dead Overkill is similarly fast and fun and accessible... but has obscene amounts of language and gore, limiting the audience. Gunblade NY & LA Machine Guns isn't as wacky or memorable, while House of the Dead 2 & 3 Return are available on other platforms where Ghost Squad is arcade/Wii exclusive. For me, Ghost Squad wins because it's a perfect arcade experience that can be shared with anyone and will always be fun to play.)
I need to play Ghost Squad (will do so soon). I also need to play Target Terror (and will do soon). Have you played it? LA & NY get the nod over both of those for me b/c of the fact that it is two light game guns on one disc, so if I had to pick JUST ONE light gun game it would be LA & NY since they aren't available elsewhere and are such a blast to play through.



Finally, I want to reiterate that Boom Blox (or the Bash Party sequel) deserves some discussion, even though it didn't yet crack your honorable mention list.

I can see this, but it is really close to "the line" for me at where you'd be dipping below the Top 25. Honorable mention, certainly.
Also want to thank Opa Opa for bringing Bit.Trip Complete back into discussion - forgot about that game, but I also think it deserves to be discussed.
But there are better versions of these games out there on other platforms...right? Aren't all of them on PC with HD visuals, for example?
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