Something about SkyBlazer always feels off to me. I can't put my finger on it. Everything about the game tells me I should love it but I always lose interest part way through.
Gunstar Green wrote:Something about SkyBlazer always feels off to me. I can't put my finger on it. Everything about the game tells me I should love it but I always lose interest part way through.
While I am not a big fan of platformers generally, Maui Mallard in Cold Shadow is this way for me. Something about the jumping just feels wrong. It makes the game almost unplayable.
Both those games do that to me as I've had Maui Mallard and Skyblazer back in 2014. I bought them thinking I'd love to finish and keep them, and I got fed up maybe an hour in and just lost all motivation. I couldn't quite peg why, maybe it was just being generic play getting beyond the pretty coat of paint, or maybe I didn't like the stages or enemies, and I have no idea. Sometimes something should by all accounts do it for you, and it just doesn't. Same can be said on detesting a genre, but something about one game in it you just can't say no to -- which for me would be Ogre Battle and I hate that type of game.
Skyblazer actually feels a lot like a NES platformer on SNES. It's not NES-hard, though. It also vaguely reminds me of Xargon on the world map, for whatever reason.
Anyway, Hook is pretty much the same engine, but Skyblazer plays much smoother. Agreed with the statements about it being a hidden gem.