Week 4 STGT: Deathsmiles; presented by...CAVE

2D Shooters Invade
EllertMichael
Next-Gen
Posts: 1380
Joined: Mon Apr 05, 2010 5:03 pm
Location: Massachusetts

Re: Week 4 STGT: Deathsmiles; presented by...CAVE

Post by EllertMichael »

EllertMichael - Big Beefy Bullet Dodgers - 33,620,196 - Stage 4-2 (Boss) - Rosa - 360 (Arcade)

I should probably learn how to score correctly. :oops:
Image
Nyukki
128-bit
Posts: 705
Joined: Wed Jun 15, 2011 6:04 am
Location: Beijing

Re: Week 4 STGT: Deathsmiles; presented by...CAVE

Post by Nyukki »

Nice one Ellert, I've upped my score already but still under 30mil, gonna have another crack later. Gonna leave Mc Teabags lying on the cold hard ground!

Sent from my SM-G7508Q using Tapatalk
Weekend shmupper
User avatar
Omerta
Next-Gen
Posts: 1030
Joined: Sun Mar 11, 2007 9:08 am
Location: Omicron Persei 8

Re: Week 4 STGT: Deathsmiles; presented by...CAVE

Post by Omerta »

Omerta - The Smorking Section - 25,819,800 - Stage 3-2 - Casper - 360

Haven't had much time to play with this too much. I'll give her a few more runs to see if I can make any improvements.
"Farewell, good hunter.
May you find your worth
in the waking world."
dsheinem
Next-Gen
Posts: 23184
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: Week 4 STGT: Deathsmiles; presented by...CAVE

Post by dsheinem »

Unless I am missing something, scoring in this game is super boring.

1) Catch skulls and crowns to 1000
2) Go into crazy mode and try to stay in it as long as possible, racking up teh pointz
3) repeat

Is that it? No hidden things, chaining, boss milking, etc.? It seems like the key is just when to hit #2 and when to wait.

I may like this game even less as a scoring game than as a survival game...
dsheinem
Next-Gen
Posts: 23184
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: Week 4 STGT: Deathsmiles; presented by...CAVE

Post by dsheinem »

dsheinem - Castration Nation - 50,179,198- Stage 4-1 (boss) - Rosa -360

hit Extend 2 after an hour or two. Hoping to get at noise before Friday ends :twisted:
User avatar
Omerta
Next-Gen
Posts: 1030
Joined: Sun Mar 11, 2007 9:08 am
Location: Omicron Persei 8

Re: Week 4 STGT: Deathsmiles; presented by...CAVE

Post by Omerta »

Omerta - The Smorking Section - 40,728,759 - Stage 3-2 Boss - Casper - 360

Starting to get the hang of this.
"Farewell, good hunter.
May you find your worth
in the waking world."
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Week 4 STGT: Deathsmiles; presented by...CAVE

Post by noiseredux »

360 has autofire.
Image
User avatar
TSTR
Next-Gen
Posts: 5653
Joined: Mon Sep 23, 2013 12:55 am
Location: Durham, NC
Contact:

Re: Week 4 STGT: Deathsmiles; presented by...CAVE

Post by TSTR »

Ahhh, had some runs, but only just close to my last score. Hopefully will have some time between now and Friday evening to push it.
dsheinem
Next-Gen
Posts: 23184
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: Week 4 STGT: Deathsmiles; presented by...CAVE

Post by dsheinem »

noiseredux wrote:360 has autofire.
Doesn't MAME too?

I basically hold down L or R shot (A or B) all the time...do you have to tap tap tap?
User avatar
TSTR
Next-Gen
Posts: 5653
Joined: Mon Sep 23, 2013 12:55 am
Location: Durham, NC
Contact:

Re: Week 4 STGT: Deathsmiles; presented by...CAVE

Post by TSTR »

dsheinem wrote:
noiseredux wrote:360 has autofire.
Doesn't MAME too?

I basically hold down L or R shot (A or B) all the time...do you have to tap tap tap?
That's basically a laser shot, the rapid shot makes your familiar do different things.
Post Reply