It is up to the creators to say if they see it as art or not. When they were faced with the "why can't you be female in co-op?" question, they could have said "We made an artistic decision to make the game be about male assassins in that time period. That was our prerogative as designers, engineers, and artists." Instead they said (paraphrased), "it's too difficult at this stage in development"I find the idea of someone deciding that a work is not "art" but a "product", henceforth understood to be lesser and less important than the first to be critically disgusting and nothing but an excuse for censorship and moral control of human expression.
But even then, even if there was such a thing as "art" and such a thing as "product", who is going to decide what's what? Game journalists? A self-selected elite of moral critics? The vote of the masses?
It's dumb. The designers of Assassins Creed have as much of a right to make the game they want to as any other designer. It's their prerrogative as artists, as workers to decide what their creative output should be like and under which concerns it should be released, not yours.
That is the hallmark of it being a product that has to meet deadlines and in context is released yearly.
Isn't using the term American-centric a little hasty when you're responding to a European-born Canadian? I gave you enough respect to look 3mm to the left of your post to see that you're from Spain - couldn't you have done the same for me?I would rather reject an American-centric elitist point of view that assumess a certain subculture is relegated to "middle class white males" and attempts to shame me into saying the culture I chose to participate in and identify with is "excluding me from the general public" in an ugly, patronising tone.
But since I did look at your location, I found the information relevant to your nation.
73% of males aged 16-24 played games, compared to 56% of females in the same age bracket. That goes down to 53% of males aged 25-34, and just 40% of females. The gap is shrinking, but a lot is due to mobile gaming. In the 12 months preceding the 2012 report I'm citing, 36% of 16-35 year old males in Spain purchased a boxed game, while only 20% of female in the same age group did. The average was 21%. http://www.isfe.eu/sites/isfe.eu/files/ ... _study.pdf
What tone was ugly and patronizing? Am I an outsider criticizing your hobby? No. I'm a white middle class male who's contributed to this site, contributed to the secret fund that released Sonic Xtreme, worked in a video game store while in college, collects Saturn games, etc etc.
But you gave yourself that label, not Nancy Drew or some other news commentator.As a bookish cinephile with a foodie girlfriend, I'm not entirely sure I agree with this statement.
Exactly. It isn't up to you, it's up to someone else who sees a controller in your hand.I think he means that just liking food doesn't make you a foodie or how just liking movies doesn't make you a film buff. Where as with games if you even just like them, you're a gamer.
