Games Beaten 2014

Anything that is gaming related that doesn't fit well anywhere else
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Michi
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Re: Games Beaten 2014

Post by Michi »

Gamerforlife wrote:....the "shoot this, take cover" gameplay of Infamous, which was just a shooter pretending to be a super hero action game.
This is kind of how I felt about Uncharted, except replace "super hero action game" with "adventure game." I went in expecting large set pieces and puzzles to solve and was extremely irked when I spent 90% of the game hiding behind rocks and shooting at enemies that repeated the same three phrases over and over and over again.

Don't get me wrong, as a third person shooter it's fine, but that's not what it was touted as in the trailers I saw, so the realization was a little jarring. Eventually I fell into the proper shoot and take cover mind-frame, but the initial shock was still a little upsetting.

I did get the big set-pieces though, so there's that.

Now I watch more gameplay videos so I know more about what I'm getting into.
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BoneSnapDeez
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Re: Games Beaten 2014

Post by BoneSnapDeez »

First 50:
1. Bad Dudes vs. DragonNinja (Wii - Data East Arcade Classics)
2. Caveman Ninja (Wii - Data East Arcade Classics)
3. Crude Buster (Wii - Data East Arcade Classics)
4. Heavy Barrel (Wii - Data East Arcade Classics)
5. Secret Agent (Wii - Data East Arcade Classics)
6. Wizard Fire (Wii - Data East Arcade Classics)
7. Super Mario Land (Game Boy)
8. Burning Fight (PlayStation 2 - SNK Arcade Classics Vol. 1)
9. Magician Lord (PlayStation 2 - SNK Arcade Classics Vol. 1)
10. Metal Slug (PlayStation 2 - SNK Arcade Classics Vol. 1)
11. Sengoku (PlayStation 2 - SNK Arcade Classics Vol. 1)
12. Top Hunter: Roddy & Cathy (PlayStation 2 - SNK Arcade Classics Vol. 1)
13. Metal Slug 4 (PlayStation 2 - Metal Slug 4 & 5)
14. Metal Slug 5 (PlayStation 2 - Metal Slug 4 & 5)
15. Metal Slug XX (PSP)
16. Phantasy Star Online (Dreamcast)
17. Smash TV (PlayStation 2 - Midway Arcade Treasures)
18. Total Carnage (Xbox - Midway Arcade Treasures 2)
19. Skyblazer (SNES)
20. Mega Man II (Game Boy)
21. The Monkey King: The Legend Begins (Wii)
22. Ys (Saturn - Falcom Classics)
23. Super Mario Bros. (SNES - Super Mario All-Stars)
24. Super Mario Bros.: The Lost Levels (SNES - Super Mario All-Stars)
25. Super Mario Bros. 2 (SNES - Super Mario All-Stars)
26. Super Mario Bros. 3 (SNES - Super Mario All-Stars)
27. Super Mario World (SNES)
28. Super Mario World 2: Yoshi's Island (SNES)
29. Super Mario Land 2: 6 Golden Coins (Game Boy)
30. Mahou Kishi Rayearth (Super Famicom)
31. Magic Knight Rayearth (Saturn)
32. Disney's Aladdin (SNES)
33. Kirby's Dream Land (Wii - Kirby's Dream Collection)
34. Kirby's Adventure (Wii - Kirby's Dream Collection)
35. Kirby's Dream Land 2 (Wii - Kirby's Dream Collection)
36. Kirby Super Star (Wii - Kirby's Dream Collection)
37. Kirby's Dream Land 3 (Wii - Kirby's Dream Collection)
38. Kirby 64: The Crystal Shards (Wii - Kirby's Dream Collection)
39. Kirby's Epic Yarn (Wii)
40. New Super Mario Bros. U (Wii U - New Super Mario Bros. U + New Super Luigi U)
41. New Super Luigi U (Wii U - New Super Mario Bros. U + New Super Luigi U)
42. Shock Troopers (PlayStation 2 - SNK Arcade Classics Vol. 1)
43. Shadow Blasters (Genesis)
44. Final Fantasy (Game Boy Advance - Final Fantasy I & II: Dawn of Souls)
45. Super Mario Advance (Game Boy Advance)
46. Sonic CD (PC)
47. Donkey Kong Country (SNES)
48. Battle Arena Toshinden (Game Boy)
49. Crusader of Centy (Genesis)
50. Joe & Mac (SNES)
51. Ys: The Vanished Omens (Sega Master System)
52. Code of Princess (3DS)
53. Ys (PSP - Ys I & II Chronicles)
54. Ys II (PSP - Ys I & II Chronicles)
55. Shadow Dancer: The Secret of Shinobi (PSP - Sega Genesis Collection)
56. Gradius (PSP - Gradius Collection)
57. Shinobi (Xbox 360 - Sonic's Ultimate Genesis Collection)
58. Otomedius Excellent (Xbox 360)
59. Deathsmiles (Xbox 360)
60. Sonic the Hedgehog (Xbox 360 - Sonic's Ultimate Genesis Collection)
61. The Lost Vikings (SNES)
62. The Lost Vikings (Genesis)
63. Final Fantasy II (Game Boy Advance - Final Fantasy I & II: Dawn of Souls)
64. Final Fight (PSP - Capcom Classics Collection Remixed)
65. Alien Syndrome (PlayStation 2 - Sega Classics Collection)
66. Exile (Genesis)
67. Ristar (Xbox 360 - Sonic's Ultimate Genesis Collection)
68. Final Fight (Xbox 360 - Capcom Digital Collection)
69. Classic NES Series: Zelda II: The Adventure of Link (Game Boy Advance)
70. Classic NES Series: Metroid (Game Boy Advance)
71. Castlevania: Symphony of the Night (Xbox 360 - Konami Classics Vol. 1)
72. Ys (DS - Legacy of Ys: Books I & II)
73. Ys II (DS - Legacy of Ys: Books I & II)
74. New Super Mario Bros. (DS)
75. Sonic the Hedgehog 2 (PSP - Sega Genesis Collection)
76. Golden Axe III (PSP - Sega Genesis Collection)
77. Muramasa Rebirth (Vita)
78. Magic Sword (PSP - Capcom Classics Collection Remixed)
79. Mega Twins (PSP - Capcom Classics Collection Remixed)
80. Super Mario 3D Land (3DS)
81. Super Mario Bros. Deluxe (Game Boy Color)
82. Dungeons & Dragons: Tower of Doom (PlayStation 3 - Dungeons & Dragons: Mystara Eiyuu Senki)
83. Dungeons & Dragons: Shadow Over Mystara (PlayStation 3 - Dungeons & Dragons: Mystara Eiyuu Senki)
84. Ys III: Wanderers from Ys (SNES)
85. Ys III: Wanderers from Ys (Genesis)
86. Ys: The Oath in Felghana (PSP)
87. Sonic the Hedgehog 3 (Xbox 360 - Sonic's Ultimate Genesis Collection)
88. Contra (NES)
89. Sonic & Knuckles (Xbox 360 - Sonic's Ultimate Genesis Collection)
90. New Super Mario Bros. Wii (Wii)
91. Ys IV: Mask of the Sun (Super Famicom)
92. Ys IV: The Dawn of Ys (PC Engine CD)
93. Ys (Famicom)
94. Ys (Turbo CD - Ys Book I & II)
95. Ys II (Turbo CD - Ys Book I & II)
96. Popful Mail (Sega CD)

Popful Mail is Falcom's 2D platformer/action-RPG on Sega CD. Actually, "RPG" is a bit of a misnomer as there are no experience points in this game. Any grinding is done solely for money.

In the game you can switch any time between three heroes: the cutesy elf Popful Mail (yes, that's her name), the wizard Tatt, and this fat little dragon named Gaw. All have their strengths and weaknesses: Mail is the fastest while Gaw is slow but can jump high. Tatt is kind of a middle-of-the-road character but has some cool projectile spells. One of the game's challenges is deciding which character should take on any given boss - though once I recruited Gaw I seemed to use him constantly.

Being a Sega CD game, there are cutscenes here. And they are fantastic. Though I noticed that Mail looks different in the cutscenes compared to her game sprite. And she looks like a grown ass woman in this version of the game compared to looking like a little girl in some other ports and the official artwork. Strange. Moving on, Popful Mail was localized by Working Designs who claims that the game contains over three hours of voice-acting. While this may be true you can't hear it all during one playthrough (unless you save/reload constantly) since the dialogue is dependent on your lead character. I always chose Mail to interact with the NPCs as she has the funniest lines. Being a Working Design game the localization is mixed. The script is mostly solid, but the pop culture references make me cringe. There's one character whose lines consist of nothing by Arnold Schwarzenegger references. Listening to this in 2014 is painful.

Graphically, Popful Mail is bright and pretty. Though it does looks like a typical 16-bit game of the era - the "oh wow I'm playing a Sega CD!" realizations only occur during the cutscenes. The music is laid back and pleasant, and not nearly as memorable as something like the Ys OST (no Yuzo Koshiro this time around).

The game is mostly fun to play with smooth controls and well-designed levels. The "typical" video game environments - snow, fire, caves, forests - are all featured here with meticulous attention to detail. The one obstacle that prevents this from being a great game is the difficulty. It's tough to explain to those who haven't played it - Popful Mail isn't a particularly hard game, it just has a tendency to be irksome far too often. Working Designs is known for increasing game difficulty, and the way it was implemented here is quite lazy. Essentially the defenses of your playable characters have been lowered while the enemies' defenses have been heightened. Mail and co. expire in two to three hits, this is consistent throughout the entire game. And there's no recovery time either. On the other hand, enemies do have recovery time and many require quite a wallop before they expire. Some bosses require 34 hits(!). You can save anywhere you choose in Popful Mail and you simply return to the beginning of the last "screen" you saved in after a Game Over. This sounds nice theoretically, however as you play you'll obtain a small cache of rare/expensive "elixyrs" which refill your health automatically when a character's HP hits zero. It's best to save these for the challenging final stretches of the game so wasting them at any old Game Over is a real bummer. For that reason, I found myself reloading whenever an elixyr activated or whenever my HP was low enough to cause concern. It's a tedious way to play a game and very reminiscent of the final stretches of Ys III. I'm not sure why Working Designs felt the need to tweak the difficulty of this one - a lighthearted cutesy game like this was well-suited to be "easy."

Overall, I enjoyed my 9 hour romp through Popful Mail, but I have no desire to play this particular version ever again. I may check out the Super Famicom and PC Engine CD ports down the road. Is Popful Mail worth the insanely high price it commands? Probably not, unless you're a Falcom collector or lover of old games with plenty of anime-inspired graphics and cutscenes.

One final note: I played Magic Knight Rayeath earlier this year. That game feels very much like a top-down version of Popful Mail. Not too surprising, as it was developed by Sega who also collaborated with Falcom on the Popful Mail Sega CD port. I don't think I've ever heard anyone compare the two games before, which is surprising.

I do plan to play at least one more Sega CD game before the year is out. Glad I dug this out of storage.
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Exhuminator
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Re: Games Beaten 2014

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BoneSnapDeez wrote:I'm not sure why Working Designs felt the need to tweak the difficulty of this one - a lighthearted cutesy game like this was well-suited to be "easy."
To this day I'm still pissed off at what they did to Silhouette Mirage. Localizing should convert the Japanese to English, full stop period.
PLAY KING'S FIELD.
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Ack
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Re: Games Beaten 2014

Post by Ack »

1. Blood II: The Nightmare Levels (PC)(FPS)
2. Metal Slug (MVS)(Run and Gun)
3. Clive Barker's Undying (PC)(FPS)
4. Judge Dredd: Dredd Vs. Death (PC)(FPS)
5. Lagoon (SNES)(RPG)
6. Tin Star (SNES)(Light Gun)
7. Cacoma Knight in Bizyland (SNES)(Puzzle)
8. World Heroes (MVS)(Fighting)
9. Mario's Early Years: Preschool Fun (SNES)(Edutainment)
10. Rival Turf! (SNES)(Beat 'Em Up)
11. Mighty Morphin Power Rangers (Genesis)(Fighting)
12. SNK vs. Capcom: The Match of the Millennium (NGPC)(Fighting)
13. Ogre Battle: March of the Black Queen (SNES)(RPG)
14. Super Turrican 2 (SNES)(Run and Gun)
15. Brain Lord (SNES)(RPG)
16. Live A Live (SNES)(RPG)
17. Treasure Adventure Game (PC)(Platformer)
18. Realms of the Haunting (PC)(FPS)
19. Pocket Tennis Color (NGPC)(Sports)
20. Unreal Gold (PC)(FPS)
21. Puzzle Bobble Mini (NGPC)(Puzzle)
22. John Romero's Daikatana (PC)(FPS)
23. Scratches: Director's Cut (PC)(Point and Click)
24. Evoland (PC)(RPG)
25. Dead Pixels (PC)(Run and Gun)
26. Dungeon Defenders (PC)(RPG)
27. Borderlands: The Zombie Island of Dr. Ned (PC)(FPS/RPG)
28. Borderlands: The Secret Armory of General Knoxx (PC)(FPS/RPG)
29. Borderlands: Claptrap’s New Robot Revolution (PC)(FPS/RPG)
30. The Simpsons (Arcade)(Beat 'Em Up)
31. Borderlands (PC)(FPS/RPG)
32. Portal (PC)(FPS)
33. Math Blaster (SNES)(Edutainment)
34. The Walking Dead (PC)(Point and Click)
35. The Walking Dead: 400 Days (PC)(Point and Click)
36. Borderlands: Mad Moxxi's Underdome Riot (PC)(FPS/RPG)
37. Cubetractor (PC)(Puzzle)
38. Tecmo Secret of the Stars (SNES)(RPG)
39. Wheel of Fortune: Featuring Vanna White (SNES)(Game Show Simulator)
40. Borderlands 2 (PC)(FPS/RPG)

I have been playing this in multiplayer with Fast and Noise along with my buddy Xen, but I also decided to venture into single player and try tackling the game with a different character. So late last night, playing as Axton, I took down the final boss of the main game. I then repeatedly farmed him for gear, Eridium, and money to bolster myself for the DLC before I move onto an Ultimate Vault Hunter run or whatever it is called. New Game+ is what they mean. But first, Captain Scarlett must be done. And once all of that is handled, I have raid bosses to check out. In fact, that is all I have left of the first run to finish it entirely.

Anyway, Borderlands 2 is basically Borderlands, but with nearly ever complaint smoothed over or fixed, a few new systems thrown in to make me feel awesome, an incredible villain added who is one of the highlights in a great game, and the term badass thrown about like I was using it to play baseball. It feels awesome, and Axton is a ton of fun to play. He's not Roland, definitely, but he can be built up into a formidable juggernaut with a nasty turret or two to massacre foes. I like him, and I'm glad I picked him for my single player run...though I am using Salvador in my multiplayer run, and he also makes a formidable juggernaut of blazing bullets and murder.

Do I like Borderlands 2? Hell yeah! I liked Borderlands, and this improves on it in nearly every way. I wish more characters got ammo regen, but it's not as big of a complaint after the first run as it is in the beginning.
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noiseredux
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Re: Games Beaten 2014

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Ack wrote: Do I like Borderlands 2? Hell yeah! I liked Borderlands, and this improves on it in nearly every way.
word. I actually played an hour or so solo over the weekend as well using a different character. And while I enjoyed the first BL, I'm having so much more fun in BL'2 multiplayer and often find myself just marveling at the world.
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dsheinem
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Re: Games Beaten 2014

Post by dsheinem »

noiseredux wrote:
Ack wrote: Do I like Borderlands 2? Hell yeah! I liked Borderlands, and this improves on it in nearly every way.
word. I actually played an hour or so solo over the weekend as well using a different character. And while I enjoyed the first BL, I'm having so much more fun in BL'2 multiplayer and often find myself just marveling at the world.
you guys are making my heart swell :)
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noiseredux
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Re: Games Beaten 2014

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dsheinem wrote: you guys are making my heart swell :)
it is awesome. Like I've said, I liked the first game. I had no real complaints about it. Yet everything about BL2, feels like an improvement. It's just gorgeous to look at, and a joy to play. I will say that much like the first, I enjoy them both more in multiplayer than in solo. Though I seem to like BL2 in solo more than BL1. At any rate, I've already added The Pre-Sequel to my Amazon/Christmas Wishlist.
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RyaNtheSlayA
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Re: Games Beaten 2014

Post by RyaNtheSlayA »

The best part about Borderlands 2 is that you don't have to deal with Clap Trap much after the first 40 minutes. He might just be one of the most obnoxious game characters ever created.

And yeah, Borderlands 2 in single player is a bit more interesting than the original.
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Re: Games Beaten 2014

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Gamerforlife wrote: And while it might be nice for a company to make a comic book game without a comic book IP, it would be nice if they actually PLAYED like a comic book game, instead of just another me too shooter in a market full of them. Delsin's "powers" are mostly just shooter mechanics in disguise, and that was true of the first Infamous too.
I don't know what a comic book game "plays like" as most comic book games have been pretty beholden to the genres in which they appear. I think the jumping/climbing/flying components in Infamous pretty much added "comic book powers" to a GTA-style (open world, mission-based) game, and while the idea that the series "traded a gun for lightning" might be fair to a point, that's really ignoring some of the nuances like recharging, rail grind shooting, etc. Infamous wasn't groundbreaking or anything, but it brought together several different genres in an interesting way.
Gamerforlife wrote:Sly was FAR more groundbreaking for its time than Infamous with its mix of stealth and platforming. Not to mention its very Prince of Persia-ish platforming before Sands of Time even existed.
Again, like in Infamous, it simply blended together some genres into an enjoyable whole. I give it credit for this, but...
And its stand out visual style. And it had actual characters with actual arcs.
The first Infamous is basically a poster child for a user-controlled story arc outside of the RPG genre. It's not as complex as a WRPG or anything, but it gave you substantial control over a typical nonsensical comic-book like story and world (one highly visualized in cutscenes, I'd add). I don't find Sly's visual style to be "standout" (if it is cell shaded it isn't one of the best examples of the style), but perhaps that boils down to aesthetic taste.

While I agree with your criticisms of the story of Second Son, I don't see any of Sucker Punch's games as being especially strong in the storytelling department. They all kind of suck and exemplify the worst tropes in video game writing or the other fiction that they are riffing on (Sly included).
Gamerforlife wrote:And if I hate everything these days it's just that I'm getting tired of SLACKER developers who aren't even trying anymore. Gamers deserve better.
Are you serious? The vast majority of devs are hardly slackers - the folks at Sucker Punch, for example, typically spend years refining most of the systems and what not in these games. You may not appreciate or enjoy their design decisions, but that hardly makes them "slackers". Besides, there are plenty of games big and small that continue to introduce new design ideas, new refinements and variations on old ones, etc. I'd count the first Infamous among those titles, but obviously most of the sequels are derivative of those initial design inspirations.
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Re: Games Beaten 2014

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RyaNtheSlayA wrote:The best part about Borderlands 2 is that you don't have to deal with Clap Trap much after the first 40 minutes. He might just be one of the most obnoxious game characters ever created.

And yeah, Borderlands 2 in single player is a bit more interesting than the original.
I love Clap Trap

Also, have any of you newer converts played Tiny Tina's DLC yet? It is the best Borderlands thing ever.
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