dsheinem wrote:flex wood wrote:dsheinem wrote:kotaku/gawker and most online news sources operates via a feed of stories of varying "significance" and purpose. there's no "front page" or "sections" analagous to newspapers. we can't compare linear and hpertextual design as equal contexts for distributing content
not sure why i have to spell this out.
And my point was they shouldn't run like that. If someone wants to push their own personal feelings as a journalist they shouldn't be doing it right in between real stories.
then your complaint is with a business and delivery model for much of online news, not with games journalism
Are you serious? They are a journalistic outlet how is that not about games journalism? How you display content is part of journalism. You don't seem to want to make any concessions in this.
Things that don't have to do with journalism according to Dsh:
Kotaku posting an article and then updating it at another time to say we fucked up while not bumping the original with the updates instead posting a separate article without links to the original article until well after the article ran.
Kotaku adding in disclosure about the writer living with the dev that they are writing about 2 years after the article has been posted.
Kotaku allowing writers to pay money to the people they are writing about and only making a policy about it after it is brought up by large amounts of people crying foul. That one is just like the NFL only taking action with Ray Rice after the public found out.
But no games journalism and the people that call themselves journalist don't have to follow a code of ethics like everyone else that calls themselves journalist though because it's just games.