Together RPG - Ys III - 7/11 --> 9/11

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Jmustang1968
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Re: Together RPG - Ys III - 7/11 --> 9/11

Post by Jmustang1968 »

I need to start my playthrough soon.

I have a sealed CE for the PSP. So my debate is open that, play it on the Vita via PSN, or get it on Steam...
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BoneSnapDeez
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Re: Together RPG - Ys III - 7/11 --> 9/11

Post by BoneSnapDeez »

prfsnl_gmr wrote: EDIT: Here is how I took down Galbalan, in case anyone is interested:

First, I started the fight with full health and full ring power. (Getting through the final dungeon unscathed is not that hard, and it is fairly easy to defeat Garland without taking a hit if you know his pattern.) I then jumped over the energy balls that Galbalan launched from his "lighting hands" and waited for him to drop so that I could slash at them. The timing here is pretty easy, but trying to jump and slash the hands is a waste of time. Once the hands were defeated, I memorized Galbalan's incredibly predictable pattern: three easily dodged fireballs followed by a lighting blast that runs along the floor or an attempt to "ram" Adol. If Galbalan performed the lightning attack, I jumped toward Galbalan and over the bolt as it swept across the floor. Once I was directly under him, I equipped my "protection" ring and jumped up to slash Galbalan's red eye. If Galbalan attempted to ram Adol, I ran to the edge of the screen, waited for Galbalan to rise and open his eye, ran directly under him, equipped my "protection" ring, and jumped up to slash Galabalan's red eye twice. (The penalty for "touching" Galbalan is severe, and "bumping my head" on him caused me to die many times. Accordingly, I equipped the protection ring so that I did not have to be quite as careful when I attacked him.) Once Galbalan was at 50% health, I waited until he opened his red eye and used the "amulet" item three times, causing sever damage. I eventually ran out of ring power, but I kept attacking him without using my rings. I refilled my health with an herb when it was low, and although Galbalan defeated me many many times, I eventually took him down with almost full health. (The final battle is annoying because it is very time-consuming and the "window" for damaging Galbalan is very short. Moreover - and due to the game's poor hit detection - it is difficult to hit Galbalan and avoid "bumping your head" on him. Accordingly, you may have to restart a fairly lenghty battle many times.)
This is a good strategy. I did things the exact same way.

In the past I have used the power ring instead of the protection ring. It is faster but of course you need pixel-perfect precision to pull that off. I find that the best way to hit the red eye is to jump by just lighting tapping the button, hold it for a bit too long and Adol jumps too high which means bye bye to like 30% of his HP.

And it is annoying how your health doesn't refill when you defeat Garland (the penultimate boss). I generally try to beat him without taking a hit as well. However you can also use the protection ring, rush up to him and destroy him within 10 seconds, and then head back to town for a ring recharge. This is a bit annoying though due to the inane layout of the final dungeon.
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TheSSNintendo
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Re: Together RPG - Ys III - 7/11 --> 9/11

Post by TheSSNintendo »

Now I'm in the pits of the Illburn Ruins. Making quick progress, and definitely doing better than the last time I played a couple years ago.
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BoneSnapDeez
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Re: Together RPG - Ys III - 7/11 --> 9/11

Post by BoneSnapDeez »

For those playing the SNES version here are two ways to make the game much easier. These may work in the Gen/Turbo versions too - I'm not sure.

- You can hit the max level early in the game. Head to the third area (second "dungeon"): the Ilvern Ruins. There's a room with owls that spawn indefinitely. Keep slashing at them, leaving to heal when necessary. In no time Adol will reach the max level and have enough dough to buy the best weapons and items in town. This will make the game considerably easier - in fact, every boss will be an absolutely cakewalk except for the infamous final boss. Oh, and don't worry about the fairy necklace. This item doubles the XP you earn, but by the time you can afford it you'll have max XP anyway! Falcom was trolling us with that one. Buy it at the end of the game if you want 100% item completion or whatever.
- If you save/reload all of the enemies on the screen will vanish! This is a good way to get through tricky areas and to conserve precious HP when there's a boss ahead. Yeah it's cheap, but so is the game itself so let's call it a draw.
Last edited by BoneSnapDeez on Fri Aug 15, 2014 8:08 am, edited 1 time in total.
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Stark
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Re: Together RPG - Ys III - 7/11 --> 9/11

Post by Stark »

Took down the first boss in the mines. Pretty fun!
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noiseredux
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Re: Together RPG - Ys III - 7/11 --> 9/11

Post by noiseredux »

Stark wrote:Took down the first boss in the mines. Pretty fun!
Which version?
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Stark
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Re: Together RPG - Ys III - 7/11 --> 9/11

Post by Stark »

noiseredux wrote:
Stark wrote:Took down the first boss in the mines. Pretty fun!
Which version?
Oath on Vita.
Let strength be granted, so the world might be mended...so the world might be mended.
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noiseredux
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Re: Together RPG - Ys III - 7/11 --> 9/11

Post by noiseredux »

Stark wrote:
noiseredux wrote:
Stark wrote:Took down the first boss in the mines. Pretty fun!
Which version?
Oath on Vita.
ah okay, so the same thing I'm playing on Steam. I feel like a lot of dudes are playing 16bit versions besides you, me and Frag, so I want to keep tabs. I think seeing others play what I'm playing might push me. Getting frustrated cuz I haven't made it out of the mines after 5 hrs.

EDIT: Well I made it out, only to be thrust back in...
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Jmustang1968
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Re: Together RPG - Ys III - 7/11 --> 9/11

Post by Jmustang1968 »

I will be playing a newer version, just not sure which yet.
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TheSSNintendo
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Re: Together RPG - Ys III - 7/11 --> 9/11

Post by TheSSNintendo »

noiseredux wrote: ah okay, so the same thing I'm playing on Steam. I feel like a lot of dudes are playing 16bit versions besides you, me and Frag, so I want to keep tabs. I think seeing others play what I'm playing might push me. Getting frustrated cuz I haven't made it out of the mines after 5 hrs.

EDIT: Well I made it out, only to be thrust back in...
I'm also playing Oath, but on my PSP.
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