flex wood wrote:. A down shift sounds almost exactly like acceleration though..
Whoa whoa..
wut?
J's right. A down shift while in high rpm's usually leads to an engine roar and sometimes a fireback. It's basically your engine loudly asking "WHAAA?".
I have paid basically zero attention to this whole debacle, but apparently it happened in the next town over from me, like 45 minutes from my door, so that's interesting.
MrPopo wrote:Isn't walking onto an active racetrack basically saying "I'm looking to get hit"?
No doubt it was stupid. If one act of stupidity warranted death though, not many of us would still be around.
Not pointing a finger of blame...just saying.
But there's levels of stupidity. Standing in the middle of a residential road is one level of stupid; doing the same thing at a race track is several levels above.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
oxymoron wrote:Probably a stupid question but how do devs know the exact amount of games sold? Do the stores send them a report? Same for comics.
I have some retail experience from my youth and we would send back unsold product. It was part of the "deal" to get it on minimal shelf space. If that isn't the case perhaps they just count how many sell to the stores and other outlets. Obviously a store will reorder if it is flying off the shelves. Meanwhile a stagnant game will have slightly inflated sales due to product sitting on clearance racks.
oxymoron wrote:Probably a stupid question but how do devs know the exact amount of games sold? Do the stores send them a report? Same for comics.
I have some retail experience from my youth and we would send back unsold product. It was part of the "deal" to get it on minimal shelf space. If that isn't the case perhaps they just count how many sell to the stores and other outlets. Obviously a store will reorder if it is flying off the shelves. Meanwhile a stagnant game will have slightly inflated sales due to product sitting on clearance racks.
I'm pretty sure the number is how many they've sold to stores; I wouldn't be shocked to see they don't even account for any unsold product sent back.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.