Something tells me you will be first to the finishalienjesus wrote:1. Double Dragon (NES)
2. Super Aleste (SNES)
3. Perfect Dark (N64)
4. Wave Race 64 (N64)
5. Shantae (GBC via 3DS VC)
6. Ristar (MD via Wii VC)
7. Bangai-O (DC)
8. Castlevania: Symphony of the Night (PSP)
9. Tactics Ogre: Let Us Cling Together (PSP)
10. Metal Gear Solid 2 (Vita)
Spent the afternoon playing Ristar today. It turns out that I wasn't very far from the end when I played through years ago - I was on the last world. Apparently the game only has 6 worlds, not 8 as I thought, and the map screen seemed to suggest.
I actually enjoyed the game a lot more than I have previously on this run through. The grabbing mechanics seemed much more reponsive then I remember, and the music and graphics were pretty damn good.
The game has some weak points - particularly the weird difficulty spikes around the stage 3 boss (the mole) and the stage 4 boss (the bird) considering how easy the bosses after them were (with the exception of the final boss who was nicely challenging without feeling cheap). I probably burned twice as many lives on these two bosses as I did on the rest of the game up to the final boss. The first level of stage 6 felt pretty unfair too, and stood out as the only stage that felt too tough.
However, some of the level designs were a lot of fun, the swimming sections managed to fall on the positive side of the usual hit or miss mechanic and it varied the level mechanics frequently enough to be interesting. It's no match for Sonic the Hedgehog, but I'm glad to have given Ristar another shot.
I really need to spend more time with Thief now that I have a PC up and running again.

