flex wood wrote:I don't think anyone is against playing as a female character because they don't want to play as a girl...
Just FYI, according to the
article J T linked in that other thread, apparently some publishers are under the impression that this is the case. That's what got me thinking about it.
flex wood wrote:...I think that is short sighted of bigger issues like how things are being portrayed in the media and people judging games before anything is even playable when there are bigger issues facing women in the world such as the media that are targeted at women that continue to support terrible female stereotypes (i.e. romantic comedies, television shows and many others.)
Well... yes, the issue is multifaceted. But that doesn't mean that we can't choose certain facets to focus on. I'm a video game person, not a television or movie person. So this is what I am most invested in and will notice most. It's just as relevant as the other mediums, in my opinion, and should be open for discussion. Also, what a character is
never portrayed as doing can be just as problematic as a recurring stock character. If, for instance, women were never the action heroes, it would reinforce the subconscious idea that for some reason they couldn't be.
flex wood wrote:The whole last paragraph of yours, you are referring to the whole Assassins Creed Unity thing that Kotaku made a kerfuffle about correct? Did you know that you will always see your character as the main character of the game and that only other players, in the coop games, will see your created skin, which is probably just a pick one out of 4 face skins and the color of your robes? I don't even understand how that got so blown out that it is seen as a big deal.
No, I didn't, so I do appreciate the clarification -- but I don't see how this makes the issue less of an eye-roller. It's not rage-inducing for me, just a big fat eye-roll. I'm not
only concerned with the character I see as myself on the screen -- I'm concerned with what other people see, too. It's neat. It's fun. It's meaningful. I love rampaging around as a Geth or Volus in Mass Effect multiplayer, knowing that that's what people are seeing. It's annoying when there are big limits on your customization, especially when they seem so arbitrary (and don't seem to be a problem for other major companies).
Consider, for instance, that my XBox Live account forbids my female avatar from wearing a lot of "boy" (heavy quotes) clothes. There is no real reason for this and it stinks, because the women's freebie shoes selection totally sucks, IMHO. I had to
buy a pair of hi-tops, and I don't know what annoyed me more: that my only option for sensible footwear cost points, or that I actually felt compelled enough to
spend those points.
Now, if the Assassin's Creed crew were to say, "F it, we've dispensed with the whole male/female system and are giving you full control over your character's hair length, clothing choices, and body type,"
that would be awesome. Extremely unlikely (of any developer), but awesome.