Adding Star Fox into Dinosaur Planet didn't make it a worse game. Dinosaur Planet was always going to turn out to be mediocre. Also I'm referring to the actual gameplay, not the story (which did suffer, no doubt).ZeroAX wrote:Same with Starfox Adventures. Dinosaur Planet could have been a better game.
3DS Mystery Reveal Game - E3 2014 ???
- WallCrusher
- 32-bit
- Posts: 271
- Joined: Sun Jun 03, 2012 5:48 pm
Re: 3DS Mystery Reveal Game - E3 2014 ???
WANNA GET YOUR WALLS CRUSHED?
Re: 3DS Mystery Reveal Game - E3 2014 ???
Ehh if that game had been called dinosaur planet I probably would've still bought it like I did a few months ago. Guess I'm just weird but that game isn't half bad even if it shouldn't of been a starfox game
My gameroom
My systems: NES, SNES, N64, Gamecube, Wii, original gba, gba sp(001), ds lite, 3ds, vita, psp, PSone(101 model) ps2, ps3(320gb model), ps4, retron 5, and Dreamcast.

My systems: NES, SNES, N64, Gamecube, Wii, original gba, gba sp(001), ds lite, 3ds, vita, psp, PSone(101 model) ps2, ps3(320gb model), ps4, retron 5, and Dreamcast.
bogusmeatfactory wrote:Ever feel like a wild gazelle in the wilderness?
- ZeroAX
- Next-Gen
- Posts: 7469
- Joined: Sun Aug 03, 2008 9:20 am
- Location: Current: Amsterdam. From Greece
- Contact:
Re: 3DS Mystery Reveal Game - E3 2014 ???
Are you sure? Making the Starfox sections (the space fights stuff) must have needed many man-hours to complete, specially since they weren't included in the original game planning so probably the engine didn't support it. That time could have been better spent refining the game.WallCrusher wrote: Adding Star Fox into Dinosaur Planet didn't make it a worse game. Dinosaur Planet was always going to turn out to be mediocre. Also I'm referring to the actual gameplay, not the story (which did suffer, no doubt).
Of course it might indeed have just come out mediocre as you say....funny, I really liked my first playthrough of the game, but I was never able to touch it again.
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
- WallCrusher
- 32-bit
- Posts: 271
- Joined: Sun Jun 03, 2012 5:48 pm
Re: 3DS Mystery Reveal Game - E3 2014 ???
Well, that may be true. At the very least maybe we wouldn't have gotten ripped off by that poor excuse of a "fight" with General Scales.ZeroAX wrote:Are you sure? Making the Starfox sections (the space fights stuff) must have needed many man-hours to complete, specially since they weren't included in the original game planning so probably the engine didn't support it. That time could have been better spent refining the game.WallCrusher wrote: Adding Star Fox into Dinosaur Planet didn't make it a worse game. Dinosaur Planet was always going to turn out to be mediocre. Also I'm referring to the actual gameplay, not the story (which did suffer, no doubt).
Of course it might indeed have just come out mediocre as you say....funny, I really liked my first playthrough of the game, but I was never able to touch it again.
I just feel that the game was always going to turn out to be simply "okay". Unfortunately it ended up becoming a Star Fox game and had to be compared to the likes of SF64.
WANNA GET YOUR WALLS CRUSHED?
- ZeroAX
- Next-Gen
- Posts: 7469
- Joined: Sun Aug 03, 2008 9:20 am
- Location: Current: Amsterdam. From Greece
- Contact:
Re: 3DS Mystery Reveal Game - E3 2014 ???
Yeah that final boss fight was lame beyond comparisonWallCrusher wrote: Well, that may be true. At the very least maybe we wouldn't have gotten ripped off by that poor excuse of a "fight" with General Scales.![]()
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
- Cronozilla
- Next-Gen
- Posts: 2609
- Joined: Wed Mar 14, 2012 8:15 pm
- Location: Oregon, USA.
Re: 3DS Mystery Reveal Game - E3 2014 ???
You're getting at something here that's bothered me for awhile.BogusMeatFactory wrote:Here is the thing, people have constantly been crying out for Nintendo to bring them new IPs. They are going to get a brand new IP that is going to be fun, engaging and a great spin on a familiar genre of strategy... and it most likely will not sell well. Why? Because, when people say they want a new IP, they really mean they want an old IP done differently. They want another game re-imagined like Metroid Prime.
A lot of the "come on Nintendo, where's the new IPs" stuff that we've heard for years, is just a double standard and an attempt to apply expectations of all video games to what Nintendo does. It just doesn't apply.
- dunpeal2064
- Next-Gen
- Posts: 5350
- Joined: Tue Feb 01, 2011 12:55 pm
- Location: Central Valley, California
- Contact:
Re: 3DS Mystery Reveal Game - E3 2014 ???
See, I know they do this but still want them to create new IPs. In that "Nintendo is Hurting" thread a while back I lamented how 21st Century Nintendo software/game design on their consoles wasn't very influential. I won't rehash all those long posts and debate here, but I think it is fair to say that at least part of their image problem is due to them not creating new, memorable franchises tied to interesting mechanics. They used to do that all the time in the 80s and 90s. Now they don't.Cronozilla wrote:You're getting at something here that's bothered me for awhile.BogusMeatFactory wrote:Here is the thing, people have constantly been crying out for Nintendo to bring them new IPs. They are going to get a brand new IP that is going to be fun, engaging and a great spin on a familiar genre of strategy... and it most likely will not sell well. Why? Because, when people say they want a new IP, they really mean they want an old IP done differently. They want another game re-imagined like Metroid Prime.
A lot of the "come on Nintendo, where's the new IPs" stuff that we've heard for years, is just a double standard and an attempt to apply expectations of all video games to what Nintendo does. It just doesn't apply.
I'd also disagree that Super Mario 64, Sunshine, and Galaxy feel vastly different - they seem like natural iterations on a franchise that has moved to new hardware, each time bringing a few new design elements to an otherwise tried and true platforming series. It's the same with many other Nintendo franchises that made the jump from generation to generation (Metroid, StarFox, DKC, etc.) and, of course, with existing game series as a whole on any platform. I hope Splatoon and this Steam game really signal a shift in direction for Nintendo and that they begin creating a lot more games that will introduce new types of gameplay tied to new characters and worlds that will once again inspire the industry as a whole.