# 12
Dead Space 2
More of the first game. They did change the controls a bit which pissed me off. Caused me to use a few health packs on accident. I did play them (part one) back to back so that is why I got screwed up with the controls. Otherwise the game was fun even though it did not really seem as much of a survival horror to me. The first one seemed darker and less shooter. I thought that part 2 was giving into becoming a shooter with horror elements.
If you liked one, then you will like part 2 just not as much LOL. I got about half way through 3 at this point and stopped. The game had way too many areas where you were in zero gravity and it was more annoying than fun. With my limited play time I was not gonna waste it on that game any longer.
Games Beaten 2014
Re: Games Beaten 2014
dsheinem wrote:In any case, sorry that my avatar makes you cringe these days, but I haven't really changed my posing habits at all.
Re: Games Beaten 2014
1. Blood II: The Nightmare Levels (PC)(FPS)
2. Metal Slug (MVS)(Run and Gun)
3. Clive Barker's Undying (PC)(FPS)
4. Judge Dredd: Dredd Vs. Death (PC)(FPS)
5. Lagoon (SNES)(RPG)
6. Tin Star (SNES)(Light Gun)
7. Cacoma Knight in Bizyland (SNES)(Puzzle)
8. World Heroes (MVS)(Fighting)
9. Mario's Early Years: Preschool Fun (SNES)(Edutainment)
10. Rival Turf! (SNES)(Beat 'Em Up)
11. Mighty Morphin Power Rangers (Genesis)(Fighting)
12. SNK vs. Capcom: The Match of the Millennium (NGPC)(Fighting)
13. Ogre Battle: March of the Black Queen (SNES)(RPG)
14. Super Turrican 2 (SNES)(Run and Gun)
15. Brain Lord (SNES)(RPG)
16. Live A Live (SNES)(RPG)
17. Treasure Adventure Game (PC)(Platformer)
18. Realms of the Haunting (PC)(FPS)
19. Pocket Tennis Color (NGPC)(Sports)
20. Unreal Gold (PC)(FPS)
21. Puzzle Bobble Mini (NGPC)(Puzzle)
22. John Romero's Daikatana (PC)(FPS)
Oh thank goodness that is done. Even on the best of levels, Daikatana feels like a slog. I was playing version 1.2, which removed a lot of the graphical bugs and made the game generally more stable, though not considerably so. A lot of folks have talked about how terrible Daikatana is on the PC, and yes, it is certainly not a good game. The audio and sound effects give away enemies and bleed through walls, the music can range from decent to grating, and occasionally the sound just bugs out. I experienced several crashes, particularly during the stage Wyndrax Tower part 2(which is famous as being the Dark Ages level that tends to crash), along with switches that just did not work. And while at times the AI partners were serviceable, they just as often flew into outright stupidity, shooting me in the back, running headlong into enemy fire, or getting stuck on just about everything. Getting Mikiko to ride an elevator was like pulling teeth!
There are also some serious design issues: the first chapter is horrible, with poorly-designed weapons, unintuitive layouts, enemies ranging from bland to terrible, both AI partners suddenly foisted upon you, etc. It's a real mess. Which is unfortunate, because it's the longest chapter and the game actually becomes noticeably better once you get through it. The chapters after that are actually a lot of fun, with some awesome weapons(I love the discs in Ancient Greece, and the ballista in Dark Ages Norway. 2030 San Francisco has a great chaingun), a variety of enemy types that are mostly fun to fight(though the game likes small critters like spiders, worms, and rats way more than it should), and the levels are far better designed, intricate but still sensible. In particular Mishima's Hideout in 2030 San Francisco is my favorite, as it features multiple branching and returning paths and offers some fun chances to play around if you have a high enough acrobatics skill.
Which is another thing that the game does reasonably well, though not without problems. I like being able to become more powerful personally over the game, moving faster, jumping higher, doing more damage, and getting more health. I maxed out acrobatics swiftly and had fun bounding around maps and discovering secrets. But I could find no way of measuring my progress to the next skill point. And the Daikatana partly ruins this system, as instead of boosting your stats, all kills with it go to power it up instead, and once it maxes out, any future kills with it are lost. Once I maxed it out, I really only used it for bosses, because it was actually detrimental to use it on regular foes.
The game is a mixed bag, and while it's certainly not unplayable, a lot of the worst elements of it appear in the opening stages. It's unfortunate, as the story is actually not too bad and serves as one of the highlights, considering the quality of most FPS stories at the time.
Eh, either way, I just made Daikatana my bitch.
Suck it down.
2. Metal Slug (MVS)(Run and Gun)
3. Clive Barker's Undying (PC)(FPS)
4. Judge Dredd: Dredd Vs. Death (PC)(FPS)
5. Lagoon (SNES)(RPG)
6. Tin Star (SNES)(Light Gun)
7. Cacoma Knight in Bizyland (SNES)(Puzzle)
8. World Heroes (MVS)(Fighting)
9. Mario's Early Years: Preschool Fun (SNES)(Edutainment)
10. Rival Turf! (SNES)(Beat 'Em Up)
11. Mighty Morphin Power Rangers (Genesis)(Fighting)
12. SNK vs. Capcom: The Match of the Millennium (NGPC)(Fighting)
13. Ogre Battle: March of the Black Queen (SNES)(RPG)
14. Super Turrican 2 (SNES)(Run and Gun)
15. Brain Lord (SNES)(RPG)
16. Live A Live (SNES)(RPG)
17. Treasure Adventure Game (PC)(Platformer)
18. Realms of the Haunting (PC)(FPS)
19. Pocket Tennis Color (NGPC)(Sports)
20. Unreal Gold (PC)(FPS)
21. Puzzle Bobble Mini (NGPC)(Puzzle)
22. John Romero's Daikatana (PC)(FPS)
Oh thank goodness that is done. Even on the best of levels, Daikatana feels like a slog. I was playing version 1.2, which removed a lot of the graphical bugs and made the game generally more stable, though not considerably so. A lot of folks have talked about how terrible Daikatana is on the PC, and yes, it is certainly not a good game. The audio and sound effects give away enemies and bleed through walls, the music can range from decent to grating, and occasionally the sound just bugs out. I experienced several crashes, particularly during the stage Wyndrax Tower part 2(which is famous as being the Dark Ages level that tends to crash), along with switches that just did not work. And while at times the AI partners were serviceable, they just as often flew into outright stupidity, shooting me in the back, running headlong into enemy fire, or getting stuck on just about everything. Getting Mikiko to ride an elevator was like pulling teeth!
There are also some serious design issues: the first chapter is horrible, with poorly-designed weapons, unintuitive layouts, enemies ranging from bland to terrible, both AI partners suddenly foisted upon you, etc. It's a real mess. Which is unfortunate, because it's the longest chapter and the game actually becomes noticeably better once you get through it. The chapters after that are actually a lot of fun, with some awesome weapons(I love the discs in Ancient Greece, and the ballista in Dark Ages Norway. 2030 San Francisco has a great chaingun), a variety of enemy types that are mostly fun to fight(though the game likes small critters like spiders, worms, and rats way more than it should), and the levels are far better designed, intricate but still sensible. In particular Mishima's Hideout in 2030 San Francisco is my favorite, as it features multiple branching and returning paths and offers some fun chances to play around if you have a high enough acrobatics skill.
Which is another thing that the game does reasonably well, though not without problems. I like being able to become more powerful personally over the game, moving faster, jumping higher, doing more damage, and getting more health. I maxed out acrobatics swiftly and had fun bounding around maps and discovering secrets. But I could find no way of measuring my progress to the next skill point. And the Daikatana partly ruins this system, as instead of boosting your stats, all kills with it go to power it up instead, and once it maxes out, any future kills with it are lost. Once I maxed it out, I really only used it for bosses, because it was actually detrimental to use it on regular foes.
The game is a mixed bag, and while it's certainly not unplayable, a lot of the worst elements of it appear in the opening stages. It's unfortunate, as the story is actually not too bad and serves as one of the highlights, considering the quality of most FPS stories at the time.
Eh, either way, I just made Daikatana my bitch.
Suck it down.
- BoneSnapDeez
- Next-Gen
- Posts: 20135
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2014
Well done Ack. From some reason I thought you were playing on the N64.
Re: Games Beaten 2014
darsparx wrote:@crynox how did you like the ending to that game? I played through it on my phone and that one definitely had some good twists when i played it all those months ago...
Twist city that's for sure! Yeah liked the ending although had to concentrate as playing during nightshift, (sneakily), and a lot goes on at the end.
Re: Games Beaten 2014
noiseredux wrote:darsparx wrote:@noise don't remind me of that, i already know(even though you were talking to him) that i need to play that one...especially because I've been watching the tech demo videos and a gameplay series for the first video. I need that game soon despite the fact it's strange and sad from what I saw...
it's truly amazing. It's really an emotional experience. One of my favorite games of the generation.
I did start it as soon as I finished Faranheit but only about an hour in. Need to restart for sure but trying to clear my backlog first, I've got lots to do before playing 7th gen stuff. Looking forward to it though.
Re: Games Beaten 2014
Ack wrote:Eh, either way, I just made Daikatana my bitch.
I'm sure glad someone did. I just had to read up on the development and all the stuff that went down with that. I would not ever want to play it.
Thank goodness the 2nd division of Ion Storm put out a way better FPS in 2000.

Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
- alienjesus
- Next-Gen
- Posts: 8850
- Joined: Tue Feb 24, 2009 7:10 pm
- Location: London, UK.
Re: Games Beaten 2014
1. Kirby's Epic Yarn Wii
2. To The Moon Christmas Special PC
3. Super Mario 3D World Wii U
4. The Legend of Zelda: The Wind Waker HD Wii U
5. Chiki Chiki Boys Mega Drive
6. World of Illusion starring Mickey Mouse and Donald Duck Mega Drive
7. Metal Gear PSVita
8. Metal Gear 2: Solid Snake PSVita
9. Professor Layton and the Azran Legacy 3DS
10. Akai Katana 360
11. Metal Gear Solid GBC
12. Atelier Totori Plus: The Adventurer of Arland PSN
13. Tearaway PSN
14. Hatsune Miku: Project DIVA ƒ PSN
15. Hatsune Miku: Project DIVA 2nd PSP
16. Final Fantasy VII PS1
17. Dead or Alive 5 Plus PSVita
18. The Legend of Zelda: A Link Between Worlds 3DS
19. NES Remix 2 Wii U eShop
20. Starfox Assault GC
21. Professor Layton vs. Phoenix Wright: Ace Attorney 3DS
22. Cybernator SNES
23. Gravity Rush PSVita *NEW*
24. Perfect Dark N64 *NEW*
25. Castlevania: Rondo of Blood PSP *NEW*
3 more games for the list. Spoilered for length:
Gravity Rush
Perfect Dark
Castlevania: Rondo of Blood
2. To The Moon Christmas Special PC
3. Super Mario 3D World Wii U
4. The Legend of Zelda: The Wind Waker HD Wii U
5. Chiki Chiki Boys Mega Drive
6. World of Illusion starring Mickey Mouse and Donald Duck Mega Drive
7. Metal Gear PSVita
8. Metal Gear 2: Solid Snake PSVita
9. Professor Layton and the Azran Legacy 3DS
10. Akai Katana 360
11. Metal Gear Solid GBC
12. Atelier Totori Plus: The Adventurer of Arland PSN
13. Tearaway PSN
14. Hatsune Miku: Project DIVA ƒ PSN
15. Hatsune Miku: Project DIVA 2nd PSP
16. Final Fantasy VII PS1
17. Dead or Alive 5 Plus PSVita
18. The Legend of Zelda: A Link Between Worlds 3DS
19. NES Remix 2 Wii U eShop
20. Starfox Assault GC
21. Professor Layton vs. Phoenix Wright: Ace Attorney 3DS
22. Cybernator SNES
23. Gravity Rush PSVita *NEW*
24. Perfect Dark N64 *NEW*
25. Castlevania: Rondo of Blood PSP *NEW*
3 more games for the list. Spoilered for length:
Gravity Rush
Perfect Dark
Castlevania: Rondo of Blood
Re: Games Beaten 2014
#13 Wolfenstein PS3
Wanted to play through in anticipation of the new game coming out. It was pretty much Wolfenstein with a lite story sprinkled in it. Though, I will give it credit some of the boss battles were more than shoot it as many times as you can. Had "some" solving to do to beat them. It was a fun, mindless diversion. Hoping the new one offers a little more in story and gameplay.
Wanted to play through in anticipation of the new game coming out. It was pretty much Wolfenstein with a lite story sprinkled in it. Though, I will give it credit some of the boss battles were more than shoot it as many times as you can. Had "some" solving to do to beat them. It was a fun, mindless diversion. Hoping the new one offers a little more in story and gameplay.
dsheinem wrote:In any case, sorry that my avatar makes you cringe these days, but I haven't really changed my posing habits at all.
Re: Games Beaten 2014
Recently beat the Sonic hack "Sonic Classic Heroes" (version 0.10.008a, the most recent one), which combines the "Sonic 1+2" hack (which joins the levels from the first two Sonic games) and "Sonic 2 Heroes" (which brings a "Sonic Heroes"-style of gameplay to Sonic 2), while also adding a save feature and (as of recently) the ability to swap out the Sonic/Tails/Knuckles team with Team Chaotix (with Vector, Espio and Charmy). You can also add Chaotix's Combi-Ring feature IIRC and even nix the whole three-characters-at-a-time thing in favor of two or (as I did) one.
When I beat it, I did so as Vector the Crocodile (Solo) and with all the Chaos Emeralds (the S1 Emeralds, of which there are now 7) and the Sol Emeralds (what they call the S2 Chaos Emeralds). Now I could also play through as any of the other two Team Chaotix characters without worrying about the Special Stages, though I can't change which team so on that save file Sonic, Tails and Knuckles are off the table. I'll probably just do a new save for each character, though.
When I beat it, I did so as Vector the Crocodile (Solo) and with all the Chaos Emeralds (the S1 Emeralds, of which there are now 7) and the Sol Emeralds (what they call the S2 Chaos Emeralds). Now I could also play through as any of the other two Team Chaotix characters without worrying about the Special Stages, though I can't change which team so on that save file Sonic, Tails and Knuckles are off the table. I'll probably just do a new save for each character, though.
Re: Games Beaten 2014
1. Metal Gear - NES (February 27)
2. Medal of Honor: Pacific Assault - PC (March 4)
3. Thunderbirds - NES (March 9)
4. Tom Clancy's Ghost Recon 2 - Gamecube (March 22)
5. Army Men: Sarge's War -Gamecube (March 22)
6. Tom Clancy's Rainbow Six: Vegas - PC (April 5)
7. Army Men Advance - GBA (April 16)
8. Judge Dredd: Dredd vs. Death - PC (April 27)
9. *NEW* Contra Advance: The Alien Wars EX - GBA (May 17)
Fastest game completion I had in a long time. Took me only about an hour.
I was going in thinking this game would be just as good as Contra III on the SNES. It tried, but it fell short.
Cheap deaths, poor hit detection, only one gun can be used at a time and no bombs. Plus, the overhead levels were scrapped for 2 levels from Contra Hard Corps (Genesis). Also, the small screen size made those gigantic SNES boss battles seem real tiny (and the actual battle areas have to compensate for them). Only 2 difficulty levels (and only 1 will let you play the entire game)
Good points? It's Contra III lite. REAL lite. Impressive graphics and large bosses even in the Hard Corps stages have been preserved pretty accurately. Plus, passwords after each stage to help you clear it faster
It's not a hard game to find, but it is uncommon. Would I recommend it? Perhaps at a good price (around $10), otherwise, not really. Stick with Contra III on the SNES.
2. Medal of Honor: Pacific Assault - PC (March 4)
3. Thunderbirds - NES (March 9)
4. Tom Clancy's Ghost Recon 2 - Gamecube (March 22)
5. Army Men: Sarge's War -Gamecube (March 22)
6. Tom Clancy's Rainbow Six: Vegas - PC (April 5)
7. Army Men Advance - GBA (April 16)
8. Judge Dredd: Dredd vs. Death - PC (April 27)
9. *NEW* Contra Advance: The Alien Wars EX - GBA (May 17)
Fastest game completion I had in a long time. Took me only about an hour.
I was going in thinking this game would be just as good as Contra III on the SNES. It tried, but it fell short.
Cheap deaths, poor hit detection, only one gun can be used at a time and no bombs. Plus, the overhead levels were scrapped for 2 levels from Contra Hard Corps (Genesis). Also, the small screen size made those gigantic SNES boss battles seem real tiny (and the actual battle areas have to compensate for them). Only 2 difficulty levels (and only 1 will let you play the entire game)
Good points? It's Contra III lite. REAL lite. Impressive graphics and large bosses even in the Hard Corps stages have been preserved pretty accurately. Plus, passwords after each stage to help you clear it faster

It's not a hard game to find, but it is uncommon. Would I recommend it? Perhaps at a good price (around $10), otherwise, not really. Stick with Contra III on the SNES.

Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.