Dreamclub - Round 4: TBA

SMS, Genesis, 32X, Sega CD, Saturn, Dreamcast
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noiseredux
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Re: Dreamclub: Street Fighter Alpha 3

Post by noiseredux »

@Mike: awesome!

@CDAGES: I think you're right... so we can choose whatever Ism we want for this hi-score battle guys? I've just been leaving it on default A-Ism.

Oh and, gonna call it a night with Alpha 3:

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932,900 - noiseredux - Chun-Li (Juli & Juni fight)
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Re: Dreamclub: Street Fighter Alpha 3

Post by mjmjr25 »

I don't understand the ISM yet, so i'll assume all are fine unless CD or Cha Cha tell us differently (ie, even playing field or is one of them supremely easier / more difficult)?
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CD AGES
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Re: Dreamclub: Street Fighter Alpha 3

Post by CD AGES »

mjmjr25 wrote:I don't understand the ISM yet, so i'll assume all are fine unless CD or Cha Cha tell us differently (ie, even playing field or is one of them supremely easier / more difficult)?
X Ism: a loose representation of Super Turbo gameplay. Grants more gaurd meter, more raw damage. In return you lose many sub set abilities (AC's for example)
A Ism: a representations of the Alpha series. 3 level super meter, punch AC's. All around balanced abilities.
V Ism: representation of the Custom Combo engine. Overall abilities reduced (smallest Gaurd meter, low damage). CC's replace Super Combos. Kick AC's ability. An Ism geared for advanced players.
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CD AGES
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Re: Dreamclub: Street Fighter Alpha 3

Post by CD AGES »

Just a small explaination of the Ism engine which
Hopefully helps. Which is the best of the 3 is based on a players understanding of the characteristics of each Ism. Its also heavily character dependent as in certain characters benefit from a particular lsm. Many characters also go thru some significant changes in their playstyles. For example X ism Rolento can only superjump, Adon's jump kicks all turn into automatic Jaguar Kicks, Sodom gains Katana blades, Gen stances are streamlined, In A Ism Charlie is able to dash forwards and in V Ism Cody is able to side step projectiles and some normal attacks.
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foxhound1022
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Re: Dreamclub: Street Fighter Alpha 3

Post by foxhound1022 »

Played this a little earlier. Right now my top score is a little over a mil with X-ism Fei-Long.

Gonna try some other people to see if I can better it before I post a formal score.
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noiseredux
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Re: Dreamclub: Street Fighter Alpha 3

Post by noiseredux »

ah Donnie, first to grab 1M in the thread. Post that shit, son!

I'm enjoying X-ism Chun-Li. Bird Kick in full effect.

I still wanna mess w/ some others though. Cammy and Blanka are both legit in here.
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noiseredux
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Re: Dreamclub: Street Fighter Alpha 3

Post by noiseredux »

damn, got up to Juni & Juli again. This time w/ Cammy. Only 730k, but considering it's not a character I usually main, I feel good. My goals w/ this game are to hit 1M and to 1CC, and I feel reasonably close to both. Having a great time with this one.
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Re: Dreamclub: Street Fighter Alpha 3

Post by mjmjr25 »

^My goals are the same - nicely done; Donnie and Brad.

I didn't get any plays in tonight, busy boxing stuff up, but Aidric had a couple runs, got to round 5 w/Vega X-ISM and just under 400K. If he can hit 500K I told him we'd do a screenshot and could count his scores.
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noiseredux
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Re: Dreamclub: Street Fighter Alpha 3

Post by noiseredux »

yeah, def. Aidric is legit Dreamclub material. 8)
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foxhound1022
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Re: Dreamclub: Street Fighter Alpha 3

Post by foxhound1022 »

Yeah, he can hold his own in SF4; I think we'll see a score soon.
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