To clarify:
Do you think that certain years of mass produced sports games (NBA Live, Madden, NHL, etc.) will ever go up in value, especially games early into the franchise.
Yes, I know about the GameCube's NCAA 2K3.
I'm referring to games more like NHL '94, PGA Tour 2007, MLB 2005.
There is a plentiful amount of these games, and as we all know are sold for pennies. Just spitballing and wondering; You ever think one day, perhaps ten years from now, some people will be clawing to get a copy of Madden '94 because it has the 1985 Bears?
I know what I think will happen, and I'll share that later, but what do you guys think? Is the supply so great that there will never be a demand? Supply and price aside, do you think there will be any demand at all?
To put this into perspective, I have a "trophy shelf" in my game library, which isn't rare. Most games on said shelf are worth $100 or more. Included on that shelf is NHL '94 on the Sega CD, although it's not worth anything near the rest of the games it resides next to. But that's how much I like it.
The Probabliity of Mass Produced Sports Games going ^ in $$$
Re: The Probabliity of Mass Produced Sports Games going ^ in
As long as repro's of other cart based games are being made from donor sport carts, maybe one day theyll be worth something.
When WALL-E is roaming the earth.
When WALL-E is roaming the earth.
Re: The Probabliity of Mass Produced Sports Games going ^ in
I suppose it isn't as far-fetched as it might seem. If a certain game has a combination of players/teams that gamers are nostalgic for, I can see it rising in value. Hell, maybe there'll be a larger overlap of gamers and sports fans in the near future.
casterofdreams wrote:On PC I want MOAR FPS!!!|
Re: The Probabliity of Mass Produced Sports Games going ^ in
I'm sure any with interesting bonuses will pop up over time but I don't know about the rest. I have seen a lot more "complete"(guys going for complete system sets) collectors recently though. If that becomes the next big then there might be a bump in demand.
Another thing is disc based games in general. People treat them like shit and they are easily damaged so with each month the numbers for any given game that is out of print are falling lower and lower. I would say on average 1 out of every 3 disc I run into is non-playable in its current state. With sports games its a little worse I would say 2 out of every 3 is so scratched up that they are none functional. Plus with the low value there isn't really enough demand to justify repairing them so it wouldn't surprise me if literally hundreds if not thousands were finding their way into the garbage every day
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One thing that is for sure I don't think we are going to see any re releases for any of them. Although seeing a collection come out with something like all the Madden games for a given decade would be interesting
Another thing is disc based games in general. People treat them like shit and they are easily damaged so with each month the numbers for any given game that is out of print are falling lower and lower. I would say on average 1 out of every 3 disc I run into is non-playable in its current state. With sports games its a little worse I would say 2 out of every 3 is so scratched up that they are none functional. Plus with the low value there isn't really enough demand to justify repairing them so it wouldn't surprise me if literally hundreds if not thousands were finding their way into the garbage every day
One thing that is for sure I don't think we are going to see any re releases for any of them. Although seeing a collection come out with something like all the Madden games for a given decade would be interesting
Re: The Probabliity of Mass Produced Sports Games going ^ in
I'd think these games will go up in value over time because of how many get destroyed -- repos, shells, usb hard drives (yes, people do this), clocks, etc. Eventually there will be a limited number of copies out there.
Re: The Probabliity of Mass Produced Sports Games going ^ in
You can have have my PS2 copy of NHL 2002 when you pry it from my cold dead hands, but I have a feeling it's value will peak at three bucks.
Re: The Probabliity of Mass Produced Sports Games going ^ in
Pretty much the majority of my sports games aside from stuff I had emotional attachments to(Christmas gifts for example) got kicked out of my collection a few months back
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Re: The Probabliity of Mass Produced Sports Games going ^ in
I sure as heck didn't! Averaging over $100 CIB?! That is probably the most expensive sports game I've ever seen, and any other sports titles for the GC are a dime a dozen at all the stores and fleamarkets I go to. Is it that rare? There's just no explanation, it's a college basketball game. From this point forward, I don't think I'll make such a fuss over most Nintendo-made games for the Cube going for around $50 these days.Luke wrote:Yes, I know about the GameCube's NCAA 2K3.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
Re: The Probabliity of Mass Produced Sports Games going ^ in
That would be nice, i've got some discs from that ps2 system I received I would love to sell for a decent amount(and they appear to be CIB) but I can guarantee I'll probably only make $2 off them each....
My gameroom
My systems: NES, SNES, N64, Gamecube, Wii, original gba, gba sp(001), ds lite, 3ds, vita, psp, PSone(101 model) ps2, ps3(320gb model), ps4, retron 5, and Dreamcast.

My systems: NES, SNES, N64, Gamecube, Wii, original gba, gba sp(001), ds lite, 3ds, vita, psp, PSone(101 model) ps2, ps3(320gb model), ps4, retron 5, and Dreamcast.
bogusmeatfactory wrote:Ever feel like a wild gazelle in the wilderness?
Re: The Probabliity of Mass Produced Sports Games going ^ in
I bought some original Xbox sports games for something like $0.25/each from a local FYE just because I wanted the green Xbox case. (I tossed the discs in the trash.) They still had plenty of copies of sports titles from the early-mid 2000s sitting unsold...
I can totally imagine that with some patience and marketing skill, their value could someday go up EIGHT-HUNDRED PERCENT to a whopping $2?
But really, I don't see it being much of a thing?
I can totally imagine that with some patience and marketing skill, their value could someday go up EIGHT-HUNDRED PERCENT to a whopping $2?
But really, I don't see it being much of a thing?

