I may have lost count now, but I've had 2 Japanese ones and 2 US ones haha. My current system is Japanese. I did have one of the blue camo ones too, but I really prefer the look of just the silver or blue, etc.Nyukki wrote:I used to have a Japanese colour model (the kind of blue camouflage one). I played Japanese and UK carts on it no problem. Clicky stick rocks. No backlight sucks. If you can, do the mod.
Man, yesterday I noticed that CatchFiveBats (who used to post here fairly often a couple years back) had a bunch of CIB US games ending last night. I think I bid on five of them, and lost out on all. :\
Anyway, I beat Bust-A-Move Pocket (again) last night. When I say 'beat' I mean the main "arcade" mode of 99 levels. But what's nice is there's actually also a Vs CPU mode which is another 8 rounds where you play against the computer of course. It's awesome that that's in there, as it offers a competitive mode even if you don't have someone to play against IRL.
But what I wanted to say was how these various modes are very common in NGPC games. And I love that. Many carts seem to have multiple things to do on them. Heck, even Sonic had a bunch of puzzles that you could using puzzle pieces you find within the levels. And I guess completing puzzles will unlock more stuff? It just seems like there was a really thoughtful effort to make NGPC games offer up a lot of replayability which is cool.

