I think I have resolved the crashing. I dropped the frame syncing from triple buffering to double and so far so good.
The frustrating thing about the stealth mechanics is if you get seen, it just instantly goes to game over screen in which you can reload the last checkpoint. So if you are seen you have no chance to quickly quite a guard, it would flow much better if you could quickly kill them and hide them before they raised the alarm.
EDIT:This seems to be mission specific, further on you can lure them over by letting them see you and try to fight off a group of them etc.
EDIT: Crashed again.
EDIT: The bugs are really starting to annoy me. There are quite a few sound bugs where guards will talk like they are right next to you when you are in a empty room or a new music track will start quite loudly, then just stop after 5 seconds.
I have also had to load from my last checkpoint a few times because when scaling a wall I fall through the wall and get stuck.
So Thief 4 anybody?
Re: So Thief 4 anybody?
Do you have the latest driver? I know amd released one the day that they released Thief so that could be the issue.
Re: So Thief 4 anybody?
Yeah latest drivers, verified cache, etc.flex wood wrote:Do you have the latest driver? I know amd released one the day that they released Thief so that could be the issue.
Seems to be crashing far less often.
I am enjoying the game quiet a bit. it plays much like Dishonored but with far more emphasis on stealth and much less on combat. If you do find yourself in a fight you can lose most of your health pretty easy, at least early in the game like I am.
Re: So Thief 4 anybody?
New patch came out today.
20 minutes of play with no crash. I am enjoying the game as a stealth game and enjoying the world it is in. A bit too many load screens, but other than that it it is pretty much what I expected from the title.
I feel like if it was called anything other than Thief and being constantly compared to a game people hold so highly, it would have been reviewed much better. That being said I am only on chapter 3, but now with bugs out of the way, enjoying it.
EDIT: The more I play the more I am liking it. Crashing has completely stopped post update as well.
If you enjoyed the puzzle and experiential nature of Hitman: Absolution you will love Thief. There is a section which I think is good to describe the gameplay mechnics.
If you choose to you can run through most the earlier stages, even if spotted, just run to the checkpoints, but by doing this you miss pickpocketing guards, lock picking safes, etc which means your cash is low and you can't upgrade your weapons and skills. You get as much as you put in and I like that.
20 minutes of play with no crash. I am enjoying the game as a stealth game and enjoying the world it is in. A bit too many load screens, but other than that it it is pretty much what I expected from the title.
I feel like if it was called anything other than Thief and being constantly compared to a game people hold so highly, it would have been reviewed much better. That being said I am only on chapter 3, but now with bugs out of the way, enjoying it.
EDIT: The more I play the more I am liking it. Crashing has completely stopped post update as well.
If you enjoyed the puzzle and experiential nature of Hitman: Absolution you will love Thief. There is a section which I think is good to describe the gameplay mechnics.
Re: So Thief 4 anybody?
@em Good to hear your troubles have stopped. Are you playing with default settings? I've seen you can do a bit to make it more "old school" and remove some of the 2014 game trappings. I loved Thief back in the day, not sure if I want to pull some of that out or just leave it at defaults.
Let strength be granted, so the world might be mended...so the world might be mended.
- optmusprimenumber
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Re: So Thief 4 anybody?
I've been playing it on 360..
I'm enjoying it. I had some issues with the game freezing during a load screen and wiping away 2 hours of save data..somehow. Otherwise, I don't have any complaints. I really enjoyed Deadly Shadows and this is turning out to be a current-gen Deadly Shadows. I really dig The City and how intricate they made it. Exploring it is awesome. There's cool secrets, puzzles, booby traps and such (still a few puzzles I haven't solved yet). Basically the things I would say should have been in Deadly Shadows when I would play that. Plenty of meticulous thieving to partake in.
I only just finished Chapter 2 so I'll be jumping back into The City soon to see if any new tools are available.
The mission maps don't seem to be quite as open as in older installments but I can't say that breaks my enjoyment of the game at all. There's just some odd inconsistencies.. I ran into a 3rd person climbing section, where all of a sudden "the hook" is a grappling/rappelling hook with a rope attached and Garret can hang from certain ledges and climb and leap around not unlike everyone's favorite parkouring Assassins. But in first person you can only climb onto ledges. It would be sweet to hang on ledges and peer over the edge scouting for threats in first person. Oh well.
Despite all the whiny reviews I have to say this is 97% the Thief game I was waiting for.
And this seems to be a big year for stealth gamers saying goodbye to some of their favorite voices and settling for new ones.. with that said, Garret's replacement does a better job than Sam's.
But I'm not terribly concerned with the story or even the somewhat limited use of certain tools.. don't let the whiners keep you from checking this one out. It has plenty going for it.
I'm enjoying it. I had some issues with the game freezing during a load screen and wiping away 2 hours of save data..somehow. Otherwise, I don't have any complaints. I really enjoyed Deadly Shadows and this is turning out to be a current-gen Deadly Shadows. I really dig The City and how intricate they made it. Exploring it is awesome. There's cool secrets, puzzles, booby traps and such (still a few puzzles I haven't solved yet). Basically the things I would say should have been in Deadly Shadows when I would play that. Plenty of meticulous thieving to partake in.
I only just finished Chapter 2 so I'll be jumping back into The City soon to see if any new tools are available.
The mission maps don't seem to be quite as open as in older installments but I can't say that breaks my enjoyment of the game at all. There's just some odd inconsistencies.. I ran into a 3rd person climbing section, where all of a sudden "the hook" is a grappling/rappelling hook with a rope attached and Garret can hang from certain ledges and climb and leap around not unlike everyone's favorite parkouring Assassins. But in first person you can only climb onto ledges. It would be sweet to hang on ledges and peer over the edge scouting for threats in first person. Oh well.
Despite all the whiny reviews I have to say this is 97% the Thief game I was waiting for.
And this seems to be a big year for stealth gamers saying goodbye to some of their favorite voices and settling for new ones.. with that said, Garret's replacement does a better job than Sam's.
But I'm not terribly concerned with the story or even the somewhat limited use of certain tools.. don't let the whiners keep you from checking this one out. It has plenty going for it.
Re: So Thief 4 anybody?
I have most of the GUI diable, I have the mini map in the top right hand corner (which does not show enemies, just the map) and I have the 'stealth meter' always on.Stark wrote:@em Good to hear your troubles have stopped. Are you playing with default settings? I've seen you can do a bit to make it more "old school" and remove some of the 2014 game trappings. I loved Thief back in the day, not sure if I want to pull some of that out or just leave it at defaults.
I prefer to play the game how it was intended, regardless of what mods are out and about.
Re: So Thief 4 anybody?
Good to hear optmusprimenumber. Same level as Deadly Shadows is basically what I was hoping for.
Re: So Thief 4 anybody?
The time it takes to open windows (it involves first holding X to insert the crowbar, then tapping x to leverage the window open) and pick locks (which I feel may be to pressure you into buying the 99c, easy lock picking dlc) is turning me off exploring the entire area.
Unneeded repetition, I understand that the timings of it are part of the game, it makes you think about when you go through a window or pick a lock, etc. But it becomes old, fast.
Unneeded repetition, I understand that the timings of it are part of the game, it makes you think about when you go through a window or pick a lock, etc. But it becomes old, fast.
Re: So Thief 4 anybody?
It can't be as bad as the hacking in Deus Ex HR.
Can it?
Can it?

