Yeah, Greg and I once got stuck next to each other in AoE3 and ended up building a No Man's Land strip between us. We spent half the match throwing troops at each other and watching each other's defensive lines tear our infantry apart. It finally ended when I built up cannons with long enough range to drop his defenses while rushing in with a legion of Russian troops. He ended up fleeing to a small deserted island with one unit and just sat there for the rest of the game while all the other naval powers struggled for dominance.fastbilly1 wrote:What about when Greg kept making fake commanders underwater and having them walk to various points on the map? That was a great concept.Ack wrote:Yeah, I remember the time a buddy called Target played a match of TA and just launched weak scoutplanes the whole game. Eventually there were so many Finks in the game, he blocked out the radar. It made targeting him almost impossible.
So I nuked him.
Your favourite expansion packs and add-ons?
Re: Your favourite expansion packs and add-ons?
- ZeroAX
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Re: Your favourite expansion packs and add-ons?
so......I'm guessing we have racketboy online pc matches now, or you guys know each other from real life?
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
Re: Your favourite expansion packs and add-ons?
Real life. This is going back to Fast and my days in the Auburn University Computer Gaming Club. It's just that Greg didn't use a consistant handle, though by the time I graduated he was sticking with CrazyJimmy.ZeroAX wrote:so......I'm guessing we have racketboy online pc matches now, or you guys know each other from real life?
Some of our other buddies in the AUCGC were(or still are) world class. Scorpion was rated one of the world's best coms in Natural Selection a decade ago. Phukface was on one of the best TFC teams and is now in one of the top BF3 teams along with Vandyl and DIE(though I believe he plays as peacemaker now). And guys like Jonesy and Ehgret were big in the local fighting game circuit. Fast used to do that as well, and I've won a couple tournaments that Microsoft hosted for us, though I don't think I've ever been anywhere as good as some of our buddies.
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fastbilly1
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Re: Your favourite expansion packs and add-ons?
We went to college together. Every Friday night we had a group take over a computer lab and we played PC games. So it was like a LAN party every Friday for 10+ hours.ZeroAX wrote:so......I'm guessing we have racketboy online pc matches now, or you guys know each other from real life?
To get back on topic:
Jedi Knight: Mystery of the Sith
Take the most popular EU character, plop her in an advanced engine that includes colored lighting and better AI, and you take a great game and make it greater. The new force powers made multiplayer even more insane. Even though the tweak to CTF made my force jump strategy less useful.
- KalessinDB
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Re: Your favourite expansion packs and add-ons?
I prefer the phrase "Death Star Genesis", but Sega Fortress is pretty good too.jmbarnes101 wrote:Best add-on has to be the Sega Fortress built by adding a Sega CD and a 32x to the Genesis. It was like building a transformer.
Also completely unrelated to the actual topic, adding on Cities and Knights to Settlers of Catan is just so awesome. I can't even play original Settlers anymore.
Gunning for a licensed NES NTSC-U set, follow the madness and poverty here!
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
- BoringSupreez
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Re: Your favourite expansion packs and add-ons?
Civ IV: Beyond the Sword
Breathed so much life into a game that was becoming dated. I loved the addition of random events and religions, things I had been wanting for quite a while, along with the new methods for winning.
C&C Generals: Zero Hour
The original C&C Generals wasn't actually that terrific of a game. It was good for its time, but I wouldn't feel the urge to play vanilla Generals today. Zero Hour made so many improvements that I can't really remember what it added vs what was already there. Selecting generals with different units and abilities made skirmish mode way more interesting (I was always partial to the nuke and technology generals). The new maps were also noticeably larger and supported more players, making the originals feel cramped.
C&C Generals: Zero Hour
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
- Sload Soap
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Re: Your favourite expansion packs and add-ons?
Good calls.BoringSupreez wrote:Civ IV: Beyond the SwordBreathed so much life into a game that was becoming dated. I loved the addition of random events and religions, things I had been wanting for quite a while, along with the new methods for winning.
C&C Generals: Zero HourThe original C&C Generals wasn't actually that terrific of a game. It was good for its time, but I wouldn't feel the urge to play vanilla Generals today. Zero Hour made so many improvements that I can't really remember what it added vs what was already there. Selecting generals with different units and abilities made skirmish mode way more interesting (I was always partial to the nuke and technology generals). The new maps were also noticeably larger and supported more players, making the originals feel cramped.
I love Beyond the Sword. I put many hours into the scenario where you played as a space-faring faction of humanity, colonizing planets. It was a bit slow, but filled the Alpha Centuari/Masters of Orion shaped hole I was missing. And the Next War scenario was cool, cloned armies, arcologies and mind-control stations. Then they added awesome stuff like colonies, religious victory, Ethiopian civ and corporations. I never played vanilla CIV4 after and only loaded up Warlords for a couple of scenarios.


