Well I HAD the money, not anymore. I don't like money, so when I got my hands on a large sum I made sure to enjoy it and I took the oppurtunity to teach myself a lot with that time. And also do some awesome and memorable things along the way.
Anyways I'm gonna stop hijacking this thread now... you ever wanna chat about game design and stuff I'm always down. Hit me up sometime, lordofduct is my avatar EVERYWHERE including AIM.
Indie Developers Getting Screwed by Big Publishers
- lordofduct
- Next-Gen
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- Joined: Sat Apr 01, 2006 12:57 pm
- Location: West Palm Beach
- HeavyMetalMe
- 128-bit
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- Joined: Sun Jan 13, 2008 12:33 am
Re: Indie Developers Getting Screwed by Big Publishers
You're my new hero.lordofduct wrote:He used to live down here in my house, but when I left to LA he left to New York. I've subsequently returned to Florida, but he remained in New York. My plans are to move up there soon, 1 to work with him locally again and 2 because it's where I am from initially and I'm itching to get home.
Oh man, and research wise... we don't smoke any of the green stuff, but maybe we should because we get into absurd situations. This one time a while back we went to Everglades City to take photos for textures... well this was our excuse, we really just wanted to hang out with the gators. Next thing we know we decide to drive to Arizona for desert textures... which turned into San Fransisco then Seattle, we got all the way to Iowa rafting down the Mississippi with hippies when the mosquitos convinced it was time to get back to Florida.
High-Brow Gag & Pure Shooting
